Commit Graph

1288 Commits

Author SHA1 Message Date
Sailor
b2bf49235b Nerf emp pricing, add EMP kit to uplink (#18877) 2023-08-10 11:40:17 +03:00
chromiumboy
636819f4e3 Hacking protections for airlocks (#18894)
* Adds the ability to better protect to the internal wiring of airlocks
- Achieved by opening the maintenance panel, adding either steel or plasteel to the airlock, then welding the plate in place
- To access the wiring, the plating must be cut with a welder and then pried out with a crowbar

* Code revisions
- Cleaned up the code
- Cutting the security grille can now shock you
- Atmospherics and Security dept airlocks start with a medium level of protection (a welded steel plate)
- Command dept airlocks start with a high level of protection (a welded plasteel plate and electrified security grille)

* Code revision
- Accounted for a potentially null string

* Update Content.Server/Construction/Completions/AttemptElectrocute.cs

Co-authored-by: Slava0135 <40753025+Slava0135@users.noreply.github.com>

* Update ChangeWiresPanelSecurityLevel.cs

Adjusted scope

* Update Content.Shared/Wires/SharedWiresSystem.cs

Co-authored-by: Slava0135 <40753025+Slava0135@users.noreply.github.com>

* Update Content.Shared/Wires/SharedWiresSystem.cs

Co-authored-by: Slava0135 <40753025+Slava0135@users.noreply.github.com>

* Update ChangeWiresPanelSecurityLevel.cs

Removed get / setter and added [ValidatePrototypeId] attribute

* Update ChangeWiresPanelSecurityLevel.cs

Set security level to "Level0" as the default

* Update airlock.yml

Removed 'super max' level of security

* Update WiresPanelSecurityLevelPrototype.cs

* Update WiresSystem.cs

Added check for WiresAccessible to OnInteractUsing

* Update AttemptElectrocute.cs

File scoped namespace

* Update ChangeWiresPanelSecurityLevel.cs

File scoped namespace

* Update AirlockSystem.cs

File scoped namespace

* Update SharedWiresSystem.cs

Removed boiler plate 'OnGetState' and 'OnHandleState'

* Update WiresPanelComponent.cs

Implemented AutoGenerateComponentState

* Removed unnecessary usage references

* use TryCloseAll when wires not accessible

* minor changes to AttemmptElectrocute

* lets try all 7 levels

* fix indent in airlock graph

* fix indent 2

---------

Co-authored-by: Slava0135 <40753025+Slava0135@users.noreply.github.com>
Co-authored-by: Slava0135 <super.novalskiy_0135@inbox.ru>
2023-08-10 11:33:03 +03:00
Interrobang01
3457729ba4 Added Mustard (#18930) 2023-08-09 19:38:36 -06:00
Ilya246
d3244b6049 copy-settings-to-all-similar for scrubbers and vents in air alarms (#18363) 2023-08-09 14:20:19 -04:00
metalgearsloth
1856d6aaa5 Add clothing toggle to character editor (#18903) 2023-08-08 23:26:33 -07:00
lapatison
c12fd36a88 Fix PA admin warning FTL string (#18887) 2023-08-08 22:23:57 -07:00
LankLTE
6b2fef1ac8 small moth changes (#18810)
* changes

* fix test fail hopefully

* disallow eating containers

* no more eating stored stuff
2023-08-08 22:05:05 -06:00
Slava0135
375f487d94 Fix stun baton throwing and visual effect (#18777) 2023-08-08 12:19:31 -08:00
chromiumboy
2df70799f8 Add access configurator (#18638)
The access configurator programs the access levels of any access reader. To use the access configurator, players must:

- Insert an ID card
- Click a nearby entity with an access reader with the access configurator in hand
- Change the access list

Note that players only need one of the access levels listed on the device to lock/unlock it, but will only be able to alter access settings when they all of the access levels listed on the device

For example, an airlock which has 'Science' and 'Engineering' access listed can be opened by any player with either 'Science' or 'Engineering' access. However, to change the access settings on this airlock, a player must have both 'Science' and 'Engineering' access. This is to prevent people from easily breaking into secure areas with this tool, by adding one of their own access levels to the target device

Obviously, the most useful ID card to use with this tool is one with all access, since it can change the settings of any device. Removing all access requirements from a device will make it useable by anyone.

