* Changed rat king to be antag
Rat King guide updated to show antag rules
Initial infected given zombie faction
Zombies given zombie faction too (not sure if redundant or not)
* Given zombie faction to Initial Infected and Zombies in mind_roles
* Changed MindRoleGhostRoleAntag to MindRoleGhostRoleSoloAntagonist
removed components from antag listings
* Removed changes for zombies
* Update Resources/Prototypes/Roles/Antags/zombie.yml
Co-authored-by: Errant <35878406+Errant-4@users.noreply.github.com>
* Update Resources/Prototypes/ai_factions.yml
Co-authored-by: Errant <35878406+Errant-4@users.noreply.github.com>
* Changed mob prototype to match
* Forgot solo again
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Co-authored-by: Errant <35878406+Errant-4@users.noreply.github.com>
* Add the instrument to the MIDI channel selector
* Reviews
Adds support for chained masters
Makes the channel UI update on its own when the midi changes (Works with bands too!)
* add to admin logs and limit track count
* Limit track names by length too
* remove left over comment
* Requested changes
* Reviews
* Use distinct action labels for toggling internals on and off.
* Implement specific actions for enabling/disabling internals
Avoids potential confusing race conditions where two people might perform the "Toggle Internals On" action an the same person,
which would have jsut toggled twice.
* If no gas tank, will give popup
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Co-authored-by: beck-thompson <beck314159@hotmail.com>
* Add the chameleon controller implant
* address the issues (Git please dont kill me)
* Address the review and fix some merge conflicts!
* Cleanup
* Add use delay
* Silly mistakes
* Making a PR at 2 am: Gone wrong
* Predict use delay and disable the buttons until you can choose another
* First phase custom clothing
* Better system, now relays to agent id and mindshield. Chameleon loadouts are a lot better to work with as well
* Address the review! No more evil goto
* Slams way is better I should have read more closely xD
* Some of the jobs
* Add to Cargo, CentComm, Service, Passenger, Ninja, Cluwne, Wizard + Minor changes to existing; Add chameleon to bandanas, medals, jugsuits and HUDs
* Add everything else
* Fix test
* Job name
* This looks better
* Add department organization
* Minor cleanup
* Added some mindshields
* Remove redudent comment and change funcion name to be clearer
* Fix cluwne outfit
* fix merge conflicts
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Co-authored-by: SlamBamActionman <slambamactionman@gmail.com>
* Add basic discord client integration with ooc and admin chat support
* Use username instead of global name
WHY IS GLOBAL NAME NOT JUST THE USERNAME??? WHY ARE THERE NO DOC COMMENTS???
* stuff
* Reviews, methinks.
* Reviews
* reviews
* Add disposal signalers
* Sprite changes
* Some requested changes
* Requested changes + change spelling to be with two l's to be consistent with the remote signaller
* Fixes and adds many localization keys from #34343
Open
* Fix comment, that is not how that works.
* Update Resources/Locale/en-US/components/screen-component.ftl
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
* Fixes cmd-parse-failure-int -> cmd-parse-failure-integer in OptionsUIController.cs, removes cmd-parse-failure-int from options-menu.ftl
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Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
* wowwww batterie
* americanized the spelling of "maximised" to "maximized"
* changed recipe to be more unique from microreactors
* addressing requested changes