themias
f7a3ea6dcf
Flipped caps real ( #24961 )
...
* Flipped caps real
* oops
* whoops
* flip not fold
* fix formatting
* cargosoft formatting
2024-02-10 00:44:19 -08:00
themias
b503fe5864
Add face bandanas ( #24597 )
...
* add face bandanas
* oops
* make face bandanas butcherable, also one bite
* oops
* Add mouth IdentityBlocker to bandanas
* refactor to use foldablecomponent
* remove some leftover bits
* remove HamsterWearable until face sprite updated
* oops
* review changes
* remove a few unneeded bits
2024-02-04 11:52:44 +11:00
themias
d75f6c3db4
Allow IdentityBlocker partial coverage ( #24741 )
...
* Allow IdentityBlocker partial coverage
* rename to TotalCoverage
2024-01-30 19:49:19 -08:00
Nemanja
804c76f8c9
Add support clothing equip/unequip doafters ( #24389 )
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* add clothing equip/unequip doafters
* boowomp
2024-01-28 21:48:42 +11:00
AJCM-git
9c522c8b19
UseDelay + ItemCooldown merge ( #22502 )
2024-01-03 21:33:09 -04:00
metalgearsloth
2166958bd0
AutoCompState + ItemToggle fixes ( #23422 )
...
* AutoCompState + ItemToggle fixes
Fix a lot of the comp states that are never actually networked and also cleaned up ItemToggle events a bunch. ItemToggle will still need some future work for lights and sounds.
* Also catch these
2024-01-03 17:24:02 +11:00
TemporalOroboros
7a77d6d5dd
Content ecs containers ( #22484 )
2023-12-28 01:30:03 -04:00
DrSmugleaf
af3a1e5900
Fix masks not toggling voice mask component ( #22506 )
2023-12-14 20:39:11 -05:00
themias
59e23c5283
Fix toggle mask issues ( #22496 )
2023-12-14 13:49:26 -07:00
DrSmugleaf
ad6dc94c60
Move MaskComponent to shared and add toggle events ( #22395 )
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* Move MaskComponent to shared and add toggle events
* Datafield and network IsToggled
* Add missing dirty
2023-12-12 19:02:35 -07:00
metalgearsloth
0433d3b06a
Don't apply toggleclothing in state handling ( #22347 )
...
Wasn't sure where to put it but this seems least likely to break stuff.
2023-12-11 15:43:01 -07:00
metalgearsloth
3252a2b8bb
Fix toggleable helmets ( #22195 )
2023-12-06 17:56:03 -04:00
metalgearsloth
8583f0d565
Predict helmet toggles ( #22089 )
2023-12-06 17:59:31 +11:00
brainfood1183
63bc4bf6b1
Banana Clown Outfit ( #22068 )
...
* Banana Clown Outfit
* Update SkatesComponent.cs
2023-12-04 16:12:02 -07:00
Nemanja
cd17a1d99a
nerf roller skates, buff speed boots ( #22097 )
2023-12-04 15:31:11 +11:00
Rainfey
bf2bdd6b68
Fix chameleon changing ID card metadata ( #21998 )
...
Co-authored-by: Rainfall <rainfey0+git@gmail.com >
2023-11-30 16:42:44 -05:00
brainfood1183
8be97a20c5
Roller Skates fixes ( #21542 )
2023-11-08 18:43:27 -07:00
Nemanja
94368f1f00
Speed Boots [Tier 3 Civ-Service] ( #21438 )
...
* Speed Boots
* validate
* monkey
2023-11-07 18:25:43 -07:00
brainfood1183
40b36d1dc5
Roller Skates ( #20257 )
...
* adds roller skates
* removed hascomp and changed addcomp to ensurecomp, modified to _random, _stun
* remove icon from type: sprite
* sorted dependencies
* skates no longer added skater component to user, movmeentspeedmodifier and damagehighspeedimpact had access removed.
* fixes
* fixes
2023-11-05 19:42:37 -07:00
Leon Friedrich
3101e5a18d
Fix action-granting items not being predicted ( #20778 )
...
* Ensure actions are predicted
* Fix test fail
2023-10-07 15:08:13 -04:00
DrSmugleaf
a44fa86b68
Update trivial components to use auto comp states ( #20539 )
2023-09-28 16:20:29 -07:00
Leon Friedrich
684b334806
Action container rejig ( #20260 )
...
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2023-09-23 18:49:39 +10:00
metalgearsloth
5a0fc68be2
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
DrSmugleaf
09bce85f19
Fix actions not being usable, ordering, and containers ( #19964 )
2023-09-09 16:14:17 -07:00
DrSmugleaf
c71f97e3a2
Refactor actions to be entities with components ( #19900 )
2023-09-08 18:16:05 -07:00
Tony
c764a40a69
Toggleable clothing changes ( #19680 )
...
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2023-09-01 21:12:59 +10:00
deltanedas
7870d02254
stealth clothing ( #19397 )
...
Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-08-30 12:34:58 +10:00
Visne
b88c2cbb49
Remove usages of obsolete MetaDataComponent setters ( #19582 )
2023-08-28 19:20:31 +10:00
DrSmugleaf
a88e747a0b
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Ilya246
642d9b021f
bloodred magboots buff ( #18948 )
...