---------

Co-authored-by: Kevin Zheng <kevinz5000@gmail.com>
2023-08-08 10:30:46 -08:00
Vordenburg
4509312eea Revert "Localize walls (#18827)" (#18881)
This reverts commit 6a9e5e91f1.
2023-08-08 10:10:27 -08:00
Vordenburg
fabc5c1636 Remove unused optimized ballistics loc string (#18855) 2023-08-07 21:30:02 -07:00
Morb
8187e00072 [Trait] Wheelchair bound (#18785)
* Init commit

* move to shared and remove all from component

* maybe that

* Use SharedBuckleSystem

* Rename to WheelchairBound

* Move Carriage to prototype

* Update sprite to TG, add folded sprite, rename carriage to wheelchair

* Fix wheelchair rsi path

* Add stand & down for buckling

* Add wheelchair inhand sprites

* Move wheelchair down in file & fix fold sprite & add suffix Vehicle

* Use new wheelchair id

* Add standing & speed reset on component remove

* Split system to leg paralyzed and wheelchair bound

* Rename to LegsParalyzed

* Rename in prototype

* Move LegsParalyzed to shared

---------

Co-authored-by: Ray <vigersray@gmail.com>
2023-08-07 18:28:59 -06:00
Vordenburg
6a9e5e91f1 Localize walls (#18827) 2023-08-07 11:25:14 -06:00
MilenVolf
924a68732a New moth markings for customization (#18768) 2023-08-07 11:12:41 -06:00
ShadowCommander
c4fb166af3 Particle Accelerator power changed admin chat warning (#18806) 2023-08-07 11:07:57 -06:00
Slava0135
53db6bc265 Examine throwable damage (#18580) 2023-08-07 19:09:35 +10:00
Leon Friedrich
88b3417c3d Fix setmind command (#18799) 2023-08-07 17:18:39 +10:00
Kara
afead24f1e Rename spacebucks to spesos (#18805) 2023-08-06 23:43:34 -06:00
Flareguy
8c256d3960 Adds Checkerboard Tiles, External Hull Plating, Hardened Reinforced Floors, & Monotile Dirty Decal (#18676)
* adds checkered floor tiles, hull tiles, and steel monotile decal

* adds checker floors, hull floors, and dirty steel monotile decal

* adds hardened reinf tiles
2023-08-06 02:27:48 -06:00
metalgearsloth
aa8efc9a26 Melee rebalancing (#17520) 2023-08-06 12:55:38 +10:00
DerbyX
6e5d8d2faf New Guidebook Additions (#18632)
Co-authored-by: Derby <Derby@ss14>
2023-08-06 12:35:07 +10:00
Vordenburg
7d08061304 Make anchoring nukes require enough nearby floor (#18720)
* Make anchoring nukes require enough nearby floor

* Remove unused Anchorable event subscriptions

The nuke doesn't have Anchorable so this never comes up.
2023-08-05 16:28:06 -05:00
Vordenburg
28fe9d9f33 Refactor PacificationSystem (#18715) 2023-08-05 16:27:12 -05:00
lapatison
b6bcae6a18 Syndicate Lobbying Bundle (briefcase with spacebucks) (#18405) 2023-08-05 14:10:21 -07:00
Filler
2f50cb6208 Add TaxiBot (#18708) 2023-08-05 13:36:31 -05:00
Phill101
600621e7ee Crew manifest as a PDA cartridge program (#18498)
Co-authored-by: Phill101 <holypics4@gmail.com>
2023-08-05 10:37:08 +02:00
mhamster
7b3f2cd0d4 Add EmpReactionEffect (#18248)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2023-08-05 14:31:14 +10:00
crazybrain23
ba9f2bd512 Add syndicate pAI to uplink (#18674) 2023-08-05 14:26:25 +10:00
liltenhead
dfff9ab7d5 Update swat crate gear (#18680)
* swat crate description

* beanbags and shields

* Beanbag enforcer
2023-08-04 21:47:32 -06:00
LankLTE
70545f4873 Moths. (#18593) 2023-08-04 15:21:28 +10:00
liltenhead
290feca8a5 Fix the incorrect ammo count in the China Lake bundle's description (#18553) 2023-08-04 12:57:02 +10:00
Nemanja
6db6b423f4 official security anti-inflatable armament (#18634) 2023-08-03 19:53:06 -06:00
Vordenburg
e44c235396 [CHANGES PROTOTYPE ID] Clean up lantern (#18526)
- Fix the un-cased proto ID
- Remove the give-away name and description from the Syndicate item
- Remove the same-value inherited fields from PointLight
- Better uplink catalog description
2023-08-03 01:29:05 -06:00
Leon Friedrich
7985b7af38 Fix AllCommandsHaveDescriptions test failure (#18601) 2023-08-03 17:09:18 +10:00
Moony
e2b22a4cd8 Toolshed (#17895)
* ogh

* i should save my work

* ogh

* hhcdfhjbghshbxdfhghshc
- lots of bugs in parsing still
- invocation is a stub

* expr parsing works

* awawa

* Saving work

* Improve APIs a bit all around, add shortcuts.

