Commit Graph

14 Commits

Author SHA1 Message Date
Visne
9b94d5c195 Added nullable to most Content.Shared files (#3238)
* Add nullable to some Content.Shared files.

* Use [NotNullWhen(true)]

* Undo adding now redundant !'s

* Forgot one

* Add a ton more nullable

* You can guess

* Fix some issues

* It actually compiles now

* Auto stash before merge of "null2" and "origin/master"

* I lied

* enable annotations -> enable

* Revert ActionBlockerSystem.cs to original

* Fix ActionBlockerSystem.cs

* More nullable

* Undo some added exclamation marks

* Fix issues

* Update Content.Shared/Maps/ContentTileDefinition.cs

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* Resolve some issues

* Remove unused method

* Fix more issues

* Fix more issues

* Fix more issues

* Fix more issues

* Fix issue, rollback SharedGhostComponent.cs

* Update submodule

* Fix issue, invert some if-statements to reduce nesting

* Revert RobustToolbox

* FIx things broken by merge

* Some fixes

- Replaced with string.Empty
- Remove some exclamation marks
- Revert file

* Some fixes

* Trivial #nullable enable

* Fix null ables

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
2021-02-27 14:12:09 +11:00
Acruid
ca4fd649fe Massive Namespace Cleanup (#3120)
* Engine namespace changes.

* Automated remove redundant using statements.

* Simplified Graphics namespace.

* Apparently the container system stores full type names in the map file.😞 This updates those names.

* API Changes to LocalizationManager.LoadCulture.

* Update submodule to v0.3.2
2021-02-11 01:13:03 -08:00
Pieter-Jan Briers
ea33397c89 Mark ReagentUnit instance methods are readonly. 2021-01-23 20:09:02 +01:00
py01
7bf80fd4b8 SolutionContainer refactors (#2954)
* removes unused method

* Code uncluttering (Also removed the netcode, color code, and visuals, need to rewrite)

* SolutionContainerVisualState

* Removes caching of SolutionContainer Color

* ChemicalsAdded() and ChemicalsRemoved() for updating appearance and handling reaction checks

* SolutionContainerComponentState

* Netcode

* ChemMasterComponent no longer creates a SolutionContainerComponent with new(), uses a Solution instead

* Enable nullable in SolutionContainer implementations

* Some review fixes

* uses IReadOnlyLists in ChemMaster

* Comments

* review fixes 3

* ReagentUnit documentation

* Review fixes

* spelling fix

* spelling 2

* typo

Co-authored-by: py01 <pyronetics01@gmail.com>
2021-01-10 19:41:55 +11:00
DrSmugleaf
5c0cf1b1a0 Use 'new' expression in places where the type is evident for content (#2590)
* Content.Client

* Content.Benchmarks

* Content.IntegrationTests

* Content.Server

* Content.Server.Database

* Content.Shared

* Content.Tests

* Merge fixes

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2020-11-27 21:00:49 +11:00
Víctor Aguilera Puerto
69059eac80 Adds new different reaction types. (#2114)
* Adds new different reaction types.
- Adds touch, injection and ingestion reactions for entities.
- Adds tile reactions.
- Removes GasSprayerComponent in favor of SprayComponent.
- Gives fire extinguishers a safety.
- Gives spray puffs a sprite.
- Improved spray and fire extinguisher in general.
- Fire extinguisher now ACTUALLY puts out fires. Amazing, eh?
- Fire extinguisher sprays three 'clouds' at once.
- Spraying flammable chemicals at fire makes them worse. Whoops!
- Gives spray and fire extinguisher their classic sounds.
- Most chemicals now don't make puddles. Too bad!
- Space lube now makes a very slippery puddle. Honk.
- Spraying water (or using a fire extinguisher) on existing puddles makes them bigger.

* Fix solution tests

* food base now has solution container with noexamine caps
2020-09-21 17:51:07 +02:00
DrSmugleaf
4a8ed41e3a Fix namespaces and optimize imports (#1651)
* Fix namespaces and optimize imports

* Cleanup fixes

* Merge conflict fixes

* Merge conflict fixes

* Merge conflict fixes
2020-08-13 14:40:27 +02:00
DrSmugleaf
dbd9ee1671 Fix reagent spill errors (#1180)
Co-authored-by: ComicIronic <comicironic@gmail.com>
2020-07-02 20:31:40 +02:00
Tyler Young
de274de9e3 use CannyFastMath in various places even where it might not be any different
also update a bunch of packages

clean up redundant YamlDotNet references
2020-06-14 09:36:53 -04:00
metalgearsloth
60ce5b5089 Add puddles / reagent spills (#743) 2020-04-21 20:23:12 +02:00
PrPleGoo
c18f318b80 MidpointRounding 2020-04-09 21:29:34 +02:00
PrPleGoo
4e67f09488 Fixed comments
ReagentUnit now implements IComparable and IEquateable.
ReagentUnit now uses double internally.
Added multiplication without shifting for ints.
InvariantCulture for some string things.
Added units tests for Equals and CompareTo.
Added unit tests to Solution that deals with nasty fractionals.
2020-04-09 20:40:59 +02:00
PrPleGoo
a484b6fd52 Implementation of ISelfSerialize 2020-04-08 19:07:33 +02:00
PrPleGoo
4e0242d47c Replace decimal with ReagentUnit 2020-04-05 11:36:12 +02:00