Vera Aguilera Puerto
b5a8e21f78
Clean up LockSystem very slightly.
2021-10-02 12:00:23 +02:00
Leon Friedrich
f80f252ff2
Make fuel tanks explodey again ( #4670 )
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* make fuel tanks explodey again
* tanks now take damage from lit welders,
2021-10-02 11:42:46 +02:00
Vera Aguilera Puerto
2992bd74cd
Fix ServerStorageComponent making bad assumptions about GetEntity/GetComponent.
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It assumed they returned null instead of throwing, and had wrong/invalid logic as a result.
2021-10-02 11:26:53 +02:00
Vera Aguilera Puerto
48c9f0d646
Fix server lobby music exception.
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Audio resources aren't shipped with the server, so the check is essentially useless.
2021-10-02 11:26:52 +02:00
Vera Aguilera Puerto
1aadd3e57d
Activate now triggers UseDelay cooldown as well.
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Fixes #4605
2021-10-02 11:02:02 +02:00
Vera Aguilera Puerto
665928cfcf
Make GasTileOverlaySystem slightly more resistant against non-existing grid entities.
2021-10-02 10:53:11 +02:00
20kdc
77c5e7a5ed
Migrate cuffing to an uncuff attempt event and allow self-uncuff again ( #4725 )
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* Migrate cuffing to an uncuff attempt event and allow self-uncuff again
* Uncuff attempt event: Use more SubscribeLocalEvent and Dependency attributes
2021-10-02 00:17:36 +02:00
mirrorcult
402cd9b56b
Many lighting tweaks ( #4709 )
2021-10-01 20:59:06 +00:00
DrSmugleaf
f07bd6b005
You can now recreate modern marketing with VV
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Makes AdvertiseComponent wait fields editable through VV
2021-10-01 21:32:02 +02:00
Kara D
0825f66ca8
Fix aghosts not being able to interact with chess
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Fixes #4719
2021-10-01 12:11:04 -07:00
Vera Aguilera Puerto
3b14c21396
Port all construction conditions to the new examine.
2021-10-01 15:27:42 +02:00
Vera Aguilera Puerto
f21c921c56
Fix being able to place cables on non-subfloor tiles
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- Also performs an actionblocker check just in case.
2021-10-01 15:09:12 +02:00
Vera Aguilera Puerto
ac6bc743da
Fix being able to uncuff yourself while incapacitated.
2021-10-01 14:47:19 +02:00
Vera Aguilera Puerto
883cbf40b2
Fix airlocks being opened by anything that bumps into them.
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- Adds DoorBumpOpener component.
2021-10-01 13:47:38 +02:00
Vera Aguilera Puerto
36514f4bbd
Fix hand examine showing virtual items.
2021-10-01 13:37:43 +02:00
Vera Aguilera Puerto
bbe79d91a7
Fix strippable showing virtual items.
2021-10-01 13:35:21 +02:00
Vera Aguilera Puerto
facb0358f5
Fix buckle component exception when Removed from entity.
2021-10-01 13:23:39 +02:00
Vera Aguilera Puerto
47107c6a42
Adds linting support to SoundCollectionPrototype, fix linter errors.
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Closes #4580
2021-10-01 12:40:44 +02:00
Vera Aguilera Puerto
26808d2e9a
Fixes bar sign not changing due to wrong conditional.
2021-10-01 12:28:52 +02:00
20kdc
9600c8e983
Fix various solution capability issues (syringes, drinks) ( #4687 )
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* Fix syringe message stating you're attempting to draw from yourself when you aren't
* Fix various missing capabilities (syringes, beakers, drinks)
* And fix mug inject/dispense/etc, too!
* Injectors can now refill things, and switch over drinks and cups thereof to be refillable rather than injectable
2021-10-01 12:06:50 +02:00
Vera Aguilera Puerto
6451b339c2
Fix drinking glasses not fitting in reagent dispensers.
2021-09-30 14:21:56 +02:00
Vera Aguilera Puerto
fcb23627eb
Fixes ghost pointing.
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- Ensures VisibilityComponent on entities with GhostComponent, sets visibility layer correctly.
- Fixes wrong bitflag operation comparison
2021-09-30 13:57:29 +02:00
Vera Aguilera Puerto
e194df9747
Fix GameTicker and StartingGear performing bad string checks.
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- This prevented people from spawning as clown, etc if they had set the skirt option.
- Adds some custom type serializers to StartingGear for YAML linter support.
2021-09-30 13:35:35 +02:00
Kara D
d3751ee706
whoops
2021-09-29 17:34:34 -07:00
metalgearsloth
8365e8d52c
Event for PowerNetBattery CurrentSupply changing ( #4570 )
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I re-used AmbientOnPowered but maybe that was lazy; I was doubtful anything would ever have ApcPowerReceiver and PowerNetBatteryComponent.
