Commit Graph

4667 Commits

Author SHA1 Message Date
Plykiya
2a7883b92e Update vomit organ smite to not use Component.owner (#29926)
* Update vomit organ smite to not use Component.owner

* is this what you want...?

* am I winning, dad?

* update the comment

* we love entity<t>

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Co-authored-by: plykiya <plykiya@protonmail.com>
2024-07-25 05:24:40 -07:00
deltanedas
8f6326c3e0 prevent borgs unlocking eachother and robotics console (#27888)
* prevent borgs from using locks

* e

* bru

* a

* blacklist borgs and robotics console

* frogro

* add IsAllowed to EntityWhitelistSystem

* use IsAllowed

* move thing to new LockingWhitelistSystem

* :trollface:

* review

* use renamed CheckBoth in locking whitelist

* remove unused stuff and add more to doc

* Use target entity instead to remove self check

* Rename to _whitelistSystem

* Add deny lock toggle popup

* Prevent duplicate checks and popups

* Fix wrong entity in popup when toggling another borg

* Make new event

* Update comment to user for new event

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>
2024-07-25 13:54:51 +10:00
Cojoke
620aed5939 Fix QSI Link Range (#30332) 2024-07-24 13:57:45 -07:00
osjarw
aa886ca494 Make NeedHand modifiable for injectorSystem (#29870)
* Get needhand from yml

* MovementThreshold modifiable + inheritdoc
2024-07-24 12:26:52 -07:00
Brandon Hu
c4dcc90972 tweak(GunRequiresWield): State the requirement for gun wielding in the description. (#30301)
* https://en.wikipedia.org/wiki/List_of_LASD_deputy_gangs

* https://knock-la.com/tradition-of-violence-lasd-gang-history/

* https://coc.lacounty.gov/deputy-gangs/
2024-07-24 08:33:14 -04:00
Ed
918709cb47 Displacement maps big update (#30093)
* split logic into own system

* add support for different size displacement maps

* some clothes may not use displacement maps

* displacement maps spport hand sprites

* Update DisplacementMapSystem.cs

* rename things

* fuck stencilmask

* fix bugs

* no masks

* Update jumpsuits.yml

* fix species specific sprites

* Update ClothingSystem.cs

* shoes + ears displacement, some bugfix

* Update DisplacementMapSystem.cs
2024-07-23 12:04:09 +03:00
Errant
eb861d173f Wrong magazine popup (#29046)
* wrong magazine

* a single typo

* removed GunSystem solution

* magazine misfit warnings
2024-07-22 23:36:05 -07:00
Cojoke
3ab6d5daff Makes the QSI Popup Nicer (#30265) 2024-07-22 20:23:04 -07:00
Cojoke
2d4aaa414f telescreen and television require vision + Move eye to shared (#30260)
* telescreen and television require vision

* Move Content.Server.Eye to Shared

* fix popups

* Filthy
2024-07-22 19:33:41 -07:00
Cojoke
e039e92016 Fix Freezing on throwing jetpack (#30223)
* Fix Freezing on throwing jetpack

* bweep(requested stuff)
2024-07-22 18:24:26 -04:00
Jezithyr
99492e3e3f Added fixedpoint 4 (#29834)
* Added fixedpoint 4, which is basically just fixedpoint2 but with 4 points of precision and using a long instead of an int to store values.
2024-07-22 14:07:31 -07:00
Errant
bf1450fdc8 Fix replayghost spawning location (#30252)
Fix replayghost spawn
2024-07-22 20:32:30 +01:00
osjarw
d8433a8f86 Make delay incurred from additional syringe contents modifiable + tiny syringe buff/fix (#29825)
* Make delay incurred by transfer amount modifiable

* No unintentional negative delay please

* Use more fixedpoint, hope I didn't break anything

* merge review suggestion

Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>

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Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>
2024-07-22 03:20:36 -07:00
Plykiya
edd9bb6e74 Quieter bag sounds (#30225)
Co-authored-by: plykiya <plykiya@protonmail.com>
2024-07-22 12:54:15 +03:00
slarticodefast
4eed2fd973 fix borgs being unable to state laws with an active flashlight (#30183)
fix borg laws
2024-07-22 13:55:34 +10:00
Plykiya
aded74a88a Syndicate Reinforcement Specializations: Medic, Spy, Thief (#29853)
* Syndicate thief, spy, medic

* Fixes description for nukies

* update description for uplink

* Implement the radial menu

* forgot these were necessary to push lol

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Co-authored-by: plykiya <plykiya@protonmail.com>
2024-07-21 20:32:25 +10:00
metalgearsloth
b4ec629b9f Fix muzzle flash tracking (#30163)
* Fix muzzle flash tracking

User was never set on the networked event but we don't really need it anyway.

