Commit Graph

739 Commits

Author SHA1 Message Date
metalgearsloth
05a2ddff1c Predict two-way levers (#25043)
* Predict two-way levers

Annoys me the rare occasions I touch cargo. Doesn't predict the signal but at least the lever responds immediately.

* space

* a
2024-02-11 14:19:45 +11:00
metalgearsloth
52808694e0 Remove obsolete transform call (#24217)
* Remove obsolete transform call

Shrimple PR also fixed bad flatpack call that would break on non-standard tilesizes.

* Update calls

* weh
2024-02-02 00:39:43 +11:00
Ed
498ad2d5d7 Lock Anomaly generator to research access (#24464)
* small patch

* fix

* remove garbage

* fix

* moved to shared events

* fix

* LocId

---------

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2024-02-01 19:45:24 +11:00
metalgearsloth
a6ea8b210d Firestarter fixes (#24647)
* Firestarter fixes

- Actually networks the action.
- Namespace fixes.

* No networky for you
2024-02-01 00:01:52 +11:00
Kara
1a74311c9f Improve rotting examine text (#24689) 2024-01-28 23:50:17 -08:00
Pieter-Jan Briers
3e3cb10a96 Make some damage sources not cancel do afters (#24635)
- poison chemicals (HealthChange effect)
- being on fire
- guardians transferring damage to owner
2024-01-28 10:51:54 +11:00
Nemanja
a9e89ab372 Rip out remaining machine upgrades (#24413)
* Rip out remaining machine upgrades

* eek
2024-01-23 09:13:04 +11:00
DrSmugleaf
8902701271 Move rotting stages and examine to shared (#24183) 2024-01-17 01:49:21 -08:00
Nemanja
c29896f505 fix radiators leaking heat into atmos blocked tiles (#24124)
* fix radiators leaking heat into atmos blocked tiles

* Fix the fix

Pointyhat to: emogarbage

* Remove unused imports

---------

Co-authored-by: Kevin Zheng <kevinz5000@gmail.com>
2024-01-16 18:58:04 +11:00
themias
fd7ff690b1 Grave digging and decomposition (#23646)
* Grave digging and decomposition

* fix

* update based on review comments

* code review

* remove unused field
2024-01-14 11:47:31 -05:00
Pieter-Jan Briers
123a4147de BUI bugfixes / improvements (#23881)
* Fix ActivatableUIRequiresPowerCellComponent stopping power draw when one of two people closes the UI.

Also fixes it to check UiKey properly.

* Remove unnecessary CrewManifestViewer on PDAs

This is for a pop-up crew manifest UI, which the PDA doesn't use.

* Fix BoundUIClosedEvents that didn't check UI key/not correctly at least.

Uses the new helper method in engine.

* Fix drone (cargo shuttle) pilot console UI breaking if two people open it and one person closes it.

* Fixes for disposal router/tagger UI.

Code was badly copy pasted without changing identifiers, never worked.

Also cleaned up some of the logic (text trimming, sounds).

Also removed the "refuse to work if you have something in your active hand" check like why.

* Avoid running most ActivatableUIComponent logic when closing a UI via toggle

Activating the UI while it's already open closes it via toggle. Except it still ran 99% of the "attempting to open" logic which makes no sense.

This probably fixes a bug or some other dumb behavior somewhere.

* Bitch
2024-01-14 18:18:39 +11:00
Trevor Day
7a84f9e203 Add admin logs for thermomachines (#24056) 2024-01-13 20:05:45 -08:00
Ilya246
bd27b53ff0 Fix oxyburn energy not accounting for heatscale (#24023) 2024-01-13 12:12:14 -08:00
Pieter-Jan Briers
a6c9c36b68 Dependency update / fixes / skrungle bungle (#23745)
* Give .props files 2-space indents.

* Move to Central Package Management.

Allows us to store NuGet package versions all in one place. Yay!

* Update NuGet packages and fix code for changes.

Notable:

Changes to ILVerify.
Npgsql doesn't need hacks for inet anymore, now we need hacks to make the old code work with this new reality.
NUnit's analyzers are already complaining and I didn't even update it to 4.x yet.
TerraFX changed to GetLastSystemError so error handling had to be changed.
Buncha APIs have more NRT annotations.

* Remove dotnet-eng NuGet package source.

I genuinely don't know what this was for, and Central Package Management starts throwing warnings about it, so YEET.

* Remove Robust.Physics project.

Never used.

* Remove erroneous NVorbis reference.

Should be VorbisPizza and otherwise wasn't used.

