metalgearsloth
4efb41aa58
Adds force-gun ( #16561 )
2023-05-19 17:10:31 +10:00
metalgearsloth
775258be52
Add tether gun ( #16430 )
2023-05-18 11:36:06 +10:00
metalgearsloth
347dcfbeb5
Add reflection for crystals ( #16426 )
2023-05-15 15:21:05 +10:00
metalgearsloth
6417bb4fa0
Proto-kinetic crusher ( #16277 )
...
Co-authored-by: AJCM-git <60196617+AJCM-git@users.noreply.github.com >
2023-05-14 13:15:18 +10:00
Kara
ab6707aef6
Give monkeys clumsy ( #16320 )
2023-05-11 10:27:47 +10:00
metalgearsloth
9946cbd7fe
Predict wielding ( #16275 )
2023-05-10 10:01:23 +10:00
metalgearsloth
84e1b6f695
Gun + PKA fixes ( #16244 )
2023-05-08 22:37:40 +10:00
Nemanja
98481fb9a2
Spray Nozzle & Backpack Water Tank ( #16133 )
2023-05-06 11:50:09 +10:00
metalgearsloth
06efff2b2d
Flare gun 1984 ( #15807 )
2023-05-04 12:46:02 +10:00
metalgearsloth
f917440301
Lag compensation for wide attacks ( #15877 )
2023-05-01 15:07:17 -04:00
metalgearsloth
d51d74d934
Content fixes for timeoffsets ( #15934 )
2023-05-01 14:49:25 +10:00
Chief-Engineer
8704707dbd
Fix incorrect source weapon in stamina damage logs ( #15778 )
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Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2023-04-27 11:56:51 -07:00
metalgearsloth
ae01618874
Revert "Revert "Replace ResourcePath with ResPath ( #15308 )" (#155… ( #15566 )
2023-04-20 20:16:01 +10:00
metalgearsloth
acf79a8209
Revert "Replace ResourcePath with ResPath ( #15308 )" ( #15551 )
2023-04-20 11:43:54 +10:00
Ygg01
71f358a027
Replace ResourcePath with ResPath ( #15308 )
2023-04-19 23:39:17 +10:00
Leon Friedrich
9513ea66e4
ECS BatteryComponent ( #15337 )
2023-04-19 20:10:08 +10:00
deltanedas
27bdc5d4b5
prevent nettles from injecting through hardsuit ( #14895 )
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* prevent nettles from injecting through hardsuit
* pro
* better
* pro
* pro
* noob
* inject popup
* caution
* )
* ;
* 💀
* 💀
* scaf + bomb suit immune to nettle
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-04-10 19:19:43 -07:00
metalgearsloth
317a4013eb
Puddles & spreader refactor ( #15191 )
2023-04-10 15:37:03 +10:00
DrSmugleaf
34bcd042d1
Remove combat mode component reference ( #15206 )
2023-04-08 13:16:48 -07:00
DrSmugleaf
b947856431
Remove hands component reference ( #15197 )
2023-04-07 11:21:12 -07:00
Slava0135
6412289334
Make energy sword reflect projectiles and hitscan shots ( #14029 )
2023-04-02 23:48:32 +10:00
deltanedas
27e5fe5767
pneumatic cannon fixes ( #14705 )
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Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-03-25 16:15:46 -07:00
Nemanja
49f7575298
Cuffable/Handcuff ECS ( #14382 )
2023-03-13 19:34:26 -04:00
metalgearsloth
e93d5113ad
Remove .Owner from melee weapons ( #14600 )
2023-03-12 15:56:05 +11:00
metalgearsloth
330bb7bb14
Remove gun .Owners ( #14585 )
2023-03-11 20:08:22 +11:00
metalgearsloth
44fb8a9e2d
Fix rsi sprite access for verbs ( #14284 )
2023-02-26 18:48:57 +11:00
metalgearsloth
c90f48a220
Nerf bullet impulses ( #14145 )
2023-02-23 12:37:57 +11:00
Chief-Engineer
546c3fb5dd
add clumsy deletion logs ( #14172 )
2023-02-18 23:38:38 -06:00
Vordenburg
4183b5f449
Fire MeleeHitEvent on misses. ( #12867 )
...
