Víctor Aguilera Puerto
f07cb9042b
Instruments can no longer be played 'remotely'. Fixes #1168
2020-06-25 15:27:22 +02:00
Víctor Aguilera Puerto
b8eb9289a6
Instruments no longer stop playback when someone disconnects. Fix #1209
2020-06-25 15:01:46 +02:00
Pieter-Jan Briers
e294ad0921
Don't use verbose mode to avoid printing secrets.
2020-06-25 13:54:07 +02:00
Pieter-Jan Briers
a8e99877a6
Create fire-jenkins.yml
2020-06-25 13:52:37 +02:00
Swept
bad7f9dc6b
Lots of new inhands, adds phoron ( #1220 )
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* Beaker Inhands
* Flashlight Inhands
* Tile Refactor
* Adds metal/glass sheet inhands
* Removes plasma
* Adds Phoron
* We boolin'
* Phoron inhands
* First Pass inhand food
* First food inhand pass
* Soda inhand sprites
* Actually adds them
2020-06-25 13:51:58 +02:00
Víctor Aguilera Puerto
70a803e24e
Cleanup ToolComponent
2020-06-25 13:50:41 +02:00
Pieter-Jan Briers
eac107dc80
Delete publish.yml
2020-06-25 13:41:43 +02:00
Pieter-Jan Briers
d8cb2bad68
Create publish.yml
2020-06-25 13:22:34 +02:00
Víctor Aguilera Puerto
6f47669b38
Fix all tools having anchorable quality by default
2020-06-25 01:33:54 +02:00
Tyler Young
504bd1e155
Remove Redundant ImageSharp Package Reference ( #1216 )
2020-06-24 23:27:39 +02:00
Pieter-Jan Briers
9def130c16
Update submodule
2020-06-24 22:56:31 +02:00
Pieter-Jan Briers
9aa62a42ac
Update submodule
2020-06-24 21:41:29 +02:00
Pieter-Jan Briers
017e5a8d71
UPDATE SUBMODULE
2020-06-24 21:01:07 +02:00
Pieter-Jan Briers
dab73913a6
Merge branch '20-06-24-movement-prediction' into 20-06-24-foobar
2020-06-24 21:00:55 +02:00
Pieter-Jan Briers
acb9a6f008
Sudo
2020-06-24 20:58:15 +02:00
Swept
81bafbe5c3
Switches rpg fire sound from stereo to mono ( #1212 )
2020-06-24 20:46:06 +02:00
Pieter-Jan Briers
d70621bc97
Update submodule
2020-06-24 20:01:22 +02:00
Pieter-Jan Briers
74a63c9555
GUNS PELASE WORK.
2020-06-24 20:00:31 +02:00
ShadowCommander
9b6455519b
Implement DeleteEntitiesWithComponent console command ( #1210 )
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Deletes entities that have all of the provided components
2020-06-24 10:52:52 -07:00
ShadowCommander
b33508d10f
Add hostlogin to groups ( #1211 )
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Implement HostLogin command
2020-06-24 10:41:55 -07:00
Víctor Aguilera Puerto
99be18f8da
Magazine barrel chamber container can be VV'd
2020-06-24 19:31:24 +02:00
Tyler Young
b92a2ba4e6
Fixes movement and throwing incorrect tick-rate scaling ( #1162 )
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* fixes movement and throwing scaling incorrectly w/ tick rate
* Update Content.Server/GameObjects/EntitySystems/MoverSystem.cs
2020-06-24 18:41:31 +02:00
Tyler Young
623e47f19d
use lidgren's new spans ( #1164 )
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update solution
2020-06-24 17:57:59 +02:00
Pieter-Jan Briers
eda3cf4bde
Merge remote-tracking branch 'origin/20-06-24-movement-prediction' into 20-06-24-movement-prediction
2020-06-24 17:56:54 +02:00
Pieter-Jan Briers
391092e3ea
Reset predict flag on mover updat.e
2020-06-24 17:56:21 +02:00
Víctor Aguilera Puerto
ca1fb126e7
Add timed spawner for Xeno AI and markers
2020-06-24 17:50:46 +02:00
metalgearsloth
d12a6bd9cf
Add xenos ( #1204 )
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* Add xenos for stress test
Pretty hacky and not how I'd do it long-term
* Remove claws
* Add in unarmed combat behaviors
* Cleanuppppp
Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com >
2020-06-24 17:43:58 +02:00
metalgearsloth
02b8487d6c
Fix EntityTest for guns ( #1206 )
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Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com >
2020-06-24 17:31:04 +02:00
Pieter-Jan Briers
cfc9974682
Fix gravity issues.
