SethLafuente
fc6e9fe3e9
Increased Crowbar and Wrench Damage ( #4292 )
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Co-authored-by: SETh lafuente <cetaciocascarudo@gmail.com >
2021-07-19 20:55:37 +00:00
Galactic Chimp
02242324ef
Fixed 2 localisation instances ( #4289 )
2021-07-19 20:55:00 +00:00
SethLafuente
2ad98b3d22
Gave RD a lab coat when he spawns In ( #4290 )
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Co-authored-by: SETh lafuente <cetaciocascarudo@gmail.com >
2021-07-19 20:54:50 +00:00
Vera Aguilera Puerto
c8ba345cdc
ECS Atmos Part 3: Removes AtmosHelpers, add many methods to AtmosphereSystem. ( #4285 )
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* ECS Atmos Part 3: Removes AtmosHelpers, add many methods to AtmosphereSystem
* Adds API for adding/removing active tiles.
* Adds API for FixVacuum.
* Adds API for UpdateAdjacent.
* Adds API for IsTileAirBlocked.
* Re-organize hotspot code
* Adds API for IsTileSpace.
* RemoveGasCommand uses AtmosphereSystem
* AddGasCommand uses AtmosphereSystem.
* SetTemperatureCommand uses AtmosphereSystem.
* Adds API for IsSimulatedGrid.
* GasLeak uses AtmosphereSystem.
* Makes Spark method in GasLeak ALSO use AtmosphereSystem.
* GasPassiveVentSystem uses AtmosphereSystem.
* GasMinerSystem uses AtmosphereSystem.
* GasOutletInjectorSystem uses AtmosphereSystem.
* GasVentPumpSystem uses AtmosphereSystem.
* GasDualPortVentPumpSystem uses AtmosphereSystem.
* GasVolumePumpSystem uses AtmosphereSystem.
* GasAnalyzerComponent uses AtmosphereSystem.
* Add API for GetAdjacentTileMixtures.
* GasVentScrubberSystem uses AtmosphereSystem.
* AirtightComponent uses AtmosphereSystem.
* GasLeaks's TryFindRandomTile uses AtmosphereSystem.
* Adds API for GetAdjacentTiles.
* FirelockComponent's IsHoldingFire uses AtmosphereSystem.
* Adds API for GetAllTileMixtures.
* DeleteGasCommand uses AtmosphereSystem.
* FixGridAtmos uses AtmosphereSystem.
* FillGasCommand uses AtmosphereSystem.
* SetAtmosTemperatureCommand uses AtmosphereSystem.
2021-07-19 12:07:37 +02:00
PJBot
10ced26b0d
Automatic changelog update
2021-07-19 04:50:21 -04:00
metalgearsloth
030bd173cc
Update submodule
2021-07-19 18:49:39 +10:00
metalgearsloth
5e2cdcfd37
Fix physics pushing rotation bugs ( #4288 )
2021-07-19 18:49:18 +10:00
Visne
bf493c39b7
Replace most VBox/HBoxContainers with BoxContainers ( #4274 )
2021-07-18 18:39:31 +02:00
PJBot
0d1af2c5ff
Automatic changelog update
2021-07-18 09:00:50 -04:00
Vera Aguilera Puerto
8410fc239c
Fix handheld instruments not working
2021-07-18 14:59:40 +02:00
Kara Dinyes
1f7809772b
finished yaml
2021-07-17 21:39:08 -07:00
Kara Dinyes
74b61438c4
first windoor commit
2021-07-17 21:21:36 -07:00
Eugene
0a93e602ca
Add missing space ( #4281 )
2021-07-17 23:04:04 +02:00
Pieter-Jan Briers
97a3866a40
Use replicated CVars for max chat message length.
2021-07-17 14:35:28 +02:00
Visne
b7dc3c81ae
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Kara Dinyes
84616743e9
Add HideContextMenu to low wall overlays
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fixes #1239
2021-07-16 01:07:30 -07:00
Swept
48356ddb71
Adds shuttle consoles for Sloth
2021-07-15 23:33:39 -07:00
Swept
8b1e935872
Updates submodule
2021-07-15 22:48:20 -07:00
Swept
414888b87c
Few fixes for org PR
2021-07-15 22:46:18 -07:00
Visne
0bc2b5745b
Remove unused IEntityManager parameter from ScreenCoordinates.FromMap() ( #4272 )
2021-07-15 22:09:15 -07:00
Fiftyllama
eb7d65ad5b
Disposal drop their contents if they're destroyed or unanchored. Fixes #4114 ( #4269 )
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* Fixes #4114
Disposals now drop their contents if destroyed or if unwrenched
* Update DisposalUnitSystem.cs
* Update DisposalUnitSystem.cs
2021-07-15 20:22:29 -07:00
metalgearsloth
fc9a15b288
Eventbus event for ApcPowerReceiver powered
2021-07-16 12:41:01 +10:00
Swept
5f9ba812ca
Reorganizes Resources/Constructible ( #4252 )
2021-07-15 18:30:50 +00:00
Swept
0ae9bc088f
Fixes bike horn
2021-07-15 08:47:35 -07:00
PJBot
c8cea33797
Automatic changelog update
2021-07-15 09:25:47 -04:00
Vera Aguilera Puerto
45643c633d
Adds dual-port vent pump. ( #4270 )
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* Adds dual-port vent pump.