* awa

* awa

* AAAAAA

* save work

* Move shit to engine

* lord

* bql is kill

* forgot the fucking bike rack

* bql is kill for real

* pjb will kill me

* aughfhbdj

* adgddf

* gdsgvfvxshngfgh

* b

* hfsjhghj

* a

* tf you mean i have to document it

* follow C# standards

* Assorted cleanup and documentation pass, minor bugfix in ValueRefParser.

* Start porting old commands, remove that pesky prefix in favor of integrating with the shell.

* bw

* Fix valueref up a bit, improve autocomplete for it.

* awa

* fix tests

* git shut up

* Arithmetic commands.

* parse improvements

* Update engine.

---------

Co-authored-by: moonheart08 <moonheart08@users.noreply.github.com>
2023-08-02 16:09:08 -05:00
Nim
6a2aac39e4 Magazine for C20R in uplink (#17108) 2023-08-02 20:03:39 +10:00
deltanedas
3d1ade9684 add gateway for admeme (#17587)
Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-08-02 19:47:18 +10:00
Vordenburg
cbbed773b4 Add song name support (#18433) 2023-08-02 19:36:27 +10:00
Nemanja
27231420bc Allow gamemodes to specify custom map pools (#18429)
* Allow game presets to require certain maps

* make preset maps ignore the game map pool

* make it use a map pool prototype

* Typo

---------

Co-authored-by: Kevin Zheng <kevinz5000@gmail.com>
2023-08-01 16:11:50 -05:00
MisterMecky
1b4d4f8c35 Add chemical scanning goggles (#18373)
* add chemical scanning goggles

* add prototype and textures

* .ftl stuff

* add lathe, recipe, research stuff

* missing description

* emo review

* remove static method + newlines

---------

Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>
2023-08-01 15:57:22 -04:00
Arendian
4cd70b241c Disposable turret explodes when empty (#18175)
* turret go boom

* fix ammo

* universal function name

* Also explodes when destroyed

* comment added

* Triggerwhenemptycomponent added

* comment adjusted

* Updated uplink description

* Moved to own event file

* file namespace

* rerun tests

---------

Co-authored-by: Slava0135 <super.novalskiy_0135@inbox.ru>
2023-08-01 15:38:22 -04:00
Errant
9b10f7f557 Stealthier whispers (#17898)
* Stealth whisper take 2

* weh

* fix whisper maxrange

* make variables more distinct
2023-08-01 17:43:02 +03:00
forthbridge
5fc7f21853 Add Spaceshrooms (#17092)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2023-08-02 00:10:48 +10:00
HerCoyote23
27becd8986 Security Melee Weapon, the Truncheon (#17666)
* Added Combat Baton

* Add to secfab

* reduce damage to 15

* Renamed to Truncheon, set damage to 17 again.

* Added T2 research, up dmg to 18 cause it'll be rarer.

* Make recipe dynamic
2023-07-31 14:37:12 -06:00
Nemanja
76622db52d Fix eye damage guidebook text (#18504) 2023-07-31 14:29:52 -06:00
Hyenh
ede3e89851 Adds Syndicate Crate (#18497)
* Retextures surplus crates.

* Adds locale name+desc.

* Removes period from ent names.
2023-07-31 14:28:15 -06:00
Nemanja
2d08f02d23 Material generators from Afterlight (#18387) 2023-07-31 14:42:38 -04:00
Alekshhh
c7c56f4a81 Chemical Wiki Descriptions, Recipe Tweaks & Effect Tweaks (2) (#16157)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2023-07-31 16:03:49 +10:00
MishaUnity
87d06110d8 Mass-media console update (#18466)
* Add Console, PDA news tab, and ringstone popup

* Add English localization

* Add mass-media console board to Advanced Entertainment resrarch

* Fix misprint

* Deleting unused libraries

* Fix round restart problem

* Fixing restart problem

* Just another fix

* Сode optimization

* Code optimization

* Convert News read tab to cartridge

Convert the News read tab into a cartridge, and fix a couple of bugs

* Just another fix

* Some updates

* More fixing!!

Fix cooldown, add author label to read menu

* Again, fix cooldown bug

* Some minor changes

* Revert "Some minor changes"

This reverts commit 470c8d727629ac79994f70e56162adae8659e944.

* Some minor updates

* News write Ui update

* Just another fix

* See commit below comments

* More code readability, more!
2023-07-30 23:34:22 -06:00
JoeHammad1844
d2744b60c3 made the hristov just a little greater (#18447) 2023-07-30 12:54:13 -06:00