Commit Graph

3522 Commits

Author SHA1 Message Date
Vordenburg
ed8141d333 Fix forensic scanner UI. (#12398)
* Add missing Dispose method to ForensicScannerBoundUserInterface.

* Remove old code from ForensicScanner.

* Prevent forensic scanner from being used on the floor and allow its window to stay open when active hand is swapped.

* Use more standardized UI code for ForensicScanner.

* Add a delay to ForensicScanner printing.

* Show name of what was scanned on ForensicScanner UI.

* Add a print sound for ForensicScanner.

* Add more error reporting for ForensicScanner.

* Centralize common logic in ForensicScannerSystem.

* Allow ForensicScanner blank printouts.

* Tweak ForensicScanner audio parameters.
2022-11-08 15:06:09 -06:00
Justin Trotter
8c0b113fcf Pet internals (#12376)
* toggle other crew and pet internals

* oops
2022-11-08 15:04:06 -06:00
eclips_e
e09f0ffef0 Prayers Again (#10960)
* prayer system

* verbs

* localize

* Praying changes

* praying + cleanup

* Revert "praying + cleanup"

This reverts commit e8ee90f9f0be9a2eeb4d660359f0913c9e82aba3.

* Prayers (actually)

* forgot to remove this

* slight fixes

* veritius reviews

* I did it

* less HD images

Co-authored-by: Just-a-Unity-Dev <just-a-unity-dev@users.noreply.github.com>
2022-11-08 15:02:14 -06:00
Rane
2325c726e9 make all mobs injectable (#12381) 2022-11-08 14:57:12 -06:00
Nemanja
df1ace61c3 Detective Coat Resprite (#12472)
* agent coat

* make it a resprite, actually

* copyright
2022-11-08 14:56:14 -06:00
Bright0
26624f22f6 Implements pill container insertion/removal sounds (#12377)
* implement pill insert and removal sounds

* reduce volume due to ouch from stack pickup

* add licensing for created audio
2022-11-08 14:53:10 -06:00
Mervill
4dc6355622 delete duplicate entities (#12454) 2022-11-08 14:52:20 -06:00
Nairod
06552b698f HoP starting access tweak (#12345)
* Job access YAML

* Externals
2022-11-08 14:39:49 -06:00
Cheackraze
e20f2dee4d names and ghosts (#12331) 2022-11-08 14:31:07 -06:00
metalgearsloth
fc9991cff2 Polish melee effects (#11653)
* Polish melee effects

* adjustments

* Animation changes

* Fix fist
2022-11-08 14:28:49 -06:00
Nemanja
fd9bedae9a New Species: Diona (#11497)
* new species: Diona

* more diona stuff

* dey breathing now

* test fixe

* fix a merge

* now actually fix the merge

* foobar

* oversight

* ok now the rest of em
2022-11-08 14:26:59 -06:00
Justin Trotter
1d153f8694 fixed windoor hacking (#12205) 2022-11-08 14:22:00 -06:00
Cheackraze
ec00589791 Practice Disabler (#12301)
* pewpew

* renamed the rsi and reparented off WeaponDisabler
2022-11-08 14:21:13 -06:00
civilCornball
c1af5874e8 Allows PKAs to be worn in belt slots. No funny sprites, though. (#12401) 2022-11-08 14:19:03 -06:00
Nemanja
bd77f5cced reagent grinder machine upgrade (#12422)
* reagent grinder machine upgrade

* grinder storage upgrades
2022-11-08 14:15:49 -06:00
ssdaniel24
deecc648dc Filled up the sterile mask box completely 🩹 (#12394)
Co-authored-by: ssdaniel24 <some-anonymous-email@anonymous.mail>
2022-11-08 14:13:04 -06:00
Mervill
c04f0c33f4 Lawyers and Librarians can spawn with the Satchel and Duffelbag variants. (#12436) 2022-11-08 14:11:39 -06:00
Julian Giebel
e11cf969fa PDA UI refactor and cartridges (#11335)
* Work on cartridges

* Work on PDA UI

* Work on PDA UIs program list

* Work on PDA UI borders

* Add DeviceNetworkingComponent to the pda base prototype

* Fix submodule version

* Fix cartridge loader ui key

* Fix pda menu xaml

* Implement relaying ui messages

* Finish implementing the notekeeper cartridge

* Fix submodule version

* Fix errors from merging master

* Fix test failing

* Implement setting preinstalled programs

* Add some documentation to CartridgeLoaderSystem

* Add more doc comments

* Add localization to program names

* Implement review suggestions

* Fix background programs receiving events twice when active
2022-11-08 14:00:20 -06:00
Nemanja
c847fe7219 Update signs.yml (#12468) 2022-11-07 23:50:29 -06:00
stopka-html
3cb18bd258 rtg returns (#12143) 2022-11-08 13:44:32 +11:00
Nairod
122ebea2a8 Forensic pads, zipties and glasses in the secfab (#12170) 2022-11-08 13:42:29 +11:00
Nairod
d53dde19bc Flashlights in the YouTool and Sectech vendors (#12185) 2022-11-08 13:41:00 +11:00
ninruB
2d4c985de9 Secoff helmet fixe (#12419) 2022-11-08 13:38:38 +11:00
Nairod
059e81fd2e Laser crate changes (#12191) 2022-11-08 13:37:08 +11:00
T-Stalker
f81ef8357f Reduces event volume by four decibels (#12442) 2022-11-08 13:35:10 +11:00
rolfero
6a497d3f55 Armor price calculations (#11417)
Co-authored-by: CommieFlowers <rasmus.cedergren@hotmail.com>
fixes https://github.com/space-wizards/space-station-14/issues/11299
2022-11-08 11:36:53 +11:00
Nemanja
8ba3d127cc Xenoarch Tweaks (#12429)
* Xenoarch feedback

print out reports, weight node traversal, dialog for destroy menu, slight effect tweaks

