Commit Graph

3248 Commits

Author SHA1 Message Date
metalgearsloth
aa8efc9a26 Melee rebalancing (#17520) 2023-08-06 12:55:38 +10:00
Leon Friedrich
28a5e32f5e Add prototype serialization tests. (#18458)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2023-08-06 12:47:45 +10:00
metalgearsloth
d3aece12cb Lookup changes (#18416) 2023-08-06 12:44:05 +10:00
Vordenburg
cc8b642444 Add linter-friendly WeightedRandom prototypes (#18729) 2023-08-06 12:31:25 +10:00
metalgearsloth
fb4d980848 Mining tweaks (#18686)
So we have pickaxe, drill, crusher, and PKA (projectiles).
The tier list in terms of mining speed should go:
- PKA
- Crusher
- Pickaxe
- Drill

As a result:
- Nerfed PKA firerate to 0.5 and bumped damage (slight DPS nerf due to meta).
- Crusher bumped to 1 hit per second as PKA is still more common and also to make it better at mining.
- Pickaxe is 1 hit per second and also gets structural (fireaxe should still beat it by a little bit) so it's better to break stuff than crusher but worse in combat.
- Drill is 1.5 hits per second but otherwise weak.
2023-08-05 20:23:38 -05:00
Vordenburg
f4dbb4d24c Add BlastDoors DrawDepth (#18717) 2023-08-05 16:27:34 -05:00
Vordenburg
28fe9d9f33 Refactor PacificationSystem (#18715) 2023-08-05 16:27:12 -05:00
Vordenburg
4c39486f3c Network shared implant components (#18714) 2023-08-05 14:06:40 -07:00
Phill101
600621e7ee Crew manifest as a PDA cartridge program (#18498)
Co-authored-by: Phill101 <holypics4@gmail.com>
2023-08-05 10:37:08 +02:00
Vordenburg
f8a48319a6 Don't raise ContactInteraction for paused entities (#18435) 2023-08-05 14:29:52 +10:00
metalgearsloth
ead47c541d Fix humanoid appearances for placement manager (#18291) 2023-08-05 14:25:47 +10:00
metalgearsloth
a5ed3af5b1 Gun cleanup (#18682) 2023-08-05 12:49:27 +10:00
Chief-Engineer
cca2f52a30 add melee miss logs (#18671) 2023-08-05 12:17:13 +10:00
Errant
02b06cce39 Reduce gas and jetpack capacity (#18288)
Emergency tank: 4 minutes (down from 12)
Extended Etank: 9 minutes (down from 37)
Double Etank : 15 minutes (down from 62)
Full tank : 31 minutes (down from 94)

This will make it so EVA crews actually need to watch their pressure if they spend significant time outside the station, and/or have a canister in their general vicinity.

Emergency tanks can no longer be used on timescales that far exceed escaping an emergency situation, but will probably be insufficient in extended emergencies, where access to canisters will now be much more important. How well this works in practice will have to be carefully watched.
2023-08-04 14:40:41 -08:00
astriloqua
210ccf2e7f Buckle sound fix (#18662)
* Resolve buckle audio playing twice

Note: Unbuckling other still plays twice. :(

* Resolve unbuckling other

AAAAAAAAAAAAAAAAAAAAAAAAAAA

* Remove newline that I added for no reason at all
2023-08-04 18:24:20 -04:00
metalgearsloth
aa5ed56d65 Allow pulling while buckled (#18520) 2023-08-04 12:47:52 -06:00
metalgearsloth
5cce3ae608 Fix .csproj bloat (#18637) 2023-08-04 12:43:39 -06:00
metalgearsloth
dfbd88507a Fix spear wielding (#18658)
Bottom text
2023-08-04 12:37:16 -06:00
metalgearsloth
321f337572 Add spear embedding (#18578)
* Add spear embedding

