Commit Graph

1819 Commits

Author SHA1 Message Date
deltanedas
f7aca6b15f nuke actions from map files (#28589) 2024-06-16 23:03:01 -04:00
deltanedas
ee2769ed9f atlas update (#28514)
* atlas update

* unkill previous changes

* fix lawyer room

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-06-16 13:38:00 -06:00
lzk
31d155dfe0 Update box (#28348)
* Update box

robotics console

* Morgue airlock

* update
2024-06-16 13:37:37 -06:00
lzk
ce5641036c Update fland (#28347)
robotics console
2024-06-16 13:37:26 -06:00
lzk
92e6e10c0a Update train (#28345)
robotics console
2024-06-16 13:37:17 -06:00
lzk
93ea4c07ff Update packed (#28346)
robotics console
2024-06-16 13:37:08 -06:00
lzk
99358e8d4d Update marathon (#28344)
* Update marathon

robotics console

* morgue door
2024-06-16 13:36:54 -06:00
lzk
771c34c304 Update omega (#28343)
* Update omega

robotics console

* morgue door
2024-06-16 13:36:38 -06:00
lzk
fdb487ccfe Update origin (#28342)
robotics console
2024-06-16 13:36:11 -06:00
Flareguy
7afbe3c98e Adds 2 new space ruins (#28971)
adds 2 new space ruins
2024-06-15 00:02:56 -06:00
deltanedas
65424e0253 saltern update (#29001)
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-06-15 00:01:13 -06:00
Verm
41a081d5ef Donk co. microwave + microwave tweaks (#28951)
* THE syndie microwave

* Always burn to explode microwave when copying

* Make it so copying ids stop when the microwave is goign to explode

* Made explosion destroy the board and spit out the machine parts

* Move logic is MicrowaveSystem, make metal cooking use the same logic

* Fix passing the wrong malfunction time

* Shuttle cannot escape aggressive branding

* Always make it explode with an id

* Forgot to invert bool, move it after fry chance
2024-06-14 23:00:00 -04:00
IProduceWidgets
df2c3ec844 Evac shuttle for Oasis (#27998)
* Add robo control comp, also de-reinforce a lot of walls.

* Add Accordia Evac shuttle for Oasis.

* Revert "Add robo control comp, also de-reinforce a lot of walls."

This reverts commit b6be6b616aa9732b81e02bed76e3c9ae103cf7cb.
2024-06-13 23:26:39 -06:00
Emisse
4e8375e5f9 bagel update (#28946) 2024-06-13 16:03:01 -06:00
bibbly
12911d292f Reach Fixes (#28913)
various small changes to Reach
2024-06-12 20:09:10 -06:00
Boaz1111
3d25893664 Cluster Update (#28854)
Changes armoury, cargo job slot
2024-06-11 19:07:37 -06:00
deltanedas
fb1ab6469a saltern update (#28773)
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-06-08 20:33:40 -06:00
Ubaser
c2bbc72cf4 Update Core (#28735)
add
2024-06-08 02:35:58 -06:00
Ubaser
a1a3a0d131 Tweak chapel salvage wreck (#28703)
add
2024-06-07 14:39:22 -04:00
Ubaser
7ba26f4592 Update Core (#28689)
add
2024-06-06 23:00:02 -06:00
Boaz1111
bc360784ff Cluster Update (#28627)
done here
2024-06-05 11:50:37 -06:00
Ubaser
baf561845e Update Core (#28444)
* update

* i forgot 1 thing
2024-05-31 11:24:42 -06:00
deltanedas
b7ac36593f saltern update (#28443)
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-05-31 02:39:14 -06:00
deltanedas
3e26491fbd atlas update (#28442)
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-05-31 02:39:08 -06:00
IProduceWidgets
0374574572 Update Oasis -- robo control comp, other minor changes. (#27990)
* Add robo control comp, also de-reinforce a lot of walls.

* Maybe increase atmos refill rates?

