Commit Graph

6981 Commits

Author SHA1 Message Date
Mangohydra
db809a27f4 Mechanized treatment improvements (#25356)
Medical module merge
2024-02-19 18:34:27 -05:00
ArchPigeon
d72254d17f Add Flammable Touch Reaction for liquid tritium (#25281) 2024-02-19 15:37:44 -07:00
veprolet
f5cb9a0901 Make pills colorful and labeled (#25284)
* Make pills colorful and labeled

* Inherit pill sprites from parent
2024-02-19 15:36:46 -07:00
marboww
023bad8d69 Moths can eat plushies (#25382)
* Update toys.yml

* fix

* New sound of eating

* Increased eating time

* New sounds+sorting
2024-02-19 15:35:35 -07:00
PotentiallyTom
7cf424a7bf Adds guidebooks to the 4 learner roles (#25388)
added the books
2024-02-19 10:54:02 -08:00
LankLTE
1d7167b95b Small Nymph Changes (#25363)
* Emote sounds, accent & doorbump

* Oops

* Only non-brains can't talk
2024-02-19 09:11:20 -08:00
Sybil
64cecdde84 add icons for drinks in Solar's (#25301)
* add icons for drinks in Solar's

fixed colors of tea

* consistently use capitals for color codes

* don't add extra whitespace
2024-02-19 10:40:43 -05:00
hiucko
65d8228985 Increase printing price for neck clothes (#25375)
* Increase printing price

* Update clothing.yml
2024-02-19 13:12:27 +03:00
genderGeometries
d8e99cc57f Add bio reactions (#25366)
* added more foodstuff breakdowns

* Calcium doesn't exist; moved phosphorus to protein

* tested reactions- some should be centrifuged

* more testing tweaks
2024-02-18 22:05:43 -08:00
lzk
0dd381ae37 Very little cleanup (#25364) 2024-02-18 19:52:44 +03:00
Vigers Ray
8542c718c0 Fixed directional window durability (#25259)
shit
2024-02-18 17:06:09 +03:00
Pieter-Jan Briers
0c8e617572 Shadow anomaly respects "reduced motion" (#25355)
Enabling "reduced motion" now makes the smoke effects not animate. This helps some people with vision issues.
2024-02-17 22:26:19 -05:00
Firewatch
110437cc7f Newton Cradle Fix + Addition to Bureaucracy Crate (#25357)
fixes

makes the newton cradle not able to decimate ears while also adding it to the bureaucracy crate and lowering its volume and range a little bit
2024-02-17 18:55:58 -05:00
Killerqu00
aadf7492f4 EVA suit helmets now have (un)equip sounds (#25349)
add (un)equip sounds to EVA helms
2024-02-17 15:34:38 -07:00
Peptide90
d4c68a9ab9 Suffix spelling mistake on seed vendor (#25352)
spelling error
2024-02-17 15:55:01 -05:00
Pieter-Jan Briers
1ce2155315 Add new "OptionsVisualizer" (#25128)
This is a visualizer somewhat similar to the Generic. It allows configuring appearance info based on specific CVars the user has set. This allows YAML to easily configure alternatives for accessibility CVars like reduced motion.
2024-02-17 15:52:11 -05:00
Ubaser
f72a1a0edb Clean up scars.yml and add a new chest scar (#25215)
add
2024-02-17 15:50:39 -05:00
Ubaser
22244b3055 Add "tailed" hair (#25216)
* add

* yes
2024-02-17 15:49:48 -05:00
Moomoobeef
07b796d6d2 Added Evidence Markers for the Detective! (#25255)
* added evidence markers

* box tweak

* fixed a spelling mistake

* new sprites, tweaked yml too
2024-02-17 15:49:16 -05:00
Plykiya
7d94cc719c Fix: Grenades don't make trigger sound (#25321)
* Fix: Grenades don't make trigger sound

* transform instead of trycomp transform

---------

Co-authored-by: Plykiya <plykiya@protonmail.com>
2024-02-17 09:54:58 -07:00
LankLTE
95c9500630 reform cooldown 10 minutes (#25328) 2024-02-16 19:45:43 -08:00
LankLTE
407d4aed58 Diona Nymphs & Splitting (#24630)
* Porting & implementation

* Fix two stupid errors

* Human not humans

* fix audio path

* Fix test fails & update cooldown

* Work on reviews & test fail

* Rework nymph organ system.

* Make the nymph organs nospawn.

* IsDeadIC
2024-02-16 18:54:44 -08:00
Ubaser
90d02a5901 New lobby art : Blueprint (#25179)
* add

* replace image with webp version

waiting on #25184
2024-02-16 18:52:16 -08:00
Pieter-Jan Briers
773d02f694 WebP lobby images (#25184)
* Allow webp in lobby background files

* Make lobby art webp images

Reduces folder from 10 MB to 2.5 MB without only slight quality loss.

* Update PutLobbyScreensHere.txt
2024-02-16 16:55:57 -07:00
MilenVolf
c7870882f6 LockVisualizer (#25224)
* LockVisualizer

* Fix state

* Clean some code

* Make it component, fix tests fail

* Fix for StateUnlocked

Now it is possible to manually set the unlocked state and it will work!