* Sandbox fixes

* Remove unused unit test package references.

Castle.Core and NUnit.ConsoleRunner.

* Update NUnit to 4.0.1

This requires replacing all the old assertion methods because they removed them 🥲

* Oh so that's what dotnet-eng was used for. Yeah ok that makes sense.

* Add Robust.Analyzers.Test

* Update submodule

* commit to re-run CI
2024-01-12 23:22:01 +01:00
Nemanja
0126b9820d Stop the inevitability of death from misgendering you (#23949)
Fix rotting messages and make them use pronouns
2024-01-12 10:12:32 +11:00
Guillaume E
af7327e59f Show how close bodies are to rotting (#23530)
* Show how close bodies are to rotting

When examining a dead body, you will be able to see of close
it is to rotting.

 - "It still looks fresh.", in the first third of the pre-rot period
 - "It looks ripe.", in the second third
 - "It's starting to look bad.", in the last third

This could help players prioritize medical care.

* Alter the wording of the pre-rot indicator

* Use numeric rotting stages in FTL

---------

Co-authored-by: Kevin Zheng <kevinz5000@gmail.com>
2024-01-10 23:00:21 +11:00
Kot
e97fd47a87 Powered stasis bed prevents body decay (#23520)
* Powered stasis bed prevents body decay

* Update following CR comments

* Remove unused import

* Simplify if-statements

* Change implementation following CR suggestions

* Add comment & remove explicit get/set
2024-01-09 01:40:52 -05:00
Arendian
6bf6994298 Incendiary projectiles and lava firestack reduction (#23479)
* Firestack reduction and FireStackOnHit added

* Slight lava tweak

* Remove component and tweaked incendiary pellets

* Incendiary grenade tweak

* Now ignites on projectile fixture or ignition fixture + incendiary grenade tweak

* flare shells now  ignite entities again

* Comment

* undo flare gun ignite
2024-01-08 00:41:42 -05:00
Nemanja
a78e9a854e Hellfire Thermomachines (#23543)
* hellfire thermomachines

* slight nerf? idk

* ilya review

* Improve clarity

* Update Content.Server/Atmos/Piping/Unary/EntitySystems/GasThermoMachineSystem.cs

Co-authored-by: Kevin Zheng <kevinz5000@gmail.com>

---------

Co-authored-by: Kevin Zheng <kevinz5000@gmail.com>
2024-01-07 08:55:22 -05:00
Kara
0ae3858b69 Examine prediction (#23565)
* Initial prediction

* new group handling

* groups for all examines that use multiple rn

* compile

* why was it doing this??

* handle newlines with sorting properly
2024-01-06 17:53:13 +11:00
metalgearsloth
a3516e60e7 Small adjustment for elookup api (#22447)
* Small adjustment for elookup api

* fix
2024-01-04 15:13:19 +11:00
AJCM-git
9c522c8b19 UseDelay + ItemCooldown merge (#22502) 2024-01-03 21:33:09 -04:00
themias
e7d1302357 Fix a few cyborg interactions (#23391)
Fix cyborg interactions
2024-01-03 17:31:58 +11:00
Nemanja
cfb129c5a4 Buff heat and flame damage (#23238) 2023-12-30 16:28:00 -07:00
TemporalOroboros
d23c8d5c19 Revert 'Revert 'Solution Entities'' (#23168) 2023-12-29 08:47:43 -04:00
Emisse
938d6d9945 Revert "Solution Entities" (#23160)
Revert "Solution Entities (#21916)"

This reverts commit d75e743dd7.
2023-12-28 20:45:42 -07:00
TemporalOroboros
d75e743dd7 Solution Entities (#21916)
* Creates Content.Shared.Chemistry.Solutions
Copies Solution class to new namespace
Obsoletes old Solution class

* Switches over to the Solutions.Solution Solution

* Creates Content.Shared.Chemistry.Containers
Copies relevant components/systems to the new namespace
Obsoletes old versions

* Switches over to the Containers.XYZ namespace

* Creates SolutionSystem and obsoletes old SolutionContainerSystem methods

* Start using SolutionSystem for Solution manipulation

* EnumerateSolutions

* Move TryGetMixableSolution

* Move EnsureSolution to Server

* Create Solution Entities

* Stop using obsolete solution system methods

* Fix prototype component tests

* Add using ..Audio.Systems; back

* Wrap solution container slots in ContainerSlots

* Actually add the slot to the solution container map

* Dirty SolutionContainerComponent when ensuring solutions

* Revert namespace changes

* Remerge SolutionSystem and SolutionContainerSystem

* SolutionContainerManagerComponent refactor

* Avoid wrapping necessary code in DebugTools.Assert as it is removed when compiling for release

