keronshb
54197faf93
Restores Captain's gloves and carapace ( #18480 )
2023-08-01 16:10:36 -05:00
Vasilis
089c36e84d
Remove QM access from HoP ( #18521 )
2023-08-01 17:02:01 +03:00
Vordenburg
b9af7d3668
Remove duplicate Cargo access from HoP ( #18494 )
2023-07-31 18:45:21 +03:00
PrPleGoo
7c088ac1de
Job icons are stored on ID cards ( #18233 )
2023-07-29 18:25:27 +10:00
potato1234_x
7e5fee7906
Cargo Bags ( #18389 )
...
* sprites
* obtaining
* rename
* idiotism
2023-07-29 00:12:42 -06:00
potato1234_x
07a71aeee9
Adds Atmos Bags (credit to KingFroozy) ( #18354 )
...
* bags
* roundstart bags
2023-07-27 00:08:24 -06:00
Emisse
b03ab5cd30
Role timers update ( #18321 )
...
* Update head_of_personnel.yml
* Update captain.yml
* Update quartermaster.yml
* Update chief_medical_officer.yml
* Update research_director.yml
* Update head_of_security.yml
* Update chief_engineer.yml
* Update chief_engineer.yml
* Update chief_medical_officer.yml
* Update research_director.yml
* Update head_of_security.yml
* Update quartermaster.yml
* Update quartermaster.yml
* Update chief_engineer.yml
* Update chief_medical_officer.yml
* Update research_director.yml
* Update head_of_security.yml
2023-07-26 23:14:21 -06:00
LankLTE
fe1f0ca3a3
Changed timers ( #18342 )
2023-07-26 15:29:05 -06:00
SpaceCat
2691e20f98
removes the assistants from the civil department ( #18334 )
2023-07-26 12:40:08 -06:00
Nairod
4879dbdc8f
Remove gloves and carapace ( #18320 )
2023-07-26 01:30:44 -06:00
Nairod
aec3e18502
Senior Roles ( #18181 )
...
* Senior Roles
* Senior Researcher and first wave of touch-ups
* Senior Physician and second wave of touch ups
* Senior Officer and third wave of clean ups
* Fourth wave of touch ups
* Playtimetracker fix, I hope
* Supervisor adjustment
* Sci assistant supervisor fix.
* Allow antags for all except Senior Officer.
2023-07-25 21:06:31 -06:00
JoeHammad1844
d52125288e
ERT equipment change and other assorted loadout changes ( #18024 )
...
* Add files via upload
* ERT+CBURN+DS loadout change
* ert more stuf
* real?
* ERT and others loadout change
* Update misc_startinggear.yml
* gave the footsoldiers their regular gas masks back
* got sec their mags back
* centcom ID change no longer needed
* oxgen tanks for ERT, form emisse request
* oxygen tanks for CBURN and DS, from emisse request
* removed extended survival box from salvage backpack
2023-07-23 21:01:28 -06:00
Ilya246
be588242b4
add syndicate monkey reinforcement ( #18126 )
...
* implement
* 8tc
* reparent syndicate monkey, remove clumsy
2023-07-19 15:23:23 -06:00
Slava0135
2eb6689834
clown mimimi sleeping sound ( #18127 )
...
* clown mimimi sleeping sound
* make its own component
* different sound (with attribution)
* oopsie
* back to mimimi (with attribution)
2023-07-19 02:55:50 -06:00
Chief-Engineer
e0e8394246
update non-command role requirements ( #17440 )
...
* adjust non-head role timers
* double intern role caps
requested by emisse
* reduce base intern requirement to 4 hrs
2023-07-18 13:04:26 -06:00
Visne
ee4809a222
Revert "Hunger and thirst HUDs" ( #18125 )
2023-07-18 17:28:28 +02:00
PrPleGoo
67e4b626c1
Hunger and thirst HUDs ( #18066 )
...
* security HUD now shows a job icon on entities with a body
* thirst goggles
* set starting hud gear
2023-07-18 00:01:22 -06:00
crazybrain23
44e498d522
the squad is in the bag ( #18113 )
2023-07-17 16:52:59 -06:00
Flareguy
fca83aeef3
normalizes atmos tech traitor tc to 20 ( #18009 )
2023-07-12 22:09:28 -06:00
Nemanja
9029d0a987
Standard issue handguns for security ( #18006 )
...
* Standard issue handguns for security
* fuck it: cadets ball
* change the base gun to rubber bullets
* whoops
2023-07-12 21:18:57 -06:00
ninruB
e09ec1f165
Everyone in sec starts with filled combat boots ( #17959 )
...
* secoffs with combat shoes (filled)
* cadets with knives wcgw
* det probably doesnt need em but w/e
* yep yep jackboots storag
* i forgt to add whitelist
* blank line moment
2023-07-12 13:55:18 -06:00
Flareguy
763a8af375
Major-ish™ armor rebalance, adds basic security armor and removes Kevlar armor ( #17825 )
...
