Commit Graph

5284 Commits

Author SHA1 Message Date
Tom Leys
4a55a000cb Add Fire-fighting remote for Fire-doors (#16189) 2023-08-11 02:29:33 -07:00
Nemanja
be29cda183 make typing indicators 32x32 (#18976) 2023-08-10 23:10:29 -06:00
crazybrain23
f6199a0f32 Add secret documents to hardsuit locker (#18975) 2023-08-10 21:31:12 -06:00
LankLTE
6e192341f2 Removes Spaceacillin (#18979)
* Removes spaceacillin

* this game blows
2023-08-10 23:04:49 -04:00
brainfood1183
7957a941c0 Origin Station Update 10.08.2023 (reporter added and new asteroid floors). (#18969) 2023-08-10 14:01:32 -06:00
Flareguy
ea06a33a81 Updates asteroid tile sprites & adds asteroid plating (and tile items too, I guess) (#18937) 2023-08-10 10:46:43 -07:00
Vordenburg
eb130b3eae Remove WindowTintedDirectional (#18886) 2023-08-10 10:44:41 -07:00
AlexMorgan3817
62ccbdaeae Supermatter grenades (#13747)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2023-08-11 00:29:47 +10:00
Kara
42b38b7a5d Liquid plasma floor entity (#18957) 2023-08-11 00:16:51 +10:00
Kara
baddcf1b26 Chain link fencing (#18956) 2023-08-11 00:16:25 +10:00
kxv
4772d9e6f5 stun prod (#17467)
* stunprod

* update

alphabetical correct,
the battery charge is less,
stamina damage is less (5 hits now),
graph id fixed

* update

crafting has become more difficult

* update

makeshiftstunprod

* remove netsync

* Update meta.json

* fix

* remove bluntStaminaDamageFactor
2023-08-10 12:33:34 +03:00
Sailor
b2bf49235b Nerf emp pricing, add EMP kit to uplink (#18877) 2023-08-10 11:40:17 +03:00
Nemanja
829f2f8976 Remove request computer board steal objective (#18925)
* remove request computer board steal objective

* this thing, too
2023-08-10 11:34:38 +03:00
chromiumboy
636819f4e3 Hacking protections for airlocks (#18894)
* Adds the ability to better protect to the internal wiring of airlocks
- Achieved by opening the maintenance panel, adding either steel or plasteel to the airlock, then welding the plate in place
- To access the wiring, the plating must be cut with a welder and then pried out with a crowbar

* Code revisions
- Cleaned up the code
- Cutting the security grille can now shock you
- Atmospherics and Security dept airlocks start with a medium level of protection (a welded steel plate)
- Command dept airlocks start with a high level of protection (a welded plasteel plate and electrified security grille)

* Code revision
- Accounted for a potentially null string

* Update Content.Server/Construction/Completions/AttemptElectrocute.cs

Co-authored-by: Slava0135 <40753025+Slava0135@users.noreply.github.com>

* Update ChangeWiresPanelSecurityLevel.cs

Adjusted scope

* Update Content.Shared/Wires/SharedWiresSystem.cs

Co-authored-by: Slava0135 <40753025+Slava0135@users.noreply.github.com>

* Update Content.Shared/Wires/SharedWiresSystem.cs

Co-authored-by: Slava0135 <40753025+Slava0135@users.noreply.github.com>

* Update ChangeWiresPanelSecurityLevel.cs

Removed get / setter and added [ValidatePrototypeId] attribute

* Update ChangeWiresPanelSecurityLevel.cs

Set security level to "Level0" as the default

* Update airlock.yml

Removed 'super max' level of security

* Update WiresPanelSecurityLevelPrototype.cs

* Update WiresSystem.cs

Added check for WiresAccessible to OnInteractUsing

* Update AttemptElectrocute.cs

File scoped namespace

* Update ChangeWiresPanelSecurityLevel.cs

File scoped namespace

* Update AirlockSystem.cs

File scoped namespace

* Update SharedWiresSystem.cs

Removed boiler plate 'OnGetState' and 'OnHandleState'