* stop being lazy and do the flag check manually
* disable vent pump behavior
2021-07-15 23:24:45 +10:00
PJBot
8aed096fd2
Automatic changelog update
2021-07-15 03:45:12 -04:00
Swept
7af5415746
Update submodules
2021-07-14 15:48:17 -07:00
metalgearsloth
804e5ee92d
Update submodule
2021-07-14 18:49:51 +10:00
metalgearsloth
e726e88f7a
Remove PhysShapeGrid ( #4264 )
2021-07-14 18:48:07 +10:00
metalgearsloth
6867cc9c9f
Remove physics integration tests ( #4268 )
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These have gone home to where they belong.
2021-07-13 19:01:11 +10:00
metalgearsloth
274fb4c6d2
Fix item dropping ( #4259 )
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* Fix item dropping
* More optimal dropping
2021-07-13 18:21:09 +10:00
Vera Aguilera Puerto
65daba185e
Change DoAfterEventArgs docs to be correct.
2021-07-13 08:03:52 +02:00
mirrorcult
1f17b817af
Fix low wall overlay displaying incorrectly ( #4138 )
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* fix low wall overlay displaying incorrectly and move low wall overlay handling to window
* Revert "fix low wall overlay displaying incorrectly and move low wall overlay handling to window"
This reverts commit 2f423c03254c70896026cc34a8df7704034f37d4.
* actual change
* forgot about merge
2021-07-12 21:10:03 -07:00
Galactic Chimp
f3ef50c1d9
emitsoundsystem tweak
2021-07-12 13:45:35 +02:00
Galactic Chimp
aff9d99dc7
#4219 pr tweak
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(cherry picked from commit 00b80cb1df2434259ab5df45188e176be57603af)
2021-07-12 13:44:44 +02:00
Galactic Chimp
26f9a60858
#4219 pr tweaks
2021-07-12 13:39:54 +02:00
Vera Aguilera Puerto
46d3a56eff
ContentTileDefinition defines the path where tile sprites are. ( #4260 )
2021-07-12 10:32:23 +02:00
Acruid
59e5cc5e3c
Remove Static Component NetIds ( #4247 )
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* Remove the unnecessary NetID property from ComponentState.
* Remove Component.NetworkSynchronizeExistence.
* Removed Component.NetID.
* Adds component netID automatic generation.
* Removed NetIdAttribute from serverside components with no corresponding clientside registration.
* Completely remove static NetIds.
* Renamed NetIDAttribute to NetworkedComponentAttribute.
* Add GenerateNetIds calls to client and server entry points.
Add test to make sure auto generated NetIds are identical.
* Component changes when rebasing that I am too lazy to rewrite into the branch.
Co-authored-by: Vera Aguilera Puerto <6766154+Zumorica@users.noreply.github.com >
2021-07-12 10:32:10 +02:00
Vera Aguilera Puerto
baeabfd936
Update submodule to v0.4.78
2021-07-12 10:30:30 +02:00
Vera Aguilera Puerto
d8e353742c
Canister fixes and rework ( #4266 )
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* Kills PipeNode ConnectToContainedEntities and EnvironmentalAir with fire.
* Reaction IGasMixtureHolder is nullable.
* Reworks canisters
* Adds PortablePipeNode and PortPipeNode, which connect to each other.
2021-07-12 10:00:50 +02:00
Vera Aguilera Puerto
077f158dda
Add pipe coloring ( #4261 )
2021-07-12 09:59:45 +02:00
Vera Aguilera Puerto
6bbcf305bd
Makes GasValveComponent ECS.
2021-07-12 09:47:59 +02:00
Vera Aguilera Puerto
14c2f65b17
Stacks now use ComponentHandleState.
2021-07-11 11:07:27 +02:00
Vera Aguilera Puerto
d8bfb7c054
Instrument checks connection status before sending stop component message.
2021-07-11 11:07:16 +02:00
Galactic Chimp
ce3c59e0e6
replacing sound (collection) names with SoundSpecifier - part 1
2021-07-10 17:35:33 +02:00
Galactic Chimp
4500b66f28
#4219 upgraded EmitSoundSystem to use SoundSpecifier
2021-07-10 11:20:23 +02:00
Vera Aguilera Puerto
abfffbd863
Clean up SubFloorHideSystem
2021-07-10 11:04:16 +02:00
Galactic Chimp
da41942daf
Merge branch 'master' into #4219-emit-sound-system-add-single-sound-support
2021-07-10 10:21:40 +02:00
Galactic Chimp
1b8fb8df1d
#4213 translation string fixes ( #4217 )
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* #4213 some translation string fixes
* #4213 cargo localization string fixes
* #4213 more localization tweaks and fixes
* #4213 - fixed some translation string issues
* #4213 - fixed some translation string issues
2021-07-10 01:14:06 -07:00