Kara
3fd226d9f0
Extended rework & ramping event scheduler ( #11362 )
2022-10-18 19:51:47 -07:00
Kara
7ad867fa0f
Slight localization func cleanup ( #11380 )
2022-10-18 19:51:18 -07:00
Paul Ritter
78a139edb5
Predicts pulling ( #12029 )
2022-10-19 10:06:44 +11:00
Leon Friedrich
3aeba9a63e
Fix chat sanitization and entity name escaping ( #12015 )
2022-10-17 23:59:09 -07:00
Flipp Syder
a3dafd88dc
Oldchat ( #11913 )
...
* attempt at moving MainViewport to UIWidget
* oldchat (prototype)
* separate oldchat and default ss14 HUD into their own files
* restores original default game screen logic and adds that logic into separated chat game screen
* hand reloading, several tweaks to port oldchat to main ss14 branch
oldchat is currently not selectable
* screen type cvar, gameplay state screen reloading/loading
* reload screen on ui layout cvar change
* fixes up basic reloading (HUD switching is still very bad)
* some UI widget reloading for main UI screen switching
* alert sync on screen change
* inventory reload
* hotbar margin fix
* chat bubbles above viewport
* whoops
* fixes ordering of speech bubble root
* should fix the chat focus issue (at least in-game, not lobby yet)
* should fix up the lobby/game chat focus
* fixes chat for lobby, turns lobby into a UI state
* viewport UI controller
* viewport ratio selection
* whoops
* adds the /tg/ widescreen ratio
* removes warning from inventory UI controller, adds background to separated chat game screen's chat portion
* menu button reload
* unload menu buttons only from gameplay state shutdown
* bugfix
* character button fix
* adds config options for viewport width/UI layout
* variable naming changes, get or null instead of get to avoid exceptions
* moves entity system get into controller
2022-10-17 17:13:41 -05:00
Vera Aguilera Puerto
27d41b3a5b
Shutdown cleanup for stack type handler ( #11996 )
2022-10-17 17:49:38 +02:00
Vera Aguilera Puerto
f83f16df16
Add "count" to stack comp's type handler. ( #11917 )
2022-10-17 14:17:59 +02:00
metalgearsloth
123a9dbf02
Lag compensation for melee ( #11885 )
...
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com >
2022-10-17 15:54:31 +11:00
Leon Friedrich
bb61eb7f54
Move board spawning out of DoorSystem ( #11772 )
2022-10-17 03:43:33 +11:00
metalgearsloth
1782eb6ad7
Fix even more warnings ( #11968 )
...
Also more instances of someone using TryComp instead of HasComp
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com >
2022-10-16 08:49:22 -07:00
metalgearsloth
5373fec641
Fix a bunch of warnings ( #11965 )
...
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com >
2022-10-16 08:44:23 -07:00
metalgearsloth
d1c1c8ada3
Fix canDisarm datafield ( #11963 )
...
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com >
2022-10-16 23:23:44 +11:00
Mervill
15a772fb96
Cleanup for ChargerComponent ( #11907 )
2022-10-16 21:21:54 +11:00
metalgearsloth
3d8a2adbf8
Hotfix buckle teleports ( #11950 )
2022-10-16 17:38:04 +11:00
Leon Friedrich
1c013f826d
Make stripping corpses faster. ( #11945 )
2022-10-16 16:26:28 +11:00
Leon Friedrich
243876474c
Fix inventory containers ( #11944 )
2022-10-16 15:16:27 +11:00
Leon Friedrich
6e6ddc0cb8
Fix crew monitor for rotated eyes ( #11931 )
2022-10-16 11:07:42 +11:00
Rane
c70e423ff6
Let species prototypes define valid sexes (Sex Refactor) ( #11520 )
2022-10-15 14:45:47 -07:00
Leon Friedrich
fd5b624a76
Ahelp / player list changes ( #11392 )
2022-10-15 14:26:29 -07:00
metalgearsloth
0560d9fb50
Fix gloves melee ( #11841 )
2022-10-15 13:20:05 -07:00
metalgearsloth
1ce609b865
Use AttackAttempt for pax ( #11844 )
2022-10-15 13:19:40 -07:00
Mervill
c11c11bace
Unhardcode some logic related to objects with battery slots. Minor fix to fire helmets. ( #11734 )
2022-10-15 13:15:39 -07:00
Leon Friedrich
581a805063
Replace ItemSlotChangedEvent with EntInsertedIntoContainerMessage ( #11934 )
2022-10-15 13:03:37 -07:00
Leon Friedrich
efac113469
Improve stripping UI ( #9768 )
2022-10-16 04:00:04 +11:00
Morb
e397707cc7
Localize diseases ( #11916 )
2022-10-14 23:18:33 -05:00
Morb
51acdefa4d
Localize alerts ( #11838 )
2022-10-14 23:18:01 -05:00
Leon Friedrich
6f4bb040e4
Misc stealth and box changes ( #11809 )
...
