Nemanja
38e8ab0340
Exosuit Fabricator ( #12760 )
2022-11-27 14:36:27 +11:00
Gaxeer
f625822365
fix: add missing flame to cowelder ( #12680 )
2022-11-25 22:27:45 +11:00
metalgearsloth
375490bb8c
Add command for creating simple planet maps ( #12698 )
2022-11-23 17:35:25 +11:00
keronshb
671324bef8
Implanters and Subdermal Implants ( #11840 )
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Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2022-11-20 17:49:37 +11:00
Kara
c71850a53f
Convert ghost toggle button into an action ( #12658 )
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* Convert ghost toggle button into an action
* figs
2022-11-18 16:30:53 -06:00
Nemanja
11f3b4b740
Traversal Distorter [New Xenoarch Machine] ( #12643 )
2022-11-17 20:43:18 -08:00
Nemanja
257a9db5c1
xenoarch inhands + a few effects ( #12655 )
2022-11-17 15:10:45 -08:00
Kara
eaa7c0dd36
Item artifacts ( #12652 )
2022-11-17 09:40:05 -08:00
Mervill
07da6ba416
Rename Kahlua to Coffee Liqueur ( #12525 )
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Closes https://github.com/space-wizards/space-station-14/issues/10486
2022-11-16 12:59:43 -08:00
brainfood1183
e1e1021a93
eldritch mask ( #12174 )
2022-11-16 06:48:07 -08:00
Nemanja
55f4f3698a
fix fire extinguisher sprite ( #12625 )
2022-11-16 06:24:35 +01:00
Nemanja
72e7a9ee93
RPED ( #12008 )
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* RPED
* sound effect
* wires must be open
finished me appy slices yum yum
* Update Resources/Audio/Items/attributions.yml
Co-authored-by: Zonespace <41448081+Zonespace27@users.noreply.github.com >
* Update attributions.yml
Co-authored-by: Zonespace <41448081+Zonespace27@users.noreply.github.com >
2022-11-14 13:36:13 -06:00
keronshb
9613d4c46a
SSXIV Title Screen ( #12592 )
2022-11-14 13:09:38 -06:00
Justin Trotter
c4dca43d78
salvage magnet status indicator ( #12585 )
2022-11-14 01:45:45 -06:00
Scribbles0
e0f9b06f9a
Heterochromia ( #12126 )
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* eye markings
* downsizes
* fixes reptilian.yml
* hopefully fixes files changed stuffs
* fix narcotics.yml
2022-11-08 15:16:12 -06:00
Justin Trotter
8c0b113fcf
Pet internals ( #12376 )
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* toggle other crew and pet internals
* oops
2022-11-08 15:04:06 -06:00
eclips_e
e09f0ffef0
Prayers Again ( #10960 )
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* prayer system
* verbs
* localize
* Praying changes
* praying + cleanup
* Revert "praying + cleanup"
This reverts commit e8ee90f9f0be9a2eeb4d660359f0913c9e82aba3.