* wawoowewoo
2024-05-29 13:20:29 -06:00
lzk
dc895feab3 Fix unlocked locker on Omega (#28247) 2024-05-28 01:52:59 -06:00
deltanedas
b0afbf6a3e saltern cryo untroll (#28333)
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-05-28 01:52:30 -06:00
Doctor-Cpu
79d4c0eee0 misc atlas fixes (#28191)
misc fixes
2024-05-22 10:59:33 -06:00
Emisse
157c57a94f bagel update (#28080) 2024-05-17 00:15:52 -06:00
Nairod
f1260dae00 Replace Chef Ship Helmet (#28036)
Replace Chef Ship EVA Helm
2024-05-14 19:59:06 -04:00
MisterMecky
d688ad2878 fix fland kitchen freezer (#27532)
* fix fland kitchen freezer

* run fixgridatmos
2024-05-10 09:57:21 -06:00
Ubaser
cfa6a0050e Update Core (#27887)
add
2024-05-10 09:28:09 -06:00
Ed
e522bbf90d New event: Approaching unknown shuttle (#24490)
* setup codebase

* Add first shuttle

* tak

* sync striker

* sync 2

* pipipi

* Preloaded roundstart shuttles!

* Make it abstract "PreloaderGrid" not "PreloaderShuttle"

* to do

* added china cuisin shuttle

* fixes

* add disaster evacpod

* remove enemy

* final shuttles

* weight 5 -> 10

* move data to component

* remove autotrailer touching

* doc, respath

* fix frozen positioning

* fixes + cvar

* finally

* fix evacpod

* remove blacklistrules

* remove `UnknownShuttleSpawnRule`, refactor `LoadMapRule` to support preloaded grids

* use tryload

* cleanup

* fixes

* use preloadedgrid for loneops

* weight unknown shuttles differently (preliminal)

* leftover

* cleanup and raffling

* partial review

* singleton gridpreloader no station coupling

* fix grid atmoses

* `roleLoadout` support for `LoadoutComponent`, fix missing gear

* weighting changes

* init logic fix

---------

Co-authored-by: Kara <lunarautomaton6@gmail.com>
2024-05-10 04:35:59 -07:00
deltanedas
d061aa437e saltern robotics console (#27834)
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-05-10 02:15:56 -06:00
Doctor-Cpu
d4ea3ca25a Atlas Rework (#27702)
* reworked atmos

* fix rtg atmos

* security perma and bridge

* misc tweaks

* minor fixes

* fix skill issue

* fix map render

* requested changes

* fix cameras

* add robotics console

* remove door states

* air alarm

* fix funky tiles at bar

* add missing tiny fans

* remove pod fan from last commit

* moved robodrobe (why did i change sci slightly)

* add buckets and water to jani
2024-05-10 02:12:14 -06:00
Boaz1111
973a8b3ad7 Cluster med refactor V2, robotics console, emergency N2 lockers (#27840)
* Cluster med refactor V2, robotics console, emergency N2 lockers

* adresses some more issues

* removes bible an chest rig
2024-05-09 20:45:13 -06:00
Boaz1111
5b42380261 Minor map fixes (#27564)
secradio to oasis, crimrec instead of statrec on box, reporter actually added on oasis
2024-05-09 20:15:34 -06:00
Mr. 27
967de41a5c Fix evac shuttles not activating the shuttle ETA timer (#27847)
* Update emergency_lox.yml

* tge
2024-05-09 19:02:12 -07:00
Hobbitmax
aad5b9e53b Replace Train syndicate Jaws (#27734)
Should push the right changes to my Train Branch
2024-05-08 10:30:53 +03:00
metalgearsloth
d66ad739ee Fix godmode serialization (#27427)
IDK
2024-04-28 14:30:39 +10:00
Boaz1111
8af23749a1 Cluster med refactor + un-abandoning of surgery room (#27293)
* done

* cryo tweaks

* fixes error
2024-04-26 02:01:21 -06:00
IProduceWidgets
290a984c90 Oasis small tweaks (#27335)
do the easy reviews
2024-04-26 02:01:07 -06:00
Nemanja
161fd6c83c Mega Antag Refactor (#25786)
* Mega Antag Refactor

* last minute delta save

* more workshopping

* more shit

* ok tested this for once

* okkkkk sure

* generic delays for starting rules

* well darn

* nukies partially

* ouagh

* ballin' faded and smonkin wed

* obliterated the diff

* Spread my arms and soak up congratulations

* I've got plenty of love, but nothing to show for it

* but there’s too much sunlight
Shining on my laptop monitor, so I
Can’t see anything with any amount of clarity

* ok this junk

* OOK!