2020-06-24 17:31:00 +02:00
metalgearsloth
ee209cd720
Fix grenades throwing ( #1205 )
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Exceptions
Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com >
2020-06-24 17:30:39 +02:00
metalgearsloth
63f2724341
Add default ammo for guns ( #1207 )
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* Add default ammo types
* Add revolver and bolt action default pro support
Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com >
2020-06-24 17:29:40 +02:00
Pieter-Jan Briers
48dc23d246
Re-add friction since apparently it's not a problem anymore.
2020-06-24 17:28:39 +02:00
Víctor Aguilera Puerto
f6da38ccb9
Fix wrong RSI path in LMGs
2020-06-24 16:43:55 +02:00
Víctor Aguilera Puerto
9b6768f352
Fix wrong RSI paths in LGMs
2020-06-24 16:39:59 +02:00
Víctor Aguilera Puerto
4dac0d9bbe
Fix human component warnings
2020-06-24 13:48:12 +02:00
ShadowCommander
3010890006
Merge pull request #1190 from metalgearsloth/weapon_anims
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Port TG weapon animations
2020-06-24 03:51:18 -07:00
Metal Gear Sloth
a1aec5a579
Merge remote-tracking branch 'upstream/master' into weapon_anims
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# Conflicts:
# Resources/Prototypes/MeleeWeaponAnimations/default.yml
2020-06-24 20:42:16 +10:00
Pieter-Jan Briers
30139f4992
Merge branch 'master' into 20-06-24-movement-prediction
2020-06-24 12:12:03 +02:00
Pieter-Jan Briers
3a862643ac
Fix exception when re-entering body.
2020-06-24 12:11:33 +02:00
metalgearsloth
8801eea4fb
Update Resources/Prototypes/Entities/Effects/weapon_arc.yml
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Co-authored-by: Remie Richards <remierichards@gmail.com >
2020-06-24 20:08:56 +10:00
Pieter-Jan Briers
5523f17735
Fix warnings.
2020-06-24 12:06:21 +02:00
Pieter-Jan Briers
6d4618e8be
Merge branch 'master' into 20-06-24-movement-prediction
2020-06-24 12:04:06 +02:00
Pieter-Jan Briers
c7ef7e06d8
Merge branch '20-06-24-submodule'
2020-06-24 12:01:32 +02:00
Pieter-Jan Briers
73d4f3165a
Update submodule
2020-06-24 12:01:20 +02:00
Pieter-Jan Briers
d73f9d3721
Merge branch 'component-tweaks' into 20-06-24-submodule
2020-06-24 12:00:58 +02:00
Pieter-Jan Briers
5a5a3b8548
Move "players don't collide with mobs" to shared to fix mispredicts on it.
2020-06-24 11:58:13 +02:00
Pieter-Jan Briers
8ccf98333e
Remove bad component state hack from client mover component.
2020-06-24 11:57:56 +02:00
Metal Gear Sloth
c097bd9bef
Add first back in
2020-06-24 19:49:10 +10:00
Metal Gear Sloth
8e56f6d985
Address comments
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Split out TG arcs into its own thing.
2020-06-24 19:42:16 +10:00
Pieter-Jan Briers
f3a816321c
Merge branch 'master' into 20-06-24-movement-prediction
2020-06-24 04:04:43 +02:00