* Prayers (actually)
* forgot to remove this
* slight fixes
* veritius reviews
* I did it
* less HD images
Co-authored-by: Just-a-Unity-Dev <just-a-unity-dev@users.noreply.github.com >
2022-11-08 15:02:14 -06:00
Nemanja
df1ace61c3
Detective Coat Resprite ( #12472 )
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* agent coat
* make it a resprite, actually
* copyright
2022-11-08 14:56:14 -06:00
metalgearsloth
fc9991cff2
Polish melee effects ( #11653 )
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* Polish melee effects
* adjustments
* Animation changes
* Fix fist
2022-11-08 14:28:49 -06:00
Nemanja
fd9bedae9a
New Species: Diona ( #11497 )
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* new species: Diona
* more diona stuff
* dey breathing now
* test fixe
* fix a merge
* now actually fix the merge
* foobar
* oversight
* ok now the rest of em
2022-11-08 14:26:59 -06:00
Cheackraze
ec00589791
Practice Disabler ( #12301 )
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* pewpew
* renamed the rsi and reparented off WeaponDisabler
2022-11-08 14:21:13 -06:00
Julian Giebel
e11cf969fa
PDA UI refactor and cartridges ( #11335 )
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* Work on cartridges
* Work on PDA UI
* Work on PDA UIs program list
* Work on PDA UI borders
* Add DeviceNetworkingComponent to the pda base prototype
* Fix submodule version
* Fix cartridge loader ui key
* Fix pda menu xaml
* Implement relaying ui messages
* Finish implementing the notekeeper cartridge
* Fix submodule version
* Fix errors from merging master
* Fix test failing
* Implement setting preinstalled programs
* Add some documentation to CartridgeLoaderSystem
* Add more doc comments
* Add localization to program names
* Implement review suggestions
* Fix background programs receiving events twice when active
2022-11-08 14:00:20 -06:00
Nemanja
273e0968e4
XenoArch [Science Overhaul] ( #12204 )
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* multi-node xeno artifacts
* refactor existing artifact effects
* more tweaks to generation
* more shit plus fix tests
* more generation stuff plus threat levels
* doink
* now make it build
* defer the artifact activation to not cause errors
also pricing
* some changes
* all of the yaml + ui stuff for artifact analyzer
* machine linking and starting to make the ui functional
* artifact analyzer display
* a shit ton of artifact analyzer stuff
* more changes; making destroy work properly; progress bar tweaks
* getting shit going!
ALL RIGHT
* small tweaks that didn't help much
* Komm susser todd: the end of analysis
* recipes and hints and ui, oh my!
* add some in-game sources
gotta prepare for day 1 launch
* node data + ditch random seed in place of id
* bunch of triggers
* finish off the last few triggers
* implement machine examine verb
* knock, flicker, blink, throw
* shatter, foam, shuffle, heat
* fix all the shit i broke
* *some* of these have to be good, no?
25 effects
* callin' it there for effects
* comments + reword some trigger hints
* don't mind this little commit here
* byref event
* fix brokey node entry
* fix low pressure trigger
* mirror review plus fixing 0x40's bug
also the throw artifact threw incorrectly
* randomize the event message a teeny bit
2022-11-06 17:05:44 -06:00
ZeroDayDaemon
325ccc1c17
Add DamagePopup, Target Entities, And Practice Laser Gun ( #12317 )
2022-11-06 02:32:00 +11:00
rolfero
2ef33e11b6
Fixing some prototypes modifying components on init ( #12385 )
2022-11-06 02:28:44 +11:00
Vordenburg
b4fbc63132
Add necessary sprites for welder_mini. ( #12368 )
2022-11-03 16:22:56 -05:00
Vordenburg
784e0ab51f
Make welder flames like proper unshaded lights. ( #12320 )
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* Make welders use ToggleableLightVisualsComponent.
* Remove old code from ToolSystem.Welder.
* Update welder sprites.
2022-11-01 20:16:33 -05:00
brainfood1183
7d6fcfa959
New station map Origin ( #11659 )
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* new map origin
* new map origin
* Revert "new map origin"
This reverts commit 3d36679b921d058c7bc7ff7202086aea966c43a6.
* merge
* merge
* merge
* merge
* merge
* merge
* merge
* new update
* update map reduce lights
* slight update
* update
* push
* update
2022-10-27 09:12:56 -05:00
brainfood1183
062d3c656e
New Tiles (2 maintenance specific and 1 new wood). ( #12193 )
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* new maint specific tiles
* merge
* merge
* merge
* merge
* Update Resources/Textures/Tiles/attributions.yml
Co-authored-by: Moony <moony@hellomouse.net >
2022-10-25 13:27:06 -05:00
Morb
a08bee4470
Add jester suits ( #11451 )
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* Add jester suits
* Add jester shoes sprites
* make SQUEAK
* inheritance is good, inheritance is good, inheritance is good
2022-10-24 13:04:55 -05:00
Moony
023f1ae602
Even more tiles (again) ( #12172 )
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* i should probably commit this.
* i forgot the rivets 😢
* OVERLAYS
* Fix some color inconsistencies.