* git mv
* Disable shader while box is open
* Hide entity menu / prevent examine
* fix recursion fix recursion fix recursion fix recursion
* Better visibility checks
* min and max visibility fields
* fix reference point
2022-10-14 23:15:25 -05:00
metalgearsloth
a93d6eb5b6
Fix CanDisarm ( #11843 )
2022-10-14 23:14:07 -05:00
Francesco
635057fb7a
fix: Adds a cooldown when attempting to wake up someone else ( #11847 )
2022-10-14 23:13:24 -05:00
Vera Aguilera Puerto
ebff854c55
Removes unused "ModuleManager" ( #11918 )
2022-10-14 13:11:19 -07:00
Leon Friedrich
5b6fc8e423
Fix Gib() enumeration exception ( #11910 )
2022-10-13 20:49:28 -07:00
Kara
ff448d2778
Disable restart vote as hotfix ( #11878 )
2022-10-12 17:55:42 -07:00
Jezithyr
571dd4e6d5
Hud refactor ( #7202 )
...
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com >
Co-authored-by: Jezithyr <jmaster9999@gmail.com >
Co-authored-by: Jezithyr <Jezithyr@gmail.com >
Co-authored-by: Visne <39844191+Visne@users.noreply.github.com >
Co-authored-by: wrexbe <wrexbe@protonmail.com >
Co-authored-by: wrexbe <81056464+wrexbe@users.noreply.github.com >
2022-10-12 10:16:23 +02:00
Alex Evgrashin
7d882f22c9
Radiation rework ( #10970 )
2022-10-11 14:09:10 +11:00
keronshb
386c7f9223
Cardboard Box and Stealth Components ( #11569 )
2022-10-10 09:17:53 +11:00
Rane
ee10581e88
scale reagent damage when under metabolism rate ( #11578 )
2022-10-09 12:40:49 -07:00
Nemanja
08687468b9
fix material storage popup ( #11798 )
2022-10-09 11:16:10 -07:00
metalgearsloth
86303c06f9
Unify melee ranges ( #11708 )
2022-10-09 16:29:51 +11:00
Rane
ddb10d8b99
whitelist and blacklist support for inventory slots ( #11766 )
2022-10-09 04:53:34 +11:00
Nemanja
5ba36dad25
Removes prototype construction steps (I HATE PROTOTYPE STEPS) ( #11611 )
2022-10-09 04:47:54 +11:00
Paul Ritter
79854e59a4
adds a source uid to most damage & mobstate events ( #11559 )
...
Co-authored-by: Flipp Syder <76629141+vulppine@users.noreply.github.com >
2022-10-08 12:15:27 +02:00
metalgearsloth
89bc61b1b9
Bandaid fixtureless buttons ( #11748 )
2022-10-07 17:12:46 +11:00
metalgearsloth
c555203401
Use nearest edge for interaction range ( #11660 )
...
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com >
2022-10-07 00:37:21 +11:00
metalgearsloth
ca3f5bef59
Fix saltern cvar (again) ( #11695 )
2022-10-04 15:58:49 +11:00
metalgearsloth
600c0e3255
Fix a few warnings ( #11576 )
2022-10-04 14:24:19 +11:00
Leon Friedrich
4148b252c5
Some vehicle bugfixes ( #11692 )
2022-10-04 13:49:46 +11:00
metalgearsloth
fb839f865e
Make CanAttack check for container ( #11650 )
2022-10-03 18:50:09 -07:00
metalgearsloth
649420b641
Fix melee windup persisting in some circumstances ( #11625 )
2022-10-03 18:12:45 -07:00
metalgearsloth
5c48d9257f
Close context menu on entering combat mode ( #11624 )
2022-10-03 18:12:13 -07:00
Morb
4a736f2c8f
Make FireExtinguisher shared ( #11666 )
2022-10-03 18:06:19 -07:00