Commit Graph

340 Commits

Author SHA1 Message Date
deltanedas
6f651aba13 welding modular mines/grenades to salvage them (#12701) 2022-12-02 17:20:38 -08:00
Vordenburg
58752b6973 Fix some typos. (#12748) 2022-11-28 13:37:58 +11:00
Nemanja
38e8ab0340 Exosuit Fabricator (#12760) 2022-11-27 14:36:27 +11:00
Mervill
5ae838a6a3 Fixes for the recycler and related things (#12703)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2022-11-25 20:00:41 +11:00
keronshb
671324bef8 Implanters and Subdermal Implants (#11840)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-11-20 17:49:37 +11:00
Nemanja
11f3b4b740 Traversal Distorter [New Xenoarch Machine] (#12643) 2022-11-17 20:43:18 -08:00
Mervill
07da6ba416 Rename Kahlua to Coffee Liqueur (#12525)
Closes https://github.com/space-wizards/space-station-14/issues/10486
2022-11-16 12:59:43 -08:00
Interrobang01
5f35158d88 Cognizine tweaks (#12560)
* replaced muta in recipe to acetone

* now it tastes magical

* cogni monkeys can talk
2022-11-14 20:02:46 -06:00
Nemanja
72e7a9ee93 RPED (#12008)
* RPED

* sound effect

* wires must be open

finished me appy slices yum yum

* Update Resources/Audio/Items/attributions.yml

Co-authored-by: Zonespace <41448081+Zonespace27@users.noreply.github.com>

* Update attributions.yml

Co-authored-by: Zonespace <41448081+Zonespace27@users.noreply.github.com>
2022-11-14 13:36:13 -06:00
Nairod
122ebea2a8 Forensic pads, zipties and glasses in the secfab (#12170) 2022-11-08 13:42:29 +11:00
Nemanja
273e0968e4 XenoArch [Science Overhaul] (#12204)
* multi-node xeno artifacts

* refactor existing artifact effects

* more tweaks to generation

* more shit plus fix tests

* more generation stuff plus threat levels

* doink

* now make it build

* defer the artifact activation to not cause errors

also pricing

* some changes

* all of the yaml + ui stuff for artifact analyzer

* machine linking and starting to make the ui functional

* artifact analyzer display

* a shit ton of artifact analyzer stuff

* more changes; making destroy work properly; progress bar tweaks

* getting shit going!

ALL RIGHT

* small tweaks that didn't help much

* Komm susser todd: the end of analysis

* recipes and hints and ui, oh my!

* add some in-game sources

gotta prepare for day 1 launch

* node data + ditch random seed in place of id

* bunch of triggers

* finish off the last few triggers

* implement machine examine verb

* knock, flicker, blink, throw

* shatter, foam, shuffle, heat

* fix all the shit i broke

* *some* of these have to be good, no?