* fubar

* most of sloth's review

* oh boy

* eek

* hell yea!

* ASDFJASDJFvsakcvjkzjnhhhyh
2024-04-25 11:31:45 +10:00
deltanedas
d797e3753f saltern bar stool (#27263)
saltern stool

Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-04-24 13:40:54 -06:00
Hannah Giovanna Dawson
f059714a75 SS14-26480 Roll Traversal Distorter into regular Artifact Analyzers (#26545)
* SS14-26480 Roll Traversal Distorter into regular Artifact Analyzers

Bit of a grab-bag of cleanup of Xenoarchaeology prompted by #26480.

1. Traversal distortion biases are now "up" and "down" instead of "in" and "out".
2. Node generation has been tidied up to make it a little clearer how it works.
3. Traversal Distorters have been removed from the game along with their board.
4. Traversal distortion is now done by the artifact analyzers by default.
5. Some loc strings have been made clearer.
6. The Abnormal Artifact Manipulation tech has been made slightly cheaper.
7. The aformentioned tech is now localized as Artifact Recycling, given all it does is unlock the crusher.
8. The Xenoarchaeology guidebook entry has been given a bit of a rewrite, putting all information into
one page and making sure to cover the basics that otherwise would require someone typing "Liltenhead
artifact tutorial" into Youtube.

* Fix references to deleted guidebook entry

* Add fancy button to console because @EmoGarbage404 asked me to

* migration comprete

* Fixed a goober comment

* maint fails to resolve conflicts: more at 11

* Resolve PR comments

* Make UI nice

---------

Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>
2024-04-21 12:09:26 -04:00
IProduceWidgets
7b0b894e44 Add map Oasis (#25736)
* Add map Oasis

* integration test fix

* psych job

* 1984 an invalid component

* address reviews

* address reviews, touch ups.

* tiny feexes

* move a tree

* Actually put it in the active maps pool.

* minor tweeks

* tweek some door accesses.

* add extra lawyer, make evac the right docking arrangement.

* Address the small things, fix cryopods, make perma huge.

* Fix some small things in the new perma.

* Improve perma spacing resiliancy... maybe.

* burn the invalids

* Pray to the Sloth gods that painters arent cooked.

* rearrange some buttons

* fix fax names and add a genedrobe.

* Housekeeping

* fix some stuff I thought I already fixed

* wood benches

* Some under door tiles, a couple missing decals.

* one pipe got brokey. feexit!

* astrograsses and lathe to cargo

* N2 lockers, minor things.

* cap laser to case

* GridFill the briggle so it feels better. Some other minor things

* name the Briggle correctly
2024-04-20 23:59:12 -06:00
Ubaser
01ce407019 Update Core (#27195)
* add

* fix invalid
2024-04-20 23:58:23 -06:00
Ghagliiarghii
380ace4ef0 Fixed potential duplicate engraved lighter steal objective (#27177)
* Fixed potential duplicate engraved lighter steal objective

* Update Resources/Prototypes/Entities/Clothing/OuterClothing/coats.yml

Co-authored-by: Tayrtahn <tayrtahn@gmail.com>

* Implement pigeonpeas' suggestion

* Also replaced the one if the vending machine, unsure if this vending machine is used or if vended items retain their fills, but figure can't hurt

---------

Co-authored-by: Tayrtahn <tayrtahn@gmail.com>
2024-04-21 07:32:24 +10:00
Verm
089c9cb967 You can bless more containers with a bible (#26526)
* Made more things blessable

* Removed junk

* Remove whatever that was

* Make bowls blessable

* New mixablesolution component, converted everything to work with it

* Fix minor mishaps

* Fix extra spaces in bottle yml

* Fix last extra space, fix bottle havign the wrong solution name

* Remvoe unneeded event(I think), fix alcohol bottles not being mixable

* I missed cans
2024-04-20 16:16:55 +10:00
Aexxie
fa9abbaff4 No More Bartender Incendiaries on Meta (#27142)
deleted bartender's incend
2024-04-20 11:06:21 +10:00