* Taxibot fixes
- If someone else makes a mob dynamic on god.
- Reduce ambientsound coz god damn it's loud.
- Reduce the comical faster-than-ghost speed.
* noslip
So we have pickaxe, drill, crusher, and PKA (projectiles).
The tier list in terms of mining speed should go:
- PKA
- Crusher
- Pickaxe
- Drill
As a result:
- Nerfed PKA firerate to 0.5 and bumped damage (slight DPS nerf due to meta).
- Crusher bumped to 1 hit per second as PKA is still more common and also to make it better at mining.
- Pickaxe is 1 hit per second and also gets structural (fireaxe should still beat it by a little bit) so it's better to break stuff than crusher but worse in combat.
- Drill is 1.5 hits per second but otherwise weak.
Emergency tank: 4 minutes (down from 12)
Extended Etank: 9 minutes (down from 37)
Double Etank : 15 minutes (down from 62)
Full tank : 31 minutes (down from 94)
This will make it so EVA crews actually need to watch their pressure if they spend significant time outside the station, and/or have a canister in their general vicinity.
Emergency tanks can no longer be used on timescales that far exceed escaping an emergency situation, but will probably be insufficient in extended emergencies, where access to canisters will now be much more important. How well this works in practice will have to be carefully watched.
Reparent cow outputs to the correct grid.
Adjust produce so that cows and other multi-stomached animals can eat most produce.
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Co-authored-by: deltanedas <@deltanedas:kde.org>
- Fix the un-cased proto ID
- Remove the give-away name and description from the Syndicate item
- Remove the same-value inherited fields from PointLight
- Better uplink catalog description
* turret go boom
* fix ammo
* universal function name
* Also explodes when destroyed
* comment added
* Triggerwhenemptycomponent added
* comment adjusted
* Updated uplink description
* Moved to own event file
* file namespace
* rerun tests
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Co-authored-by: Slava0135 <super.novalskiy_0135@inbox.ru>
* Added Combat Baton
* Add to secfab
* reduce damage to 15
* Renamed to Truncheon, set damage to 17 again.
* Added T2 research, up dmg to 18 cause it'll be rarer.
* Make recipe dynamic
* Pump it up
* Added Combat Baton
* Add to secfab
* reduce damage to 15
* Renamed to Truncheon, set damage to 17 again.
* Added T2 research, up dmg to 18 cause it'll be rarer.
* Make recipe dynamic
* now you can beat your friends with toy swords!
* lowered the stam damage a bit cause it shouldn't do the same as boxing gloves that do brute.
* Revert "lowered the stam damage a bit cause it shouldn't do the same as boxing gloves that do brute."
This reverts commit b3fdfaa0e39531bd07f73a165f1985c53acb656d.