20kdc
ddcfc774a6
Gives spears some damage to let them actually be useful ( #4083 )
2021-05-27 12:47:49 +02:00
Vera Aguilera Puerto
0c68f2973e
Adds YAML linter validators for content tiles.
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- Removes invalid floor drops.
2021-05-27 11:42:04 +02:00
Vera Aguilera Puerto
2232dbd71d
Fixed shard refining creating whole stacks.
2021-05-26 18:14:08 +02:00
20kdc
e88c092c3c
Bring singularity back from the brink of "particles don't even hit" ( #3963 )
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* Bring singularity back from the brink of "particles don't even hit anything"
* Remove force-disable-hard from singularity code so it doesn't just ignore containment
Shouldn't this be the prototype's job if they want that so much?
This might have some sorta downside, but this brings singulo back into being containable
* Apply ShadowCommander's suggested layers/masks for particles
Tested, singulo properly spawns and develops with this mask
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com >
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com >
2021-05-23 21:14:15 -07:00
SethLafuente
48cd4a76c2
Protolathe Printing and R&D technology ( #4039 )
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Co-authored-by: SETh lafuente <cetaciocascarudo@gmail.com >
2021-05-24 00:38:26 +00:00
mirrorcult
ce70e8a38d
Fix incorrect shard protoype being spawned when computers are destroyed ( #4060 )
2021-05-23 03:44:05 +00:00
Vera Aguilera Puerto
bbfc0c320a
Fixes materials in lathe recipes
2021-05-22 11:30:11 +02:00
Swept
4ca854b142
Changes - name: in StorageFillComponent.cs to - id: ( #4051 )
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* Changes all - name: fields to - id: fields to make more sense in StorageFillComponent.cs
* Fixes test
2021-05-21 23:30:03 +02:00
BulletGrade
46f7483b76
Nerf syndicate mini bomb ( #4043 )
2021-05-21 13:26:09 +02:00
Swept
74d044a4a9
Adds more splat and tweaks PuddleComponent.cs ( #3942 )
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Co-authored-by: Paul Ritter <ritter.paul1@googlemail.com >
2021-05-21 00:19:18 +00:00
SweptWasTaken
00c844a410
Fixes holes in Captain's jumpsuit and adds Captain's jumpskirt
2021-05-20 09:21:48 -07:00
Vera Aguilera Puerto
3a27490c59
Material cleanup ( #4025 )
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* work
* more work
2021-05-20 10:37:34 +02:00
SweptWasTaken
b667f8168a
Fixes flash lathe recipe
2021-05-18 22:15:09 -07:00
20kdc
438b60310d
Various Paper adjustments ( #3993 )
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* Various Paper adjustments
+ can now have prefilled text
+ cleaned up paper sprite layering a bit,
+ adds an AME manual as a test but doesn't put it anywhere
+ Paper cannot write arbitrary Examine markup
* Paper component doesn't show text on examine anymore
2021-05-15 17:43:19 +02:00
SweptWasTaken
8bfd9f9090
Multitool fits on belt now
2021-05-14 22:13:50 -07:00
Moses
de643ad864
#3921 Add vending machine ads and flavor text ( #3997 )
2021-05-14 00:41:05 +00:00
SweptWasTaken
d24ded8c7b
Small improvements to belts
2021-05-13 12:47:44 -07:00
Alex Evgrashin
8f5ad6aeda
Fix subfloor wires incorrect smoothing ( #3986 )
2021-05-13 01:11:49 +02:00
20kdc
e0f7ca7740
Little component to make batteries examinable. ( #3982 )
2021-05-13 01:10:57 +02:00
ShadowCommander
d41fc24834
Revert "Clean up removed DataField tag from mind in YAML"
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This reverts commit 7a5211d8a6 .
2021-05-11 15:34:43 -07:00
ShadowCommander
7a5211d8a6
Clean up removed DataField tag from mind in YAML
2021-05-11 15:27:02 -07:00
Vera Aguilera Puerto
2b10396a83
Cleans up slime person mob.
2021-05-10 20:07:25 +02:00
Vera Aguilera Puerto
aa128c1880
Add missing POCKET1 and POCKET2 sprite layers to mobs.