* make the popup not bad

* the popup, jimbo...
2022-11-07 15:57:29 -06:00
T-Stalker
80952f4807 Reduces the bb of computers a bit (#12443) 2022-11-07 18:17:39 +11:00
brainfood1183
4a3b45906b update to origin (#12430) 2022-11-06 22:21:08 -06:00
Nemanja
273e0968e4 XenoArch [Science Overhaul] (#12204)
* multi-node xeno artifacts

* refactor existing artifact effects

* more tweaks to generation

* more shit plus fix tests

* more generation stuff plus threat levels

* doink

* now make it build

* defer the artifact activation to not cause errors

also pricing

* some changes

* all of the yaml + ui stuff for artifact analyzer

* machine linking and starting to make the ui functional

* artifact analyzer display

* a shit ton of artifact analyzer stuff

* more changes; making destroy work properly; progress bar tweaks

* getting shit going!

ALL RIGHT

* small tweaks that didn't help much

* Komm susser todd: the end of analysis

* recipes and hints and ui, oh my!

* add some in-game sources

gotta prepare for day 1 launch

* node data + ditch random seed in place of id

* bunch of triggers

* finish off the last few triggers

* implement machine examine verb

* knock, flicker, blink, throw

* shatter, foam, shuffle, heat

* fix all the shit i broke

* *some* of these have to be good, no?

25 effects

* callin' it there for effects

* comments + reword some trigger hints

* don't mind this little commit here

* byref event

* fix brokey node entry

* fix low pressure trigger

* mirror review plus fixing 0x40's bug

also the throw artifact threw incorrectly

* randomize the event message a teeny bit
2022-11-06 17:05:44 -06:00
Nemanja
0d4a605a94 bunch of prototype save fixes (#12421) 2022-11-07 07:26:45 +11:00
Alex Evgrashin
6913c77ab1 Quick fix for holofan and tiny fan (#12420)
Fixes https://github.com/space-wizards/space-station-14/issues/12411
2022-11-07 06:34:06 +11:00
ZeroDayDaemon
325ccc1c17 Add DamagePopup, Target Entities, And Practice Laser Gun (#12317) 2022-11-06 02:32:00 +11:00
eoineoineoin
364adb1b2c Use correct image for air injector in construction menu (#12388) 2022-11-06 02:31:22 +11:00
rolfero
2ef33e11b6 Fixing some prototypes modifying components on init (#12385) 2022-11-06 02:28:44 +11:00
rolfero
7e3358375d fixing a bunch more prototype save tests (#12390) 2022-11-06 02:23:30 +11:00
Cheackraze
ef5b693b25 presents (#12382) 2022-11-04 14:24:29 -05:00
Alex Evgrashin
2ad9a5dfac Better pinpointer accuracy + small cleanup (#12378) 2022-11-04 15:15:23 +11:00
rolfero
aadafb4bb3 Linking doors and buttons (#11826) 2022-11-04 15:00:34 +11:00
keronshb
84413f2a4c Box fixes and Stealth Box in uplink (#12194) 2022-11-04 14:16:23 +11:00
Vordenburg
8f2d93c66a Add spawnable spent cigarettes and folded chairs. (#12294) 2022-11-04 12:38:56 +11:00
Rane
084b482cfe Entity whitelist/blacklist for traits (#12348) 2022-11-04 12:37:17 +11:00
keronshb
9fe53959ec Fixes crates phasing through firelocks. (#12329) 2022-11-04 12:18:59 +11:00
Leon Friedrich
af1b255524 Aghost tweaks (#12373) 2022-11-04 10:40:01 +11:00
Nemanja
6eca66a637 make this one virtual ent noSpawn (#12361) 2022-11-02 23:33:08 +01:00
Rane
88186f2106 Map pool cvar (#12313)
* it just works

* nuke votable

* whoops
2022-11-01 20:17:35 -05:00
Vordenburg
784e0ab51f Make welder flames like proper unshaded lights. (#12320)
* Make welders use ToggleableLightVisualsComponent.

* Remove old code from ToolSystem.Welder.

* Update welder sprites.
2022-11-01 20:16:33 -05:00
Nemanja
6fd083af0b fix infinite lathe printing bug (#12343) 2022-11-01 18:05:00 -05:00
Rane
8f4bd8b83b fix MeleeChemicalInjector exploits (#12305) 2022-10-31 13:04:51 +11:00
Rane
16e1b9e349 Fix female clothing mask (#12217)
Co-authored-by: ElectroJr <leonsfriedrich@gmail.com>
2022-10-31 11:06:16 +11:00