themias
a18aac158e
Add action to pull down mask ( #9015 )
...
* Add action to pull down mask
* Update based on review comments
* fix access
* cleanup
* Update based on review comments
* revert change to ToggleableClothingSystem
* switch to unequip
* Specify the unequip is for togglemaskevent only
* fix issue of activating mask in hands with something else in mask slot
* Update based on review comments
* switch to dependency for ActionSystem for consistency
* whoops other instance too
* review changes
2022-06-30 09:44:53 +02:00
metalgearsloth
b32846b253
Buff cuff times again ( #9279 )
2022-06-29 19:41:28 +10:00
Leon Friedrich
8df89bd055
Misc state handling changes ( #9265 )
...
* misc state handling changes
* ambient dirtying
2022-06-29 13:11:09 +10:00
themias
9064360fbc
Remove BreathMask component from sterile masks ( #9257 )
2022-06-29 07:45:36 +10:00
Rane
e86e6a5cce
Port research disks from nyano ( #9081 )
...
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2022-06-29 00:41:08 +10:00
metalgearsloth
5dbb3220dd
ECS and bandaid research ( #9251 )
2022-06-28 22:54:08 +10:00
metalgearsloth
f0cc636c1d
Add door prying to xenos ( #8917 )
...
* Add door prying to xenos
* a
* c
2022-06-28 20:50:58 +10:00
EmoGarbage404
ef3a02397a
Potted Plants Cleanup ( #9196 )
...
* pray for me
* yippee
* collision fix
2022-06-28 20:49:26 +10:00
ike709
d770eb6a35
Forensics ( #8451 )
...
* Port forensics from nyanotrasen
* port updates
* printing
* Update Resources/Locale/en-US/forensics/forensics.ftl
Co-authored-by: Veritius <veritiusgaming@gmail.com >
* Update Content.Server/Forensics/Components/ForensicPadComponent.cs
Co-authored-by: Kara <lunarautomaton6@gmail.com >
* Update Content.Server/Forensics/Systems/ForensicPadSystem.cs
Co-authored-by: Kara <lunarautomaton6@gmail.com >
* Update Content.Server/Forensics/Systems/ForensicScannerSystem.cs
Co-authored-by: Kara <lunarautomaton6@gmail.com >
* partially address reviews
* comments
* redo the events
* handle it
* rewrite loc
* master fixes
Co-authored-by: ike709 <ike709@github.com >
Co-authored-by: Veritius <veritiusgaming@gmail.com >
Co-authored-by: Kara <lunarautomaton6@gmail.com >
2022-06-27 20:04:53 -05:00
EmoGarbage404
d3f44b8d5a
Make Inflatable doors transparent ( #9243 )
...
* Update inflatable_wall.yml
* Update inflatable_wall.yml
2022-06-27 19:15:47 -05:00
keronshb
206513c31b
Thieving component and Thieving Gloves ( #9158 )
...
* Thieving component and gloves
* Fixes popup issue
* Forgot to add it for hands
* Adds a bool datafield
* Comments
* Requested changes
2022-06-27 19:14:51 -05:00
Ablankmann
1af61c5041
Syndicate Shoulder Holster and the Outlaw's Hat ( #9147 )
...
* Syndie Holster sprite
* Outlaw Hat sprite
* Outlaw Hat entity
* Syndie Shoulder Holster entity
* Tweaked sussy toolbox
* Tweaked Syndie Holster
* Outlaw Hat and Syndie Holster to the Uplink
* it was a misinput, calm down
* Tweaked holster so it can only hold weapons
* and ammo too
* fixing conflicts... from my OWN PR....
* Fixed another conlfict
* fix
2022-06-27 16:25:22 -07:00
KIBORG04
a62486d38d
Puddle slippery again! ( #8899 )
...
* f
* blood
* Revert "f"
This reverts commit 7a8375120699142a5c6202c80e5fd0e193575d16.
* Revert "blood"
This reverts commit d6510f4c3b8f80992900c6e1d9218b88b146529f.
* normal fix
2022-06-27 10:30:06 -07:00
EmoGarbage404
659b60adce
Crates can go under plastic flaps ( #9236 )
...
needed to be SmallMobMask in order to fit under doors
2022-06-27 09:36:38 -07:00
metalgearsloth
1633d7fbb5
Bump cuff times ( #9227 )
2022-06-27 09:28:04 -07:00
Emisse
b7f8a688dd
Lighthouse and Waystation posters ( #9141 )
2022-06-28 01:04:55 +10:00
metalgearsloth
c3a208234a
Stun baton tweaks ( #9225 )
...
* Stun baton tweaks
* a
* sprotes
2022-06-27 17:51:38 +10:00
metalgearsloth
e9d6156d0c
Fix the singularity ( #8890 )
...
* Revert "Fixes the singularity bouncing off the station. (#8452 )"
This reverts commit dc186f1e24 .
* Fix singulo
2022-06-27 15:22:44 +10:00
Profane McBane
a73a6042d7
Trashbag Alt Verb to dump into disposals + Cigars are tagged as trash ( #9203 )
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* cigars are marked as trash
* alt click added to trashbag disposals interaction
* request changes
* remove redundant check and auto refactor
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2022-06-27 14:19:18 +10:00
Morber
c0216e5caf
Add missing channels for mining & robotics headsets ( #9188 )
2022-06-27 14:14:48 +10:00
Rane
8b699052d2
Remove starvation damage ( #9024 )
...