* fuck this copy-paste

* Juicier

* the river
2023-08-04 02:56:39 -06:00
metalgearsloth
94e2c7a4b0 Fix godmode mispredicts (#18524)
Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com>
2023-08-04 14:53:07 +10:00
router
f97a2dbb13 make ringtone and uplink code 6 notes long (#17545)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2023-08-03 21:13:16 +10:00
Abbey Armbruster
f708a8dbf5 Add API to change the sound of AmbientSoundComponent (#18115) 2023-08-03 20:36:10 +10:00
metalgearsloth
868f3298e5 Xeno spitter fixes (#18573)
* Xeno spitter fixes

- Require hands for pickup compounds
- Ranged combat can force movement to ignore LOS checks if ranged wants better LOS.

* Also spirates

IDK how this worked before but TryGetGun shouldn't care about combatmode.

* 1 more
2023-08-02 15:34:54 -06:00
Moony
e2b22a4cd8 Toolshed (#17895)
* ogh

* i should save my work

* ogh

* hhcdfhjbghshbxdfhghshc
- lots of bugs in parsing still
- invocation is a stub

* expr parsing works

* awawa

* Saving work

* Improve APIs a bit all around, add shortcuts.

* awa

* awa

* AAAAAA

* save work

* Move shit to engine

* lord

* bql is kill

* forgot the fucking bike rack

* bql is kill for real

* pjb will kill me

* aughfhbdj

* adgddf

* gdsgvfvxshngfgh

* b

* hfsjhghj

* a

* tf you mean i have to document it

* follow C# standards

* Assorted cleanup and documentation pass, minor bugfix in ValueRefParser.

* Start porting old commands, remove that pesky prefix in favor of integrating with the shell.

* bw

* Fix valueref up a bit, improve autocomplete for it.

* awa

* fix tests

* git shut up

* Arithmetic commands.

* parse improvements

* Update engine.

---------

Co-authored-by: moonheart08 <moonheart08@users.noreply.github.com>
2023-08-02 16:09:08 -05:00
Slava0135
86f222be9f Fix damaging thrown item phasing through walls (#18574) 2023-08-02 15:44:27 +03:00
deltanedas
3d1ade9684 add gateway for admeme (#17587)
Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-08-02 19:47:18 +10:00
Slava0135
e6159d8581 Damage other on hit player feedback (#18539) 2023-08-02 19:30:04 +10:00
metalgearsloth
c31c848afd Shooting NPCs and more (#18042)
* Add pirate shooting

* Shooting working

* Basics working

* Refactor time

* More conversion

* Update primitives

* Update yml

* weh

* Building again

* Draft

* weh

* b

* Start shutdown

* Starting to take form

* Code side done

* is it worky

* Fix prototypes

* stuff

* Shitty working

* Juke events working

* Even more cleanup

* RTX

* Fix interaction combat mode and compquery

* GetAmmoCount relays

* Fix rotation speed

* Juke fixes

* fixes

* weh

* The collision avoidance never ends

* Fixes

* Pause support

* framework

* lazy

* Fix idling

* Fix drip

* goobed

* Fix takeover shutdown bug

* Merge fixes

* shitter

* Fix carpos
2023-08-01 19:48:56 -05:00
PrPleGoo
e083b33aae security HUD now shows a job icon on entities with a body (#18054) 2023-08-02 07:17:03 +10:00
MisterMecky
1b4d4f8c35 Add chemical scanning goggles (#18373)
* add chemical scanning goggles

* add prototype and textures

* .ftl stuff

* add lathe, recipe, research stuff

* missing description

* emo review

* remove static method + newlines

---------

Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>
2023-08-01 15:57:22 -04:00
Arendian
4cd70b241c Disposable turret explodes when empty (#18175)
* turret go boom

* fix ammo

* universal function name

* Also explodes when destroyed

* comment added

* Triggerwhenemptycomponent added

* comment adjusted

* Updated uplink description

* Moved to own event file

* file namespace

* rerun tests

---------

Co-authored-by: Slava0135 <super.novalskiy_0135@inbox.ru>
2023-08-01 15:38:22 -04:00
Slava0135
d4c8065e8a Move and rename damage effect to color flash effect (#18263)
* move damage effect to different package