Co-authored-by: moonheart08 <moonheart08@users.noreply.github.com >
2022-10-24 11:33:31 -05:00
Cheackraze
a512a77046
Zookeeper ( #12020 )
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* jumpsuit sprite
* hat and meta to match
* pda
* id card
* update spawner jobs.yml
* update identification_cards.yml
* Update pda.yml
* update jumpsuits.yml
* zookeeper job yml
* zookeeper icon
* update hats.yml
* woops fixed hats.yml
* fix id cards yml
* job spawner icon and json
* update map yml
* update departments yml
* job icon meta.json
* comes with the hat
* real
* real
* localization
* fix spawner jobs yml
* playtime tracker
* kettle spawn
* Revert "kettle spawn"
This reverts commit 37c241cb31a6f186f31a73f168a93649423e839a.
* kettle spawn
* service locked windoor
* updated sprites and updated meta.json thanks to EmoGarbage
* meta.json
* Update Resources/Textures/Objects/Devices/pda.rsi/meta.json
Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com >
* Update Resources/Textures/Objects/Misc/id_cards.rsi/meta.json
Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com >
* credit to EmoGarbage404 and alphabetized
* license
Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com >
2022-10-23 14:42:25 -05:00
DrSmugleaf
186cf6f495
Add missing source field in Textures/Tiles/attributions.yml ( #12155 )
2022-10-23 04:47:30 +02:00
DrSmugleaf
21266d0f54
Fix missing comma in Textures/Tiles/attributions.yml ( #12154 )
2022-10-23 04:38:01 +02:00
Morb
cc3f9d631f
Remove yml boilerplate for crates ( #11982 )
2022-10-22 15:37:27 -07:00
Nairod
60be1b7cf2
More sec duffle bag sprite consistency ( #11922 )
2022-10-22 15:14:19 -07:00
Willhelm53
a6be9e75dc
Blue Shark Soft Toy! ( #12047 )
2022-10-22 14:58:18 -07:00
Nairod
8da57fb16a
Handgun belt sprites ( #12081 )
2022-10-22 14:53:43 -07:00
Moony
ed8efa08b0
Even more tiles ( #12140 )
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* tile gaming
* TRIM
* fucking BOM
* wood trim and some doobles
Co-authored-by: moonheart08 <moonheart08@users.noreply.github.com >
2022-10-22 13:21:36 -05:00
Moony
5f5aea6aed
Replace the floor tiles for realsies this time. ( #12125 )
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Co-authored-by: moonheart08 <moonheart08@users.noreply.github.com >
2022-10-21 18:53:25 -07:00
Nairod
50d8ed6c89
Spare headsets for the HoP ( #11954 )
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* textures and fill yml
* texture meta edit
* box id fix, locker fill, vendor fill
* whitelist fix
2022-10-16 13:21:02 -05:00
themias
b567c34e92
Add voice trigger for modular grenades ( #11449 )
2022-10-17 04:44:50 +11:00
Nemanja
9363674bd5
Bad 2 Da Bone [Skeleton Tweaks] ( #11669 )
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Co-authored-by: Kara <lunarautomaton6@gmail.com >
2022-10-15 15:06:01 -07:00
Nairod
33734833ed
Over-ear headsets for CE, RD and QM ( #11919 )
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* textures and metas
* entities and fills
2022-10-14 23:11:58 -05:00
Leon Friedrich
436131e9f4
Fix compat mode stealth shader ( #11833 )
2022-10-11 11:55:19 +11:00
keronshb
386c7f9223
Cardboard Box and Stealth Components ( #11569 )
2022-10-10 09:17:53 +11:00
Vordenburg
e17e08f344
Add mountain wall recolor of asteroid rock for mappers. ( #11729 )
2022-10-09 12:49:53 -07:00
YanehCheck
c9e470e24e
Removed a weird offset in closed_toilet_seat_up.png ( #11711 )
2022-10-05 21:53:41 -05:00
TaralGit
0d3a22cffa
New sprites for pirate and deckard revolvers ( #11481 )
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Co-authored-by: and_a <and_a@DESKTOP-RJENGIR>
2022-10-03 18:57:10 -07:00
ninruB
5a4d2fb064
Combat boots, but cool. ( #11652 )
2022-10-03 18:01:43 -07:00