* Fire MeleeHitEvent when there are no targets.
* Prevent certain weapons from activating if they had no hit entities on hit.
* Prevent miss events from firing when target is yourself or was deleted.
* Use .Value as Target is already known not to be null.
* uid changes
---------
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2023-02-13 12:55:39 +00:00
Ilya Chvilyov
eae58211e1
Separated Bonk functionality and component from ClimbSystem and ClimbComponent ( #13635 )
2023-01-31 17:33:00 -04:00
dontbetank
299180bf16
Small syndicate gear tweak ( #13284 )
2023-01-20 08:11:24 -08:00
metalgearsloth
bf79d76666
Content update for ECS physics ( #13291 )
2023-01-15 15:38:59 +11:00
Leon Friedrich
466384b081
Solution rejig ( #12428 )
2023-01-12 14:41:40 +11:00
Nemanja
faca40b8d5
more component ref removal + combining server/client comps ( #13178 )
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Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com >
2022-12-25 05:28:21 +01:00
metalgearsloth
a5f17a590f
Fix tethergun ( #13163 )
2022-12-24 15:24:43 -06:00
Leon Friedrich
881a2b2ece
PopupSystem public methods rejig ( #12830 )
2022-12-19 08:41:47 +11:00
Chief-Engineer
388d186fc7
Add stamina logs ( #12921 )
2022-12-12 15:21:15 +11:00
Leon Friedrich
bc7754a70d
Fix projectile exception ( #12956 )
2022-12-11 09:56:09 +11:00
Leon Friedrich
7ee2f15a14
Fix projectiles not inheriting velocities from the shooter/gun. ( #12854 )
...
Fixes https://github.com/space-wizards/space-station-14/issues/12852
2022-12-10 14:45:18 +11:00
DrSmugleaf
7fbc2608e8
Remove redundant read-only VV from datafields ( #12626 )
2022-11-16 20:22:11 +01:00
metalgearsloth
d17cee61e0
Predicted melee sounds and effects ( #12569 )
...
I didn't want to do this without lag comp. Need to see how it goes in a live environment with moving targets.
2022-11-13 15:33:54 -06:00
Rane
6c95c8d165
fix shove regression ( #12316 )
2022-11-08 15:10:59 -06:00
metalgearsloth
fb3f6fa80f
Predicted stamina ( #12413 )
...
* Predicted stamina
Needed to do some semblence of predicted melee.
* Okay now done.
* Pause support
* Comment
2022-11-08 14:34:07 -06:00
rolfero
e3579c99f5
combined MeleeHitEvent and ItemMeleeDamageEvent ( #11628 )
...
Co-authored-by: CommieFlowers <rasmus.cedergren@hotmail.com >
2022-11-03 23:01:08 +11:00
Rane
8f4bd8b83b
fix MeleeChemicalInjector exploits ( #12305 )
2022-10-31 13:04:51 +11:00
Rane
9e917d44fe
[3 lines] fix damage origin ( #12195 )
2022-10-30 18:39:38 +11:00
Leon Friedrich
c0b657ca18
Remove InteractedWithEvent and friends. ( #11939 )
2022-10-26 12:15:48 +11:00
metalgearsloth
123a9dbf02
Lag compensation for melee ( #11885 )
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Co-authored-by: metalgearsloth <metalgearsloth@gmail.com >
2022-10-17 15:54:31 +11:00
metalgearsloth
5373fec641
Fix a bunch of warnings ( #11965 )
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Co-authored-by: metalgearsloth <metalgearsloth@gmail.com >
2022-10-16 08:44:23 -07:00
metalgearsloth
a93d6eb5b6
Fix CanDisarm ( #11843 )
2022-10-14 23:14:07 -05:00