25 effects

* callin' it there for effects

* comments + reword some trigger hints

* don't mind this little commit here

* byref event

* fix brokey node entry

* fix low pressure trigger

* mirror review plus fixing 0x40's bug

also the throw artifact threw incorrectly

* randomize the event message a teeny bit
2022-11-06 17:05:44 -06:00
ZeroDayDaemon
325ccc1c17 Add DamagePopup, Target Entities, And Practice Laser Gun (#12317) 2022-11-06 02:32:00 +11:00
eoineoineoin
364adb1b2c Use correct image for air injector in construction menu (#12388) 2022-11-06 02:31:22 +11:00
Nemanja
6fd083af0b fix infinite lathe printing bug (#12343) 2022-11-01 18:05:00 -05:00
Nairod
fd855a2c4b Blindness inducing chemical (#12041) 2022-10-30 18:09:59 +11:00
Nairod
03bbd0eb65 Mass scanner and power monitor boards in the circuit imprinter (#12139) 2022-10-30 17:00:00 +11:00
Nairod
9af0575ea5 Lathe recipe and prototype listings (#12148) 2022-10-23 12:56:59 -05:00
Morb
cc3f9d631f Remove yml boilerplate for crates (#11982) 2022-10-22 15:37:27 -07:00
0x6273
8718df5622 Seed extractor construction + upgrading (#11972) 2022-10-22 15:26:02 -07:00
Interrobang01
9904eae75c Cognizine, a chemical that makes an entity sentient and a ghost role (#11992) 2022-10-22 15:05:06 -07:00
0x6273
fe00c1c10b Airlock bolt and deconstruction fixes (#11985) 2022-10-17 11:44:04 +11:00
themias
b567c34e92 Add voice trigger for modular grenades (#11449) 2022-10-17 04:44:50 +11:00
Leon Friedrich
bb61eb7f54 Move board spawning out of DoorSystem (#11772) 2022-10-17 03:43:33 +11:00
Leon Friedrich
434b1686af Fix firelock construction (#11769) 2022-10-10 13:36:27 +11:00
Interrobang01
755a31c533 Add a crafting recipe for the muzzle (#11697) 2022-10-09 12:46:46 -07:00
Nemanja
5ba36dad25 Removes prototype construction steps (I HATE PROTOTYPE STEPS) (#11611) 2022-10-09 04:47:54 +11:00
Nemanja
c667b79200 fix some machines being unable to be deconstructed. (#11548) 2022-09-27 01:47:05 -05:00
Nemanja
b8ba867456 advanced parts recipes (#11541) 2022-09-26 21:45:36 -05:00
corentt
5464e8a0d7 Cleanup and re-parenting of wallmount/door electronics (#11397) 2022-09-23 01:57:24 +10:00
Nemanja
635142aa1c ian fortnite burger (#11435) 2022-09-20 19:16:59 -07:00
Nemanja
5c330dd401 Folding Chairs (#11398)
* folding chair

* rsi moment
2022-09-18 12:47:31 -05:00
Kara
7d17d4001c Add appraisal tool to startinggear and lathe (#11379) 2022-09-17 11:16:36 -05:00
Morb
edd41c04e0 Remove tab from chemistry yml (#11354) 2022-09-16 09:42:56 -07:00
rolfero
0ae6c80e4d changes SpawnPrototype to GivePrototype where it makes sense (#11182)
Co-authored-by: CommieFlowers <rasmus.cedergren@hotmail.com>
2022-09-16 07:41:21 -07:00
themias
3dd479f436 Add lathe recipe for chemistry bottle (#11324) 2022-09-15 12:27:46 -05:00
Kara
eaa4bc4aea Remove clonexadone (#11253) 2022-09-13 12:51:31 -07:00
Kevin Zheng
45349e3c0d Add gas recyclers (#9934)
* Add RemoveVolume()

RemoveVolume(vol) captures the common pattern of:

    air.RemoveRatio(vol / air.Volume)

Change existing code to use this method where appropriate.

* Add gas recyclers

Gas recyclers catalyze the conversion of CO2 and N2O to O2 and N2. The
gas recycler component takes waste gas from the input net and releases
the result into the output net.

To make things more fun, the input net must be pressurized to 3 MPa and
heated to at least 300 C; otherwise, no reaction will occur.

Game-mechanic wise, gas recyclers contain the catalyst for the
conversion reaction, and therefore, requires no external power. However,
the external pumps and heaters required to make the reaction happen
still do.

* Fix gas recyclers

Fix negative sqrt, fix pressure check after remove.
2022-09-11 18:02:01 -05:00
Kevin Zheng
c723d54a51 Chef update (#11189)
* Sort recipes based on total ingredient count

Fix the recipe sort function so that recipes with more ingredients are
matched first. This fixes vegetable pizzas and allows more complex
recipes in the future.

* Chef update

* Pet linter
2022-09-10 20:47:37 -05:00
Will Robson
7accbcbe9b Implement Charcoal. #10042 (#11024)
* Add charcoal

Flush chemicals that are not the charcoal out of the chemical stream

* Add into EN localization to get chem dispenser to display correctly

* Remove method that wasn't needed

* Remove charcoal from dispenser

Charcoal is made by combing ash and carbon

* Place ash in elements prototype
2022-09-10 18:20:44 -05:00
rolfero
d7b31865ff APC construction updated, uses electronics (#10987)
* APC construction and deconstruction
Construction action GivePrototype

* APC needs screwing + sprites

* apc framework, working construction recipe

* Energy swords hot

* APC changes

* APC construction/deconstruction

* removed comments

* Revert "Energy swords hot"

This reverts commit 75228483abb3cc6252118b319bc8949d5198362d.