2021-05-10 20:07:25 +02:00
SweptWasTaken
68e1863761
Fixes monkeycube and monkeycubecrate
2021-05-08 22:00:54 -07:00
SweptWasTaken
ee8d8f50ec
ACTUALLY fixes smallplate and monkeycube and monkeycubecrate
2021-05-08 21:59:57 -07:00
SweptWasTaken
101423d04a
Fixes smallplate
2021-05-08 21:48:40 -07:00
SweptWasTaken
78875f1fdd
Fixes banana peels
2021-05-08 21:48:06 -07:00
SweptWasTaken
73d33b224c
Tiny bit of Constructible YAML organizing
2021-05-08 21:16:32 -07:00
SweptWasTaken
ca5a7d796d
Adds crowbar to emergency toolboxes
2021-05-08 16:06:54 -07:00
SweptWasTaken
97fe3ea260
Fixes more minor food PR bugs
2021-05-08 01:24:55 -07:00
SweptWasTaken
c1d01e8012
Fixes all wrong juice ReagentIDs
2021-05-07 23:35:10 -07:00
SweptWasTaken
1c81e48f6a
Pizza correct trash plate
2021-05-07 23:30:12 -07:00
SweptWasTaken
d45b0a4907
Removes a vestigal plate
2021-05-07 23:28:12 -07:00
SweptWasTaken
847cbb4cb6
Fixed non-sound in ingredients
2021-05-07 23:21:01 -07:00
SweptWasTaken
8ea9e7a068
Removes all uses of chem.
2021-05-07 23:09:06 -07:00
Vera Aguilera Puerto
ed3e6202ee
Remove material component from cable coil.
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There's no such material prototype, and it was causing exceptions when the cable coil was attempted to put in a lathe.
2021-05-08 03:06:26 +02:00
Vera Aguilera Puerto
85f3871536
Fire extinguisher now applies an impulse to the user when used in space.
2021-05-04 13:37:36 +02:00
Swept
6376e60b78
Massive Food PR ( #3436 )
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Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com >
2021-05-03 13:17:22 +02:00
Swept
ece403ca57
Copyright Pass/Pruning | Part 2 - Objects ( #3905 )
2021-04-29 18:09:14 +00:00
TaralGit
ebec1b7dcf
Inhands for pistols, beakers, reworked melee weapons and laser gun ( #3887 )
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* new pull
* beakers
* melee
* ffs
* hope this works
* ffffff
* Update meta.json
Co-authored-by: and_a <and_a@DESKTOP-RJENGIR>
Co-authored-by: Swept <sweptwastaken@protonmail.com >
2021-04-28 21:14:27 +00:00
Acruid
00e01d51fd
SnapGridComponent Removal ( #3884 )
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* Removed SnapGridOffset, there is only center now.
* SnapGridComponent methods are now static.
* Removed SnapGridComponent.OnPositionChanged.
* Refactored static functions off SnapGridComponent to MapGrid.
Refactored away usages of SnapGridComponent.Position.
* Added Transform.Anchored for checking if an entity is a tile entity.
More refactoring for static MapGrid functions.
* Static snapgrid methods on MapGrid are no longer static.
* Add setter to ITransformComponent.Anchored.
Removed direct references to SnapGridComponent from content.
* Grid functions now deal with EntityUids instead of SnapGridComponents.
Began renaming public API functions from SnapGrid to Anchor.
* Remove the SnapGridComponent 'Offset' field from all yaml files. This was removed in code previously, so the yaml linter was upset.
* Update engine submodule to v0.4.46.
2021-04-28 10:49:37 -07:00
BingoJohnson
1c52a78f59
Update produce.yml ( #3886 )
2021-04-24 19:19:29 +00:00
SweptWasTaken
0976755eb0
Minor RSI fixes and corgi hide name
2021-04-22 12:11:48 -07:00
Swept
f577709e29
Updates names for the test pitchers
2021-04-22 03:58:18 +00:00
Swept
465eaa87d3
Deprecates DrinkFoodVisualizer.cs in favor of SolutionContainerVisualizer.cs ( #3876 )
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* Initial
* Removes DrinkFoodVisualizer.cs
* Tests
2021-04-21 21:12:37 +00:00
Visne
75a8833b2c
Add AdvertiseComponent and add it to vending machines ( #3756 )
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* WIP AdvertiseComponent
* Add AdvertiseComponent and add it to vending machines
* Add snacks.yml
* Capitalise C in cigarette machine
* Update Content.Server/GameObjects/Components/AdvertiseComponent.cs
Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com >
* Update Content.Server/GameObjects/Components/AdvertiseComponent.cs
Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com >
* Fix most problems
* Add localisation + exception for illegal prototype values
* Add ads for smart fridge, discount dan's, youtool and mining
* Oops
* Fix style
* Make dependencies local
* Remove some ads, increase wait
* Increase wait, allow full initial wait width
* Fix error
* Update sovietsoda.ftl
* Update sovietsoda.ftl
Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com >
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2021-04-21 20:00:14 +10:00
SweptWasTaken
2250926457
Adds Atomic Amnesia MMX to the lobby music. Thanks 3kliksphillip!
2021-04-20 23:33:50 -07:00
Pieter-Jan Briers
147a54c642
Viewport improvements ( #3765 )
2021-04-19 09:52:40 +02:00
Pieter-Jan Briers
4c99420bf7
Fix emergency light offset.
2021-04-19 01:43:18 +02:00
Swept
682b36ae23
Wall YAML cleanup ( #3864 )
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* Code Quality
* IDs and mapping
* Construction Recipes
2021-04-16 06:47:18 +00:00