* Also this one
2024-07-21 02:09:16 -04:00
Crude Oil
6c6ae35cf8 Add ability to show stack visuals on closed containers (#29309)
* add ability to show stack visuals on closed containers

* remove container stack visuals logic from sharedstoragesystem

* improve comments a bit

* move logic for open/closed containers into itemcountersystem

* move behavior to storage component

* remove unused import

* remove old comment

* fix comments

* fix wrong property name

* Update Content.Shared/Storage/EntitySystems/SharedStorageSystem.cs

* Rename variable for clarity

---------

Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>
2024-07-20 22:49:48 -07:00
chavonadelal
c89186a26f Localization of encryption keys (#30172)
* Localization of encryption keys

* Localization of encryption keys update
2024-07-20 19:14:41 +03:00
DrSmugleaf
297baaca23 Add user to AttemptMeleeEvent, add ThrowItemAttemptEvent (#30193)
* Add user to AttemptMeleeEvent, add ThrowItemAttemptEvent

* Add xmldoc
2024-07-20 18:06:52 +10:00
lzk
8d5792efd7 Remove HighImpassable from TableTopLayer (#29455)
* uhmm

* Update CollisionGroup.cs
2024-07-20 15:56:21 +10:00
deltanedas
8be13bf495 fix fish petting misprediction (#30175)
* make fish petting ignore use delay

* m

* troll

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Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-07-20 13:23:46 +10:00
DrSmugleaf
78f3ffc2a4 Make ActionsSystem.UpdateAction public (#30056) 2024-07-19 23:03:43 -04:00
slarticodefast
eaace152ae Fix EmbeddableProjectileComponent and ThrowingAngleComponent interaction (#30112)
* fix embeddable offset with throwing angle

* number
2024-07-19 19:42:58 +10:00
Ed
d6e0114126 randomize iconSmoothing (#28158)
* randomize iconSmoothing

* Revert "randomize iconSmoothing"

This reverts commit 094356f975737c0af24ce39d849aec7852b9af6e.

* try 2

* trying work with client-server communication

* still dont work

* Tayrtahn good suggestion

* remove outdated code

* Fix!

* move data to Appearance

* Update RandomIconSmoothComponent.cs
2024-07-19 18:13:35 +10:00
metalgearsloth
6005a9f4cb Fix door access in mapping mode (#30030)
Fix shouldn't break anythingTM.
2024-07-19 16:19:15 +10:00
Cojoke
b57174007c Remove all Assigned Values that are Never Used (#30110)
Remove all Assigned Values that are never used
2024-07-18 20:22:23 -04:00
Plykiya
961a553fa2 Fix stun batons using excess charges when thrown (#30136)
Fix stun batons

Co-authored-by: plykiya <plykiya@protonmail.com>
2024-07-18 10:48:08 +10:00
slarticodefast
3f014e84eb minor SharedInteractionSystem cleanup (#30139)
cleanup SharedInteractionSystem
2024-07-18 10:41:15 +10:00
Cojoke
95b56ad4ce Prevent Quantum Spin Inverter from Teleporting Things into Microwaves (#29200)
* Prevent Quantum Spin Inverter from Teleporting Things into Microwaves

* Simplifies code, GetTeleportingEntity instead of TryGet, adds failed teleport message

* remove using Linguini.Syntax.Ast;

* capital...

* re-add CanInsert and Fixes microwave issue

* beb

* beeb
2024-07-18 10:40:54 +10:00
Ed
d8ab4982ad Character menu issuer localization (#29840)
* Update CharacterUIController.cs

* TODO Burn this shit

* huh?

* huh!

