DrSmugleaf
732a4156f3
Add red outline to obstructed items in range ( #1122 )
2020-06-13 15:36:22 +02:00
ComicIronic
3cedcaf004
Silence ScreenToWorld warnings ( #1098 )
...
This fixes one case of GridCoordinates being used unnecessarily, in
GameScreenBase.
It replaces other cases with explicit calls to TryFindGridAt and
GetDefaultGrid.
2020-06-12 18:36:25 +02:00
Clyybber
2301d8faae
Fix #1048 ( #1067 )
2020-06-02 15:52:41 +02:00
Pieter-Jan Briers
94917a63a6
Fix compiler warnings
2020-05-28 17:44:51 +02:00
Víctor Aguilera Puerto
8a81f54a45
Makes InRangeUnobstructed use MapCoordinates. Fixes #1003
...
(Also updates Submoduke)
2020-05-26 14:23:25 +02:00
Víctor Aguilera Puerto
55c54e415b
Raycast has an overload for predicates, various fixes ( #848 )
2020-04-25 11:37:59 +02:00
Sam
1ba222142a
Created SharedInteractionSystem + Partial Fix #782 ( #833 )
2020-04-21 16:58:31 +02:00
Pieter-Jan Briers
27771a31f0
Improvements to allow better connection dialog in content.
2020-04-17 14:46:25 +02:00
Pieter-Jan Briers
7def5e7d6c
Remove seemingly-unecessary DetachEntity() in GameScreenBase.
2020-04-13 22:26:05 +02:00
Pieter-Jan Briers
45e9be43ef
Content now owns main menu and launcher connecting.
2020-04-04 15:11:28 +02:00
Pieter-Jan Briers
0e6b55de66
Clean up client game ticker status code.
...
Fixes #495
2020-02-26 16:42:12 +01:00
Acruid
35dc6b2eee
Fixed bug where the mouse highlighting was always red on an entity when the grid was offset from the map origin.
2020-02-04 22:28:46 -08:00
Acruid
a692899f5b
GridCoordinates API changes.
2020-01-25 01:39:14 -08:00
Pieter-Jan Briers
689d16ee65
Outlines moved to InteractionOutlineComponent, now change color when in interaction range.
2019-12-06 02:08:17 +01:00
Pieter-Jan Briers
a912c999a9
GameScreen moved to content.
2019-12-06 00:41:30 +01:00