metalgearsloth
c31c848afd
Shooting NPCs and more ( #18042 )
...
* Add pirate shooting
* Shooting working
* Basics working
* Refactor time
* More conversion
* Update primitives
* Update yml
* weh
* Building again
* Draft
* weh
* b
* Start shutdown
* Starting to take form
* Code side done
* is it worky
* Fix prototypes
* stuff
* Shitty working
* Juke events working
* Even more cleanup
* RTX
* Fix interaction combat mode and compquery
* GetAmmoCount relays
* Fix rotation speed
* Juke fixes
* fixes
* weh
* The collision avoidance never ends
* Fixes
* Pause support
* framework
* lazy
* Fix idling
* Fix drip
* goobed
* Fix takeover shutdown bug
* Merge fixes
* shitter
* Fix carpos
2023-08-01 19:48:56 -05:00
Arendian
4cd70b241c
Disposable turret explodes when empty ( #18175 )
...
* turret go boom
* fix ammo
* universal function name
* Also explodes when destroyed
* comment added
* Triggerwhenemptycomponent added
* comment adjusted
* Updated uplink description
* Moved to own event file
* file namespace
* rerun tests
---------
Co-authored-by: Slava0135 <super.novalskiy_0135@inbox.ru >
2023-08-01 15:38:22 -04:00
Arendian
2c5f202dca
Eject casings some distance from the gun ( #18081 )
...
Makes bullet casings launch a bit away from you when shooting a gun. Cycling still drops it at your feet.
---------
Co-authored-by: Kevin Zheng <kevinz5000@gmail.com >
2023-07-29 14:07:31 -07:00
metalgearsloth
d2123964a1
Truncate gun firerates ( #18413 )
...
screenshots-and-videos is the new bug channel.
2023-07-29 00:09:43 -06:00
metalgearsloth
e755509fc7
More miscellaneous compiler warning fixes ( #18228 )
2023-07-23 16:03:57 +10:00
Arendian
657d15751b
Disposable turret balance changes ( #18155 )
...
* tweaked stats
* change comment
2023-07-19 20:16:09 -06:00
metalgearsloth
68480af109
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
metalgearsloth
619a8e630f
Fix muzzle flash lights ( #17843 )
2023-07-06 14:42:38 +10:00
metalgearsloth
90110183be
Fix a bunch of logger warnings ( #17691 )
2023-06-27 23:56:52 +10:00
deltanedas
25763e4ace
add an event to prevent gun shooting ( #17104 )
...
Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-06-08 12:15:39 +10:00
metalgearsloth
6537e683b0
Make PKA require wielding ( #16638 )
2023-06-01 12:27:19 +10:00
metalgearsloth
552fbb0585
Adds grappling gun ( #16662 )
2023-05-27 14:15:15 +10:00
metalgearsloth
775258be52
Add tether gun ( #16430 )
2023-05-18 11:36:06 +10:00
metalgearsloth
6417bb4fa0
Proto-kinetic crusher ( #16277 )
...
Co-authored-by: AJCM-git <60196617+AJCM-git@users.noreply.github.com >
2023-05-14 13:15:18 +10:00
metalgearsloth
84e1b6f695
Gun + PKA fixes ( #16244 )
2023-05-08 22:37:40 +10:00
Nemanja
98481fb9a2
Spray Nozzle & Backpack Water Tank ( #16133 )
2023-05-06 11:50:09 +10:00
metalgearsloth
d51d74d934
Content fixes for timeoffsets ( #15934 )
2023-05-01 14:49:25 +10:00
AJCM-git
2564ff8918
Tweaks to ContainerAmmoProvider ( #15945 )
2023-04-30 20:49:26 +10:00
metalgearsloth
9efca42715
Fix gun dump bug ( #15936 )
2023-04-30 16:33:03 +10:00
metalgearsloth
ae01618874
Revert "Revert "Replace ResourcePath with ResPath ( #15308 )" (#155… ( #15566 )
2023-04-20 20:16:01 +10:00
metalgearsloth
acf79a8209
Revert "Replace ResourcePath with ResPath ( #15308 )" ( #15551 )
2023-04-20 11:43:54 +10:00
Ygg01
71f358a027
Replace ResourcePath with ResPath ( #15308 )
2023-04-19 23:39:17 +10:00
deltanedas
868fea19fb
ignore prediction on guns disabled popup ( #15138 )
...
Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-04-14 12:44:26 -07:00
Kara
47262a6998
Gun auto state handlers ( #15186 )
...
* battery auto state
* basic entity autostate
* ballistic autostate
* flyby
* cartridge ammo
* gun
* Revert "battery auto state"
This reverts commit 35b7d62f303fddb0edd9eb7a922e3c26b7a5f7fb.
* silly
2023-04-13 18:08:56 -07:00
DrSmugleaf
b947856431
Remove hands component reference ( #15197 )
2023-04-07 11:21:12 -07:00
Leon Friedrich
29ad3e50ac
Fix weapon cooldown serialization while mapping ( #15123 )
2023-04-05 17:37:50 -06:00
Kara
2ba333cb55
Buff bullet impulses a wee bit ( #14858 )
2023-03-25 20:55:24 -05:00
deltanedas
27e5fe5767
pneumatic cannon fixes ( #14705 )
...
Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-03-25 16:15:46 -07:00
metalgearsloth
330bb7bb14
Remove gun .Owners ( #14585 )
2023-03-11 20:08:22 +11:00
metalgearsloth
44fb8a9e2d
Fix rsi sprite access for verbs ( #14284 )
2023-02-26 18:48:57 +11:00
metalgearsloth
c90f48a220
Nerf bullet impulses ( #14145 )
2023-02-23 12:37:57 +11:00
Scribbles0
058e2e2b56
Revolver Tweaks and Det Buff ( #13725 )
...
* revolver changes and det yml
* remove ammo box
* remove comma
* other ammo providers change
2023-01-26 12:15:20 -06:00
Vordenburg
7575c0944b
Allow direct transfer between specific BallisticAmmoProviders. ( #12964 )
2023-01-20 08:08:17 -08:00
Kara
7253592126
Gunify pneumatic cannon ( #13296 )
2023-01-16 08:56:09 -08:00
metalgearsloth
bf79d76666
Content update for ECS physics ( #13291 )
2023-01-15 15:38:59 +11:00
Nemanja
a66790f158
fix emitter examining ( #13369 )
2023-01-10 22:48:05 +11:00
Leon Friedrich
f1cb0ca37a
Misc replay related changes ( #13250 )
2023-01-08 05:04:09 +11:00
metalgearsloth
007b079330
Fix some comp dirty / appearance warnings ( #13193 )
...
* Fix some comp dirty / appearance warnings
* also dis
2022-12-27 17:58:53 +01:00
metalgearsloth
b4688bc682
Revolver fixes ( #12697 )
2022-12-06 15:38:10 -08:00
PixelTK
0b3038e1f6
Speedloader fix ( #12417 )
...
* Speedloader fix
* Unshitted and commented my code, rain would probably be proud.
2022-11-08 15:09:37 -06:00
Salex08
d341f456de
Shot Projectile cause impulses in Space like they were supposed to ( #12264 )
2022-11-05 14:08:32 +11:00
metalgearsloth
6b6d52850a
Deprecate entitylookupcomponent ( #12159 )
...
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com >
2022-10-27 23:37:55 +11:00
metalgearsloth
f38bef562c
Fix gun ItemStatus ( #12225 )
2022-10-26 07:46:13 -07:00
metalgearsloth
5373fec641
Fix a bunch of warnings ( #11965 )
...
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com >
2022-10-16 08:44:23 -07:00
Leon Friedrich
581a805063
Replace ItemSlotChangedEvent with EntInsertedIntoContainerMessage ( #11934 )
2022-10-15 13:03:37 -07:00
metalgearsloth
600c0e3255
Fix a few warnings ( #11576 )
2022-10-04 14:24:19 +11:00
metalgearsloth
78a4ab6eb2
Update for collision events by-ref ( #10933 )
2022-09-14 17:26:26 +10:00
metalgearsloth
2f07270744
Add examines for damage values ( #11090 )
...
* Add examines for damage values
Even immersive sims still give you values.
We should also do this for armour so people don't have to yml dive and so the general public actually know the balance of things.
* Slightly better
* Cleanup
2022-09-08 18:08:14 -05:00
metalgearsloth
0286b88388
NPC refactor ( #10122 )
...
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com >
2022-09-06 00:28:23 +10:00
metalgearsloth
a0f2e7ac92
Fix griddrag and tethergun ( #10510 )
2022-08-31 20:11:45 -07:00