* Optimize LockVisualizer, add check for unlocked state

* No todo I guess
2024-02-16 16:52:31 -07:00
PotentiallyTom
561e808842 New sprites for guidebooks (#25232)
* added books to roles

* First pass

* removed yaml to split pull requests into resprite first, then giving the books to assistants

* new science
2024-02-16 16:50:49 -07:00
Krunklehorn
1de3f24f16 Add sfx for writing on paper (#25257)
* Initial commit

* Moved params to sound

* Removed type tag

* Removed null check

* Forced default
2024-02-16 16:48:18 -07:00
Plykiya
2ee73d54e8 Adds atmospherics access to the fire fighting door remote. Feels like… (#25097)
Adds atmospherics access to the fire fighting door remote. Feels like an oversight for the atmos door remote to not have atmos access.

Co-authored-by: Plykiya <plykiya@protonmail.com>
2024-02-16 13:50:51 -05:00
Velcroboy
b5aa1e497f MORE SUFFIXES (#25314)
Co-authored-by: Jeff <velcroboy333@hotmail.com>
2024-02-16 12:31:11 -05:00
Golinth
bced73f676 Kill Seperated Mindshield Icons (#25303)
* Unghettoify mindshield icons

Adds support for layers in status icons, through the StatusIconLayer enum and the new "layer" datafield. Defaults to the Base layer where functionally remains unchanged.

* TG icon for shield

probably better than the shitty one I made in paint

* forgor meta.json

I forgor

* Emo review

Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>

---------

Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>
2024-02-16 10:58:28 -05:00
MACMAN2003
4a97a4729c Thindow glass dupe fix (#25304)
smite glass dupe off the face of the planet

eww nasty dupe exploits blehh
2024-02-15 23:03:51 -05:00
Daxxi3
4c1e03fd70 Change copper blood from ferrous to metallic (#25217)
changed copper blood from ferrous to metallic
2024-02-15 19:38:18 -06:00
Pieter-Jan Briers
3a45d519dc Nuke fancification (#25297)
Actually use more icon states for deployed/armed/about to explode

Also unlit layer.

Also examine text
2024-02-15 16:26:45 -08:00
wafehling
f4876bdb26 Artifact hemoglobin trigger now accepts all sentient blood types (#25240)
* Artifact blood trigger now accepts all sentient blood types

* Update artifact-hints.ftl
2024-02-15 15:56:22 -05:00
liltenhead
11cd4ff5aa Reduce eshield hp (#25258)
reduce eshield hp
2024-02-15 15:54:41 -05:00
brainfood1183
e1805e04d4 Add French accent beret (#21430) 2024-02-14 16:52:24 -08:00
Zadeon
9d87d4be4f Updated disabler to have suitStorage tag under slots. (#25238) 2024-02-14 16:07:31 -07:00
Velcroboy
f61f30fec9 Fixes silver bars being whole stacks (#25239)
Co-authored-by: Jeff <velcroboy333@hotmail.com>
2024-02-14 15:45:33 -05:00
Velcroboy
95990c4c79 Adds always powered variants of colored lights (#25185)
Co-authored-by: Jeff <velcroboy333@hotmail.com>
2024-02-14 21:03:59 +03:00
Interrobang01
a2ac6e4177 Add pun to diagnostic hud description (#25209)
Seaborgium is element number 106 and is presumably what lets these glasses "see" "borgs".
2024-02-13 23:42:33 -08:00
wafehling
071f19ac08 Balanced ChemVend Stock (#25207)
* Balanced ChemVend Stock

ChemVend needs more balanced stock for what actually gets used

* +1 Sugar
2024-02-14 00:22:41 -05:00
Errant
5a9ab3b315 Vox names, species prototype cleanup, some cosmetic changes (#24994)
* voxnames

* New generator parameters, names are more readable

* bunch of missing vox stuff

* more names

* sad
2024-02-14 14:08:45 +11:00
Ed
4d7fd1cace Anomaly Synchronizer + Signallers tweaks (#24461)
* content

* nerf

* fix rsi
2024-02-13 17:19:22 -05:00
Ubaser
56c8084de5 Additional damage visualisers (#24618)
* brute

* add
2024-02-13 17:18:45 -05:00
Ed
ae321151ca Shadow anomaly returns (#24629)
* content

* add cat

* ambient

* I FORGOT HEARTS!

* fix ambient

* some fixes

* canCollide: false

* connect to damageable

* pi

* remove fx

* some fixes

* *sad bruh*

* hazed

* Update base_shadow.yml
2024-02-13 17:12:32 -05:00
Tayrtahn
75e47fff9e Add verbs to Open/Close Openable containers, and add optional seals (#24780)
* Implement closing; add open/close verbs

* Add breakable seals

* Allow custom verb names; make condiment bottles closeable

* Remove pointless VV annotations and false defaults

* Split Sealable off into a new component

* Should have a Closed event too

* Oh hey, there are icons I could use

* Ternary operator

* Add support for seal visualizers

* Moved Sealable to Shared, added networking

* Replaced bottle_close1.ogg
2024-02-13 17:08:07 -05:00
lzk
4b9f1a47bb Split slime marking leg gradient (#24928)
* Split slime marking leg gradient

* up markings to 4
2024-02-13 17:03:41 -05:00
Alzore
666460d14f Decrease the chemical cost of regen mesh and sutures and move them to their own file (#24948)
* WHYWEREMEDSINMEALRECIPES

* 20chem

* didiforgettosavethis
2024-02-13 17:03:13 -05:00
Agoichi
e57e365f65 Hoods and some chaplain's hats now hides hair (#25142)
* Hoods now hide hair

* additional

plague hat and witch hat now hide hair

* fixing some tags in hats

* hoods tag fix
2024-02-13 16:43:19 -05:00
PoorMansDreams
e40318b831 Fixed Tipped ammo not being Spent (#25167)
Fix Tipped Ammo not being Spent
2024-02-13 16:40:15 -05:00