* Remove starvation damage
* remove more
* Even more cleanup
2022-06-27 14:08:08 +10:00
Greenrock64
fbb617b831
Fix the UncookedAnimalProteins ReagentId for a bunch of meats ( #9170 )
2022-06-27 14:00:03 +10:00
Emisse
18e0147f6c
Fireaxe cabinet lock and fireaxe actually heavy again ( #9190 )
...
* Update fireaxe_cabinet.yml
* Update fireaxe.yml
* Update fireaxe.yml
2022-06-27 00:53:26 +10:00
metalgearsloth
e8887227bd
Make space mobs immune to stun and knockdown ( #9176 )
...
The only time stuns are good in this game is security catching traitors, being able to 1v1 stunlock a dragon to death is kinda cringe.
2022-06-26 04:25:38 -05:00
metalgearsloth
09cd902e8b
Remove common channel from syndie headset ( #9173 )
2022-06-26 17:21:02 +10:00
metalgearsloth
2ab4dac03a
Fix some eshuttle stuff ( #9171 )
2022-06-26 17:11:54 +10:00
metalgearsloth
521ed99766
Evac shuttle ( #8931 )
...
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com >
2022-06-26 15:20:45 +10:00
Rane
f647c8a658
Quick miasma nerf ( #9161 )
2022-06-25 21:04:40 -05:00
EmoGarbage404
fe1862ac6d
Fire Axe Nerf ( #9133 )
2022-06-24 22:27:14 -07:00
Peptide90
b15d0c209f
Fixes counter vaulting ( #9130 )
2022-06-24 12:34:09 -07:00
Kara
732400e0f6
Rename credits to spacebucks & integrate with cargo ( #9119 )
2022-06-24 07:43:44 -07:00
metalgearsloth
79c1cef566
Jetpack fixes ( #9107 )
2022-06-24 19:45:53 +10:00
Rane
a1affccc84
Miasma improvements ( #9022 )
2022-06-24 01:20:52 -07:00
metalgearsloth
2b6c352aff
Jetpacks ( #9023 )
...
* Movement acceleration
* tweaks
* Weightless refactor coz fuck it
* CCVars
* weightless movement tweaks
* Some cleanup while I'm here
* dorkpacks
* thanks fork
* fixes
* zoomies
* toggles
* hmm
* yamls
* b
* so true
* Effects refactor
* namespace
* review
2022-06-24 17:44:30 +10:00
Flipp Syder
25869cd501
Solution spiking ( #8984 )
2022-06-23 19:26:54 -07:00
EmoGarbage404
1c7a09b736
Fire Axe [New syndie item] ( #9088 )
2022-06-23 18:27:28 -07:00
Kara
a63f698544
EI NATH ( #9060 )
...
* EI NATH
* fix gibs
* figs
2022-06-23 22:19:32 +10:00
TekuNut
c05cd468d8
Convert AME Visualizers ( #9037 )
...
Co-authored-by: TekuNut <3456422+TekuNut@users.noreply.github.com >
2022-06-23 05:03:28 -07:00
Emisse
0334e08354
Greytide Not So Worldwide (passenger specific headset) ( #9073 )
2022-06-23 22:02:22 +10:00
metalgearsloth
4a125f38ec
Nerf L6 ( #9063 )
2022-06-23 04:24:36 -07:00
Emisse
bad80dade2
Head specific headsets ( #9069 )
2022-06-23 04:15:49 -07:00
Kara
cc755a2051
Projectile spells + fireball spell ( #9058 )
...
* Projectile spells + fireball spell
* say it with some gumption
2022-06-23 03:24:50 -07:00
metalgearsloth
3da454140d
Add department-specific radio channels ( #9061 )
...
* Add department-specific radio channels
This commit adds working department-specific radio channels, while
minimizing damage to the current codebase. It is expected that a future
refactor will clean this up a bit.
ChatSystem now has a RadioPrefix() method that recognizes
department-specific channels (e.g. ":e" and ":m") in addition to the
global channel (";"). It strips the prefix from the message and assigns
messages an integer representing the destination channel, if any.
IListen and IRadio now accept optional 'channel' arguments with this
channel in mind.
The ugly is that the integer channel number is hard-coded and also shows
up in chat.
Comms are not modeled at this time. You cannot break comms (yet).
All headsets have channels soldered into them. You cannot change
encryption keys to hop on new channels. Steal a headset instead.
* Remove debugging print
* Convert to prototypes
* Use prototype names in headset prototype
* Adjust list style
* Document prototype fields
* cringe
* some cleanup
* colours
* Remove alphas at least
* cc
Co-authored-by: Kevin Zheng <kevinz5000@gmail.com >
2022-06-23 20:11:03 +10:00
metalgearsloth
acd8701cd4
Fix cargo pallet drawdepth ( #9057 )
2022-06-23 16:59:49 +10:00
EmoGarbage404
f5e11102ba
Vending Machine Abuse ( #8863 )
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* piece of shit i'll abuse your vending ass
* placeholder
* Update types.yml
* threshold
2022-06-23 14:52:28 +10:00
metalgearsloth
77a8e16104
Add cargo shuttle ( #8686 )
2022-06-23 14:36:47 +10:00
Leon Friedrich
c25f2e6283
Drunk Shader ( #8910 )
...
Co-authored-by: Kara D <lunarautomaton6@gmail.com >
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2022-06-23 14:33:25 +10:00
Leon Friedrich
bf489adb91
Basic drug shader ( #9033 )
2022-06-23 14:33:07 +10:00
keronshb
4ecac09428
Adds anchor checks for containment fields ( #8909 )
...
* Adds anchor checks for containment fields
* norot
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2022-06-23 14:27:49 +10:00
Rane
b6e2ec4ec0
raw meat poisoning rework ( #8831 )
2022-06-22 21:13:13 -07:00