* Renamed function for clarity

* Fixed the last step not showing in the construction menu

* Some fixes

* Update Content.Server/Power/EntitySystems/ApcSystem.cs

Co-authored-by: Jacob Tong <10494922+ShadowCommander@users.noreply.github.com>

* Update Content.Server/Construction/Completions/GivePrototype.cs

Co-authored-by: Jacob Tong <10494922+ShadowCommander@users.noreply.github.com>

* Update Resources/Prototypes/Entities/Structures/Power/apc.yml

Co-authored-by: Jacob Tong <10494922+ShadowCommander@users.noreply.github.com>

* Update Resources/Prototypes/Entities/Structures/Power/apc.yml

Co-authored-by: Jacob Tong <10494922+ShadowCommander@users.noreply.github.com>

* Update Content.Server/Power/Components/ApcElectronicsComponent.cs

Co-authored-by: Jacob Tong <10494922+ShadowCommander@users.noreply.github.com>

* Update Content.Client/Power/APC/ApcVisualizer.cs

Co-authored-by: Jacob Tong <10494922+ShadowCommander@users.noreply.github.com>

Co-authored-by: CommieFlowers <rasmus.cedergren@hotmail.com>
Co-authored-by: Jacob Tong <10494922+ShadowCommander@users.noreply.github.com>
2022-09-09 20:27:41 -07:00
Rane
a29e86a896 Pacification status effect and Pax (#10796) 2022-09-05 19:52:58 -07:00
Francesco
c11a431f70 Fix: Drop plasteel when deconstructing reinforced walls (#10992) 2022-09-05 19:28:15 -07:00
Flipp Syder
8e54ec27f2 Makes it so that all wires (except the bolt wire) have to be cut on airlocks/windoors (#11056) 2022-09-05 18:41:39 -07:00
Jacob Tong
a75fa74b5d Fix extra plasteel getting returned when deconstructing shuttle airlocks (#10980) 2022-09-02 18:32:18 -07:00
Flipp Syder
ba2995b7c8 Merge pull request #10721 from vulppine/air-alarm-fixup
Air sensors & air alarm fixup
2022-09-02 13:00:33 -07:00
Jacob Tong
fdc89cea84 Fix metal counter frame deconstruction (#10957) 2022-09-01 00:21:39 -07:00
Kevin Zheng
3bc318071e Make t-rays, gas analyzers, and belts lathable (#10950) 2022-08-31 20:39:32 -07:00
Jacob Tong
68a17b3794 Add shuttle airlock construction (#10944) 2022-08-31 02:28:40 -05:00
Rane
f36d278499 Biomass (#10313)
* Material

* good prototype

* Fix material storage

* You can insert biomass into the cloner

* ok, basic biomass subtraction works

* amogus

* ok chance works

* Alright, the biomass and genetic stuff works

* feedback for cloning

* more reclaimer polish

* ship it

* starting biomass + fix lathes

* I changed my mind on rat mass and these guys are definitely getting ground up

* Doafter

* clean up, sync the two

* fix naming, fix mass

* technology + construction

* additional logging, stop unanchoring when active

* fix event / logs

* dont gib dead salvage

* auto eject

* fix deconstruction behavior

* make warning message better, temporarily disable cancer scanner

* fix biomass stacks

* add easy mode CVAR

* stack cleanup, make biomass 2x as fast

* bugfix

* new sprite from hyenh

* fix tests

* hello? :smilethink:

* :smilethink:

* medical scanner gets antirotting

* fix cloner and medical scanner

Co-authored-by: Moony <moonheart08@users.noreply.github.com>
2022-08-29 21:31:27 -05:00
Flipp Syder
f00a5cb17a Merge branch 'master' into air-alarm-fixup 2022-08-23 13:21:05 -07:00