metalgearsloth
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40eecdd78a
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Stamina damage (#9230)
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2022-07-06 18:06:12 +10:00 |
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T-Stalker
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fd6e0cd98b
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Add some variation to gunshots (#8993)
Co-authored-by: Kara <lunarautomaton6@gmail.com>
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2022-06-20 22:16:35 -07:00 |
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metalgearsloth
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fb943a61dc
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Gun refactor (#8301)
Co-authored-by: Kara <lunarautomaton6@gmail.com>
Co-authored-by: T-Stalker <le0nel_1van@hotmail.com>
Co-authored-by: T-Stalker <43253663+DogZeroX@users.noreply.github.com>
Co-authored-by: ElectroJr <leonsfriedrich@gmail.com>
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
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2022-06-01 19:59:58 +10:00 |
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metalgearsloth
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0084ca721b
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More robust bullet impact sounds (#8325)
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2022-05-22 18:23:37 +10:00 |
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metalgearsloth
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4e2b94199e
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Bullet flyby sounds (#8317)
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2022-05-21 01:04:47 -07:00 |
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AJCM-git
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ae41d03ec6
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Re-organizing the Resources folder. Part 1. (#1234)
* First commit
* Lockers
* Lockers electric boogaloo
* Crates and Lockers
* Almost finishing the Textures folder
* Updating texture paths. Reminder to fix:
* Lockers
* Windows
* Vending Machines
* APC
* Catwalks
* Bedsheets and Cloaks
* Status effects
* dont know what happened here
* Commit before merge
* re-organizing
* Lockers broken
* Commit before merge
* Submodule
* renaming
* Fixing most issues
* forgot these ones
* Updating submodule
* typo
* Fixing some paths
* fixing some paths
* updating submodule
* (hopefully) fixing the submodule
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2020-07-07 19:19:00 +02:00 |
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