Kevin Zheng
466cee1bc7
Display popup when butchering with the wrong tool ( #18023 )
2023-07-16 23:54:39 -04:00
Nemanja
bd77f5cced
reagent grinder machine upgrade ( #12422 )
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* reagent grinder machine upgrade
* grinder storage upgrades
2022-11-08 14:15:49 -06:00
0x6273
a201d777bc
Machine upgrade examine verb ( #12119 )
2022-11-04 14:27:47 +11:00
0x6273
dfdad0ffe5
Refactor ReagentGrinder ( #11751 )
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* Refactor ReagentGrinder
- It can now process partial stacks. (Before it would do nothing if the entire stack's solution didn't fit in the output container)
- Get rid of `SharedReagentGrinderComponent`, move shared stuff to `SharedReagentGrinder.cs`.
- Subscribe to events instead of massive switch/case.
- Get rid of update queue thing.
- Change `DoWork` so it's less duplicate code for grinding/juicing.
- Get rid of `ExtractableScalingEvent` and just scale directly based on item stack count.
- Add message for when you try to put something into the reagent grinder that doesn't fit.
- Fix obsolescence warnings.
* Use a timer on component instead of SpawnTimer
* s/StorageCap/StorageMaxEntities
2022-10-25 23:34:56 -07:00
Mervill
020b2fae00
Can't butcher objects inside containers. (this time, the pr contains the code 🙃 ) ( #11685 )
2022-10-03 18:42:04 -07:00
Mervill
7c862e0ed2
Butchered objects use MapPosition for spawning, spawn with small offsets. Objects cannot be butchered inside containers. ( #11646 )
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Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com >
2022-10-03 17:50:56 -07:00
Kara
6ab3942bfe
Verb tooltip tweaks ( #7796 )
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* tooltip changes
* these too
2022-04-25 22:48:12 -07:00
Rane
70a26bf0c2
Elimate most IInteractUsing ( #7481 )
2022-04-15 14:20:20 -07:00
mirrorcult
2d610ebb52
Move spawning collections of EntitySpawnEntry out of StorageSystem, make Butcherable use it ( #7305 )
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Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2022-03-28 09:58:13 -07:00
Leon Friedrich
80699543d9
Make grinder use item slots (& misc eject-button changes) ( #7197 )
2022-03-27 21:03:03 -07:00
Leon Friedrich
8e46b8040e
Update butchering popups ( #7196 )
2022-03-19 19:25:18 +01:00
mirrorcult
903dabf0db
Jumpsuit butchering and gauze crafting ( #6787 )
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Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2022-03-01 14:38:39 +11:00
mirrorcult
676ca21b5f
Add knife butchering and blood gibbing ( #6770 )
2022-02-18 15:57:42 -07:00
FoLoKe
83114de0e4
Moves spike to ECS ( #5706 )
2021-12-26 13:32:01 +11:00
Visne
a23a182946
MicrowaveMenu to XAML UI ( #4988 )
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* Rename and create files
* MicrowaveMenu to XAML UI
* Improve code 😪
* Restart tests
* Restart tests
* Remove unused imports
* Remove duplicate localization string, set MinWidth so string fits
* Improve code and localization
* Update Content.Client/Kitchen/UI/MicrowaveBoundUserInterface.cs
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com >
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com >
2021-10-27 14:59:53 -07:00
Galactic Chimp
1b8fb8df1d
#4213 translation string fixes ( #4217 )
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* #4213 some translation string fixes
* #4213 cargo localization string fixes
* #4213 more localization tweaks and fixes
* #4213 - fixed some translation string issues
* #4213 - fixed some translation string issues
2021-07-10 01:14:06 -07:00
Galactic Chimp
392b820796
Removed old Loc.GetString() use instances ( #4155 )
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Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com >
2021-06-21 02:13:54 +02:00