* adds basic armor vest & changes sec backpack sprites to tg
* el armor de dode
* abcd
* el fixe
* boner balls
* armor rebalance
* dode
2023-07-05 17:03:15 -06:00
Flareguy
531cbec549
adds the italian moustache ( #17830 )
2023-07-05 16:59:19 -06:00
Flareguy
a6475a0077
nukes cev-eris style helmets, adds ERT helmets, eva helmet inhand fix ( #17808 )
2023-07-03 18:24:28 -05:00
Flareguy
35a2a1478b
Adds some outfits for Ship VS. Ship ( #17800 )
...
* Ship Vs. Ship Outfits
* FUCK
* prefix? GONE
* ABCDEFJ PEE PEE PEEING
2023-07-03 14:50:13 -06:00
lzk
ca8d905ae0
give cargo tech salvage acces on extended ( #17747 )
2023-06-30 15:31:21 -04:00
crazybrain23
032399c599
Change QM's supervisor to Captain ( #17605 )
...
* QM works for Cap
* Cargo department works for QM
2023-06-24 00:32:15 -05:00
lzk
bf8fa41ecd
comit ( #17462 )
2023-06-19 02:36:29 -06:00
Flareguy
0e238dabc9
Adds the SWAT Helmet ( #17384 )
...
* adds swat helmet
* joever
* epic > rare
* A
2023-06-18 17:38:55 -06:00
Nim
9797a0d42e
ert and death squad gas mask ( #17444 )
2023-06-18 17:14:31 -06:00
Pieter-Jan Briers
c8930106b6
CE belt in locker again, CE doesn't spawn with it. ( #17445 )
...
Better way to do #17430
Yes I know this means the CE spawns with a regular filled toolbelt they'll just throw away at round start. Oh well.
2023-06-18 17:13:53 -06:00
Chief-Engineer
7c432b09e1
update command role requirements ( #17366 )
...
* update role requirements
* add 6 hr overall requirement for mime
I keep seeing mimes that don't know the controls, specifically how to use other chat channels, like emoting.
* fix wrong prototype
* split to part 2
* fix engi belts
this is a pain
2023-06-18 15:53:05 -06:00
lzk
93cbc78cab
Update departments.yml ( #17272 )
2023-06-14 20:13:25 -06:00
Nairod
47676525d7
Remove Multitools From Salvagers ( #17244 )
2023-06-10 12:58:09 +10:00
lzk
181ab585de
comit ( #17037 )
2023-06-04 18:55:30 -06:00
Puro
d96f3e6530
[SG] IHS remove ( #17081 )
2023-06-04 18:54:12 -06:00
Puro
2179a4d534
[Sprite + SG] Centcom ( #16913 )
2023-05-30 21:43:55 -06:00
Sailor
f8b00273df
Allow Atmos Technicians to be antagonist, make them start with 10TC less. ( #16862 )
2023-05-27 13:50:51 -06:00
KEEYNy
caa4da31f3
Death squad changes ( #16173 )
2023-05-19 04:21:36 -06:00
GoodWheatley
f6e80a6fab
Remove Pun Pun’s PDA, keeps their ID Card ( #16362 )
2023-05-15 01:38:49 +10:00
lzk228
847c9b6ce4
Update head_of_personnel.yml accesses ( #16348 )
2023-05-12 14:16:29 -06:00
Nim
319b43466c
Pet Pun Pun for bartenders ( #16218 )
2023-05-09 17:39:43 +10:00
Moony
5cb1d70a3b
ID Console can no longer grant access the privileged ID doesn't have. (read: AA nerf) ( #14699 )
...
Co-authored-by: moonheart08 <moonheart08@users.noreply.github.com >
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2023-05-05 23:56:54 +10:00
lzk228
58c3bf71cd
Add mime's stamp in satchel ( #16044 )
2023-05-04 11:30:22 -07:00
Nemanja
e0d5858e1a
Remove brigmedic ( #16069 )
2023-05-04 20:08:01 +10:00
lzk228
7ecafb45e8
Nuke agent is separete role ( #15385 )
...
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2023-05-02 00:20:56 +10:00
Maxtone
332510df3b
Paramedic role, redone ( #15439 )
...
Co-authored-by: MagnusCrowe <whiterider1988@yahoo.com >
2023-05-01 17:13:56 +10:00
lzk228
e097c4ebd7
[Fix] departments.yml ( #15915 )
2023-04-30 16:47:41 +10:00
lzk228
48cbc56725
add CMO's headset ( #15845 )
2023-04-29 20:57:05 +10:00
Puro
509761c260
[Brigmedic] Something like a "big update" ( #15496 )
...
* [Brigmedic] Something like a "big update"
* new locker
* hardsuit resprite
* resprite resprited hardsuit
back to the future
* custom headset
* remove key
* TrackingImplanter in locker
* pda UI fix
* brigmedic bedsheet
* added transparency
* mask
* desc
* name mask
* skirt of life
* Suits resprite
* PDA resprite | Brigmed - Brigmedic
* meta dic :)
* Beret + medical gown
* backpacks
* locker fill update
* why not?
bzzz Moth-pocalypse
* Brigmed - Brigmedic
* fix
* chance update
2023-04-26 00:48:44 -06:00