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Co-authored-by: lzk <124214523+lzk228@users.noreply.github.com>
2024-07-17 08:47:50 +03:00
K-Dynamic
8db252e7dc Nerf & standardised slip times (#27879)
* standardised slip times

* puddle and gib soap

* banana peels

* cleaned yaml by shifting to component

* error slip

* error slip intersect

* intersect ratio return

* error and omega soap changes

* SlipocalypseClusterSoap 2 tc cost
2024-07-17 09:26:02 +10:00
Plykiya
db3f304f4b Replace EntityPrototype.NoSpawn with EntityPrototype.HideSpawnMenu (#30082)
NoSpawn

Co-authored-by: plykiya <plykiya@protonmail.com>
2024-07-17 00:29:31 +10:00
Cojoke
927cf7799f Remove uses of AllObjectives (#30077)
Remove the uses of AllObjectives
2024-07-16 10:17:18 +03:00
themias
a0052c5b09 Prevent virtual item storage and popups (#30020)
* Prevent virtual item storage and popups

* fix typo

* add comment
2024-07-15 00:08:39 +10:00
Ed
1c74ffb8e4 Ambient music rules refactor (#29921)
* refactor

* dutypo
2024-07-14 23:58:48 +10:00
ShadowCommander
bdf7293cfb Clean itemmapper (#29983)
* File scoped namespace

* Format file

* Fix param name in doc comment

* Reflow doc comment

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Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2024-07-14 13:27:39 +10:00
Luiz Costa
87467a358b Fix lizards losing snouts when equipping a head bandana (#29979)
* say goodbye to no-snout lizards

* remove snout from plague doctor hat HideLayerClothing component
2024-07-14 12:59:45 +10:00
Winkarst
f687124312 Update IdExaminableSystem.cs to use TryFromMarkup (#29957)
* Change FromMarkup to TryFromMarkup method in IdExaminableSystem.cs

* Update
2024-07-14 01:17:15 +02:00
Plykiya
b7aa97e203 Replace obsolete EntityCoordiates.InRange() with TransformSystem.InRange() (#29993)
* Replace EntityCoordiates.InRange() with TransformSystem.InRange()

* nullspace

* I figured it out

* man I have no clue how client side sutff works

* please have mercy

* remove RadiationPulseOverlay changes

* nullspace

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Co-authored-by: plykiya <plykiya@protonmail.com>
2024-07-13 23:25:51 +02:00
Plykiya
a03b88979e Replace obsolete xform.ToMap() with xformSystem.ToMapCoordinates() (#30010)
* Get rid of a bunch of obsolete usages

* position

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Co-authored-by: plykiya <plykiya@protonmail.com>
2024-07-13 23:05:22 +02:00
Plykiya
6c1d1057d5 Replace DetachParentToNull() with DetachEntity() (#29992)
DETACH PARENT TO ENTITY

Co-authored-by: plykiya <plykiya@protonmail.com>
2024-07-13 20:59:33 +10:00
deltanedas
87f7ea8aa9 make cargo balance ui updating its own component (#28295)
* add BankClientComponent and event

* query BankClient instead of hardcoded CargoOrderConsole for updating

* add BankClient to all ordering consoles

* :trollface:

* add Balance field to BankClient

* forgor

Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>

* m

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>
2024-07-13 16:11:14 +10:00
Nemanja
49096cf14f Watches (#29550)
* watches

* rename

* add it into loot pools
2024-07-13 16:09:19 +10:00
deltanedas
7b590122b6 fire extinguisher using item toggle (#29906)
* move SprayAttemptEvent to shared

* add SolutionTransferredEvent

* replace FireExtinguisher with SpraySafety

* update fire extinguisher yml

* invert visuals

* always handle event in solution transfer, it makes popups

* instantly fill it

* untroll

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Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-07-13 14:17:10 +10:00
Tayrtahn
3388c0dcaa Fix antag objectives always overshooting MaxDifficulty (and kill tries20) (#29830)
* The death of try20

* Add integration test for traitor gamerule

* Fix max difficulty being overshot

* Check at least one objective is assigned

* EntProtoId
2024-07-13 14:14:30 +10:00
ShadowCommander
b94b52396e Add doc comments to target action components (#29982) 2024-07-13 14:04:53 +10:00
ShadowCommander
162348e02d Change whitelist to pass when null (#29981) 2024-07-13 13:43:07 +10:00
slarticodefast
560df6ed97 Throwing system hotfix (#29935)
throwing system hotfix
2024-07-12 20:32:47 +10:00
Plykiya
a8cae6f3e6 Fixes dropping item in container (#29900)
* Items droped in containers will end up in containers

* Adds integration test for dropping entity while inside container

* comment

* comment

* trim the diff

---------

Co-authored-by: plykiya <plykiya@protonmail.com>
2024-07-12 19:24:08 +10:00