* Update WiresPanelComponent.cs

Implemented AutoGenerateComponentState

* Removed unnecessary usage references

* use TryCloseAll when wires not accessible

* minor changes to AttemmptElectrocute

* lets try all 7 levels

* fix indent in airlock graph

* fix indent 2

---------

Co-authored-by: Slava0135 <40753025+Slava0135@users.noreply.github.com>
Co-authored-by: Slava0135 <super.novalskiy_0135@inbox.ru>
2023-08-10 11:33:03 +03:00
CrigCrag
ab8c550310 Update battery_guns.yml (#18946) 2023-08-10 01:27:01 -06:00
LankLTE
30abda288f moths magboots fix (#18942) 2023-08-10 00:40:54 -06:00
metalgearsloth
5688c40f0e Resprite grappling hook (#18939) 2023-08-10 16:16:57 +10:00
Whisper
9550a04a2c Adds Sechud to lockers and sec techfab (#18907)
* Adds Sechud to lockers and sec techfab

* Add sechud to HOS lockers.
2023-08-10 00:04:42 -06:00
crazybrain23
59e32b8a3d Add SolutionScanner to admin ghost (#18932) 2023-08-09 21:03:21 -05:00
Doru991
30f0ad2134 Botany tweaks vol. 2 (#18888)
* Even more consumption

* Revert "Even more consumption"

This reverts commit 94ae0eca0ba1b4a55913f92519e1354b77e70734.

Oops forgot a file

* Believe it or not, more nutrient consumption

* Buff ez nutrient and l4z

* Add left 4 zed to emagged nutrimax just because

* Change some thresholds
2023-08-09 19:43:06 -06:00
Interrobang01
3457729ba4 Added Mustard (#18930) 2023-08-09 19:38:36 -06:00
Nairod
4d2c039b2b Improved Coloring Layers For Moth Wings (#18929)
* Improved layers

* Removed excess PNGs
2023-08-09 19:32:00 -06:00
Emisse
71d3689c42 qm turtleneck (#18909)
* qm alt clothes your mom

* textures

* retrieve textures from the void

* Update heads.yml

* resprite to fit

* fixe sides quick

* fixe a hole

* why is this hole here

* why does this happen to me

* fixed the weird hole thing
2023-08-09 19:17:37 -06:00
deltanedas
c5af5c1e6d vehicles cannot be shot (#18910)
Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-08-09 14:44:58 -06:00
themias
a8c9158dfd Taxibot robot speech bubble (#18919) 2023-08-09 09:48:08 -07:00
Vordenburg
c4067df165 Add IgnoreKudzu for Diona (#18916) 2023-08-09 08:24:41 -07:00
Vordenburg
e3f491cdb8 Make metal crates reflect energy projectiles (#18884)
While here, change the crates that look plastic to actually be made of plastic so they don't reflect.
2023-08-08 22:15:20 -07:00
LankLTE
6b2fef1ac8 small moth changes (#18810)
* changes

* fix test fail hopefully

* disallow eating containers

* no more eating stored stuff
2023-08-08 22:05:05 -06:00
Flareguy
45c69f127d Replaces CEV-Eris style rocks with SS13 ones, adds Ironrock (#18898)
* replaces CEV=eris rock sprites with /tg/ ones, removes mountainrock, adds ironrock

* phew... good thing i'm purple

* Update Resources/Prototypes/Entities/Structures/Walls/asteroid.yml

Co-authored-by: Vordenburg <114301317+Vordenburg@users.noreply.github.com>

---------

Co-authored-by: Vordenburg <114301317+Vordenburg@users.noreply.github.com>
2023-08-08 22:00:27 -06:00
Doru991
4775fd4012 Space cat survives in space (#18889) 2023-08-08 22:35:15 -05:00
Whisper
68018ee1fa Disable wheelchair trait (#18896)
Disables wheelchair trait, vehicle code needs to be fixed
2023-08-08 20:10:46 -07:00
Nairod
a99f1da647 Add More Fluff To Maintenance Spawners (#18895)
* Maintenance fluffing