* rename to ColorFlashEffect

* renaming some other things
2023-08-01 19:02:54 +03:00
forthbridge
5fc7f21853 Add Spaceshrooms (#17092)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2023-08-02 00:10:48 +10:00
Nemanja
9147c91ceb Make guidebooks specify both damage types and groups (#18510)
* Make guidebooks specify both damage types and groups

* slothhhhhhhhhh i was in vc you didn't have to leave revIIEEEEWWWWWWW
2023-08-01 00:10:05 -06:00
metalgearsloth
73c323fd62 Some MoverController cleanup (#18484)
Was going to code a feature but forgor it already existed so I just cleaned up some Dirty / EntityQuery<T> stuff.
2023-08-01 00:08:52 -04:00
Kevin Zheng
64e6d346d6 Add cvar to deadmin when joining round (#18430) 2023-07-31 11:13:38 -08:00
Nemanja
2d08f02d23 Material generators from Afterlight (#18387) 2023-07-31 14:42:38 -04:00
Leon Friedrich
3e599e2306 Add missing CleanReturnAsync() to some tests. (#18471) 2023-07-31 13:57:52 +10:00
avery
c15257fa21 Add reflection support for mobs, reflective vest, shuttle walls (#18186) 2023-07-30 21:07:45 -04:00
metalgearsloth
b0b1597aad Fix cargo gifts (#18449)
Some of the IDs were invalid and no typeserializer.
2023-07-30 12:53:54 -06:00
metalgearsloth
fae9a05ea2 Event horizon serialization (#18173) 2023-07-30 20:47:44 +10:00
Arendian
2c5f202dca Eject casings some distance from the gun (#18081)
Makes bullet casings launch a bit away from you when shooting a gun. Cycling still drops it at your feet.

---------

Co-authored-by: Kevin Zheng <kevinz5000@gmail.com>
2023-07-29 14:07:31 -07:00
Leon Friedrich
385b587cfc Validate prototype ids in c# fields (#18224) 2023-07-30 03:34:51 +10:00
Leon Friedrich
35d6d490f1 Fix some machine construction bugs. (#18179) 2023-07-30 03:29:59 +10:00
Vasilis
55f935e3fe Adds a cvar to hide PII information in ban message (#18428)
* my macbook hates running 2 clients

* yes
2023-07-29 20:14:56 +03:00
PrPleGoo
7c088ac1de Job icons are stored on ID cards (#18233) 2023-07-29 18:25:27 +10:00
metalgearsloth
d2123964a1 Truncate gun firerates (#18413)
screenshots-and-videos is the new bug channel.
2023-07-29 00:09:43 -06:00
MishaUnity
e4dcdc0c6e convert News read tab to PDA Cartridge (#18368)
* Add Console, PDA news tab, and ringstone popup

* Add English localization

* Add mass-media console board to Advanced Entertainment resrarch

* Fix misprint

* Deleting unused libraries

* Fix round restart problem

* Fixing restart problem

* Just another fix

* Сode optimization

* Code optimization

* Convert News read tab to cartridge

Convert the News read tab into a cartridge, and fix a couple of bugs

* Just another fix

* Some updates

* More fixing!!

Fix cooldown, add author label to read menu

* Again, fix cooldown bug

* Some minor changes

* Revert "Some minor changes"

This reverts commit 470c8d727629ac79994f70e56162adae8659e944.

* Some minor updates
2023-07-28 13:59:03 -06:00
Vordenburg
0330ea7553 Improve implanter descriptions (#18403)
* Rewrite all implanter and implant descriptions

* Make implanter status control resemble syringe's

* Add implant description to implanter examine

* Remove unused usings
2023-07-28 13:52:06 -06:00
Vordenburg
49f3f07e30 Add pathfinding support for NPCs climbing tables (#17415) 2023-07-28 16:37:29 +10:00