* bloodred jetboots
* fix actionbar
2023-08-13 01:17:09 -06:00
metalgearsloth
ead47c541d
Fix humanoid appearances for placement manager ( #18291 )
2023-08-05 14:25:47 +10:00
Leon Friedrich
385b587cfc
Validate prototype ids in c# fields ( #18224 )
2023-07-30 03:34:51 +10:00
metalgearsloth
90110183be
Fix a bunch of logger warnings ( #17691 )
2023-06-27 23:56:52 +10:00
DEATHB4DEFEAT
a8337172ca
More gendered sprite masks ( #14735 )
2023-06-05 21:11:45 +10:00
HerCoyote23
e45dd96af9
Northstar Gloves ( #16021 )
...
* Added Gloves of North Star, no sprite or talking yet...
* Added sprites for the gloves of the north star...
* Replaced more placeholder sprites for northstar gloves...
* Added gloves of the north star to uplink...
* Added speech on hit, not yet configureable
* Not functional yet, but a step in the right direction I hope...
* IT WORKS!!
* Licensing and cleanup
* Reduced attack speed, changed from chat to popup, added some admin logging. It was causing too much adminlog spam otherwise
* Reorganized some files, final build??
* Changed the adminlog type from Verb to new type ItemConfigure
* More cleanup, fix sprite reference maybe
* Keronshb's suggestions, fixed some stuff, made hit sound use the meaty punch sfx
* Adds support for hiding speak/whisper/emote from adminlogs, makes northstar speak again!
* Some file shuffling, some of Keronshb's requests. Might appear a bit funky in github because vscode kept duplicating files for some reason and I had to delete them
* Made it work with the latest changes on Master
* Final? cleanup, upped dmg to 8, made ui not activate on activateinhand, instead you need to right click
* Set value to 0 credits, that's all
* Well that was much easier than I made it out to be. Now you can only activate the gloves with right click, no more mispredicts.
* Update MeleeWeaponSystem.cs
Iunno why this got changed in the first place, but I'm changin it back
* emptycommit
* emptycommit
* The tiny fixening
2023-05-23 14:12:30 -04:00
Leon Friedrich
f99533a7bf
Remove server and shared sprite component ( #15917 )
2023-04-30 16:09:52 +10:00
Menshin
8ddef7611b
Some fixes to magboots ( #15392 )
2023-04-22 20:42:36 +10:00
metalgearsloth
ae01618874
Revert "Revert "Replace ResourcePath with ResPath ( #15308 )" (#155… ( #15566 )
2023-04-20 20:16:01 +10:00
metalgearsloth
acf79a8209
Revert "Replace ResourcePath with ResPath ( #15308 )" ( #15551 )
2023-04-20 11:43:54 +10:00
Ygg01
71f358a027
Replace ResourcePath with ResPath ( #15308 )
2023-04-19 23:39:17 +10:00
Zoldorf
8400ed7fbb
add the ability to override the equipped state sprite clothing system uses for custom prototypes. ( #15294 )
2023-04-12 02:28:56 +10:00
Leon Friedrich
b9b8180131
DoAfter & misc interaction fixes ( #15144 )
2023-04-05 10:19:28 +10:00
Leon Friedrich
19277a2276
More DoAfter Changes ( #14609 )
...
* DoAfters
* Compact Clone()
* Fix mice and cuffables
* Try generalize attempt events
* moves climbabledoafter event to shared, fixes issue with climbable target
* Fix merge (cuffing)
* Make all events netserializable
* handful of doafter events moved
* moves the rest of the events to their respective shared folders
* Changes all mentions of server doafter to shared
* stop stripping cancellation
* fix merge errors
* draw paused doafters
* handle unpausing
* missing netserializable ref
* removes break on stun reference
* removes cuffing state reference
* Fix tools
* Fix door prying.
* Fix construction
* Fix dumping
* Fix wielding assert
* fix rev
* Fix test
* more test fixes
---------
Co-authored-by: keronshb <keronshb@live.com >
2023-04-02 21:13:48 -04:00
Leon Friedrich
b148bebd60
Equipment verbs & admin inventory access. ( #14315 )
2023-03-06 04:12:08 +11:00
Leon Friedrich
48bcd30ef9
Makes humanoid appearance component networked. ( #13009 )
...
Fixes https://github.com/space-wizards/space-station-14/issues/12248
2023-01-24 11:38:19 +11:00
Visne
c6d3e4f3bd
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
metalgearsloth
c8292ccbfc
Dont refresh movespeed in clothing handler ( #13398 )
2023-01-10 03:57:26 -08:00
rolfero
7259acfb18
Examine Groups ( #12400 )
...
* new version
* testy2
* working version
* new GroupExamineSystem
* restructure
* restructure again
* update icon
* adding group examine to prototypes
* change examine group title to a localized string
Co-authored-by: CommieFlowers <rasmus.cedergren@hotmail.com >
2022-12-19 20:53:36 -06:00
Leon Friedrich
881a2b2ece
PopupSystem public methods rejig ( #12830 )
2022-12-19 08:41:47 +11:00
Alex Evgrashin
1cae861f40
Chameleon clothing hides identity ( #12642 )
2022-11-23 18:02:54 -08:00