* And the gas analyzer
2023-08-08 18:47:35 -06:00
Slava0135
375f487d94 Fix stun baton throwing and visual effect (#18777) 2023-08-08 12:19:31 -08:00
JoeHammad1844
2714101ad7 Fix sprite state for brute and burn auto-injectors (#18866) 2023-08-08 12:01:37 -08:00
lzk
b84b88da6a Update disk.yml (#18871) 2023-08-08 14:57:03 -04:00
chromiumboy
2df70799f8 Add access configurator (#18638)
The access configurator programs the access levels of any access reader. To use the access configurator, players must:

- Insert an ID card
- Click a nearby entity with an access reader with the access configurator in hand
- Change the access list

Note that players only need one of the access levels listed on the device to lock/unlock it, but will only be able to alter access settings when they all of the access levels listed on the device

For example, an airlock which has 'Science' and 'Engineering' access listed can be opened by any player with either 'Science' or 'Engineering' access. However, to change the access settings on this airlock, a player must have both 'Science' and 'Engineering' access. This is to prevent people from easily breaking into secure areas with this tool, by adding one of their own access levels to the target device

Obviously, the most useful ID card to use with this tool is one with all access, since it can change the settings of any device. Removing all access requirements from a device will make it useable by anyone.

---------

Co-authored-by: Kevin Zheng <kevinz5000@gmail.com>
2023-08-08 10:30:46 -08:00
Vordenburg
4509312eea Revert "Localize walls (#18827)" (#18881)
This reverts commit 6a9e5e91f1.
2023-08-08 10:10:27 -08:00
Leon Friedrich
6982f238e8 Add SaveLoadSavePrototype test (#18859) 2023-08-08 17:27:16 +10:00
Leon Friedrich
b345625de9 Remove more references to high velocity ammo (#18857) 2023-08-08 14:39:35 +10:00
Vordenburg
bd13a4b357 Cull high-velocity ammo (#18656) 2023-08-08 11:08:53 +10:00
Doru991
67e2f3799f Minor botany tweaks (#18832)
* Make the water consumption actually influenced by the seed's water consumption value

* Tweak default water and nutrient consumption

* Composting plants works now

* Tweak seeds YML, add ez nutrient bottle to Nutrimax

* Increase default nutrient consumption a bit
2023-08-07 18:29:59 -06:00
Morb
8187e00072 [Trait] Wheelchair bound (#18785)
* Init commit

* move to shared and remove all from component

* maybe that

* Use SharedBuckleSystem

* Rename to WheelchairBound

* Move Carriage to prototype

* Update sprite to TG, add folded sprite, rename carriage to wheelchair

* Fix wheelchair rsi path

* Add stand & down for buckling

* Add wheelchair inhand sprites

* Move wheelchair down in file & fix fold sprite & add suffix Vehicle

* Use new wheelchair id

* Add standing & speed reset on component remove

* Split system to leg paralyzed and wheelchair bound

* Rename to LegsParalyzed

* Rename in prototype

* Move LegsParalyzed to shared

---------

Co-authored-by: Ray <vigersray@gmail.com>
2023-08-07 18:28:59 -06:00
Emisse
7d462e302c fix arbitrage test (#18846) 2023-08-08 10:21:59 +10:00
Brayden H
edaa42566a Adding Syringe Support for Chemical Analysis Goggles (#18829) 2023-08-07 15:46:05 -07:00
Emisse
f65b27b427 Update bounties.yml (#18839) 2023-08-07 15:41:56 -06:00
Emisse
0bd0286873 Update gases.yml (#18838) 2023-08-07 15:29:00 -06:00
LinkUyx
1a5d855cb6 New skirt in secdrobe (#18772) 2023-08-07 11:42:30 -06:00
metalgearsloth
e64e613a62 Laser raptor fixes (#18813) 2023-08-07 11:28:57 -06:00
metalgearsloth
3b1e6d30e7 Remove GCQueue (#18820) 2023-08-07 11:27:46 -06:00
Vordenburg
6a9e5e91f1 Localize walls (#18827) 2023-08-07 11:25:14 -06:00