2021-09-29 17:09:16 -07:00
Vera Aguilera Puerto
accb83b344
Raise HolidaysRefreshedEvent when holidays are disabled.
2021-09-29 12:57:37 +02:00
Vera Aguilera Puerto
77c93a5648
Turns HolidayManager into an entity system, HolidaySystem.
2021-09-29 12:56:10 +02:00
metalgearsloth
ad783396f8
Update CloseTo to CloseToPercent ( #4708 )
2021-09-29 20:07:01 +10:00
metalgearsloth
fe4a415d3b
Don't send chat to ghosts on other maps ( #4698 )
2021-09-29 11:02:27 +02:00
Vera Aguilera Puerto
0be5ff829b
Gets rid of all ComponentManager usages. ( #4707 )
2021-09-28 13:35:29 +02:00
Vera Aguilera Puerto
4e6d602784
DoAfterSystem uses EntityUid internally, adds EntityUid constructor for DoAfterEventArgs.
2021-09-28 11:33:33 +02:00
Swept
95d6f924cc
Fixes loc typo in Traitor preset
2021-09-26 23:10:24 -07:00
metalgearsloth
91665cf0e6
Optimise emergency lights a bit ( #4567 )
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* Optimise emergency lights a bit
* Fixes
* Delete the failing test, sinple
* Revert "Delete the failing test, sinple"
This reverts commit 7d9e3a3bb6975c15add2987e39e0d3ba85d88be3.
* Start server and fix test
It just werks
2021-09-27 14:51:17 +10:00
metalgearsloth
c298a8dc8e
Move remqueue to engine ( #4700 )
2021-09-27 14:38:53 +10:00
Vera Aguilera Puerto
0869d837d6
Replace ComponentManager with EntityManager in StackSystem.
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Stacks are the most advanced piece of code in this codebase...
2021-09-26 15:43:38 +02:00
Vera Aguilera Puerto
e71e5bec39
StackSystem uses PopupSystem.
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Stacks are at the vanguard, as always.
2021-09-26 15:38:07 +02:00
Vera Aguilera Puerto
f913d8361d
Refactors smoking to ECS, smoking actually makes you inhale reagents. ( #4678 )
2021-09-26 15:19:00 +02:00
Vera Aguilera Puerto
0767bd3777
Popup ECS Refactor ( #4692 )
2021-09-26 15:18:45 +02:00
Vera Aguilera Puerto
2051970cc1
Remove IMetaDataComponent dependency from DirtyUi in GasCanisterSystem
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Just so I don't need to make this use MetaDataComponent for now.
2021-09-26 13:01:10 +02:00
Vera Aguilera Puerto
a9e44770cf
Stack respects InteractUsing handled.
2021-09-25 10:44:54 +02:00
metalgearsloth
2145124aa4
Disabler locker throwing ( #4683 )
2021-09-23 15:44:25 -07:00
Vera Aguilera Puerto
08184bc928
Refactor AdvertiseComponent to be ECS, improve performance. ( #4676 )
2021-09-24 02:02:22 +10:00
Vera Aguilera Puerto
c4ec9a143d
ReadyAll iterates PlayersInLobby instead of using IPlayerManager.
2021-09-23 13:18:48 +02:00
Vera Aguilera Puerto
55393699b1
ReadyAll no longer spawns people who are observing
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Fixes #4650
2021-09-23 13:00:28 +02:00
Vera Aguilera Puerto
246fda53c5
Refactor Barotrauma to be ECS. ( #4674 )
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- Refactor IPressureProtection to be two different ECS events.
2021-09-22 21:02:25 +10:00
Vera Aguilera Puerto
6cea9cb973
Refactor Flammable to be ECS. ( #4671 )
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- Refactor IHotItem into IsHotEvent.
- Refactor IFireAct into TileFireEvent.
2021-09-22 11:05:33 +02:00
Vera Aguilera Puerto
9bde39c533
Clothing sound equip only happens on intentional equips.
2021-09-21 17:28:26 +02:00
Vera Aguilera Puerto
04ea6a66f6
Dice roll popup, some DiceSystem cleanup.
2021-09-21 17:04:16 +02:00
Vera Aguilera Puerto
cab0b4fc93
Refactor GasCanisterSystem to use Resolves, improves canister performance slightly.
2021-09-21 14:25:58 +02:00
Pieter-Jan Briers
00fbffcddf
AGhost now un-aghosts you if you are already a ghost.
2021-09-21 08:13:47 +02:00