* Readd examine reagent sorting

* Fix errors

* Poke tests

* Fix solution names not being applied

* Fix WoolyComponent including statement

* Fix merge skew

* Fix compile errors

* Make reactions use solntities

* Reindent solution class namespace

* Field attribute changes

* AutoGenerateComponentState for SolutionContainerComponent

* SolutionContainerComponent -> ContainedSolutionComponent

* ref ReactionAttemptEvent

* Denetwork preinit solutions

* Misc 1

* Nullable TryGetSolution out vars

* Cache associated solutions

* Fix merge skew

* Use explicit regions in SharedSolutionContainerSystem.Capabilities

* Add debug assert

* Use explicit regions in SharedSolutionContainerSystem.Relay + ref SolutionContainerChangedEvent

* ContainedSolutionComponent.Name -> ContainedSolutionComponent.ContainerName

* SolutionComponent doc comments

* Implicit DataField names and property purge

* ReagentEffect DataField names

* Local variables for readability

* Sort using statements + Entity<T> event handlers

* Fix compile erros

* Fix compile errors

---------

Co-authored-by: ElectroJr <leonsfriedrich@gmail.com>
2023-12-28 17:58:14 -08:00
qwerltaz
2fe1164a03 flammable entities hotfix (#23113)
* flammable fix

* move air check and ignition to if statement
2023-12-28 18:28:15 -05:00
qwerltaz
3f91028395 Fix flammables air ignition (#23063)
* Fix welder ignition

* fix mobs on fire hotspot expose frequency

* fix shotgun pellets ignition

* ensure ignitionComp on flammable init

* \n

* Revert "ensure ignitionComp on flammable init"

This reverts commit 6915dcdc
2023-12-27 20:05:50 -07:00
Kara
ba88a9a022 Revert "Add YAML gas reactions (#22803)" (#22939)
This reverts commit 054321d2c2.

Co-authored-by: Kevin Zheng <kevinz5000@gmail.com>
2023-12-24 23:50:42 -07:00
Kevin Zheng
2c3f3e5686 Add maximum atmos temperature limit (#22882)
* Add Tmax

* Increase Tmax
2023-12-24 10:05:42 -05:00
Kevin Zheng
ecf65fbacc Clamp after AdjustMoles() (#22907)
Clamping is needed because x - x can be negative with floating point
numbers. If we don't clamp here, the caller always has to call
GetMoles(), clamp, then SetMoles(), which makes this function not very
useful.
2023-12-23 23:56:39 -05:00
Kevin Zheng
99d6aff7be Check for divide by near zero (#22876) 2023-12-22 17:10:33 -08:00
Kevin Zheng
054321d2c2 Add YAML gas reactions (#22803)
* Add YAML gas reactions

* Convert more reactions

* Use enum names

* Convert more names

* Add migration for MiasmaCanister

* Prevent reactants from going negative

* Fix energy conservation, lift energy calculation

* Fix comment

* Comment

* Add rate multiplier
2023-12-22 00:30:56 -07:00
Kara
bc1f8b0e40 Convert atmos device events to ref events (#22843) 2023-12-21 17:48:18 -08:00
Kara
ad97580727 Rename Miasma to Ammonia (#22791)
* Rename Miasma to Ammonia

* Namespace changes

* Map change????? why
2023-12-20 21:19:50 -07:00
username
c514af0366 Add nitrous oxide decomposition reaction (#22738)
Co-authored-by: whateverusername0 <whateveremail>
Co-authored-by: Kevin Zheng <kevinz5000@gmail.com>
2023-12-20 17:33:08 -08:00
username
5a4e04ea14 Add nitrous oxide synthesis reaction (#22774)
Co-authored-by: whateverusername0 <whateveremail>
Co-authored-by: Kevin Zheng <kevinz5000@gmail.com>
2023-12-20 16:14:59 -08:00
qwerltaz
289aab768f Improve gas analyzer interface (#22779) 2023-12-20 09:56:57 -08:00
Leon Friedrich
41420346c3 Fix index out of range exception in atmosphere system (#22770) 2023-12-20 18:08:48 +11:00
Leon Friedrich
b1e12d03f1 Stop AtmosphereSystem from logging errors if an atmosphere gets deleted. (#22761)
Stop AtmosphereSystem from logging errors if a atmosphere gets deleted.
2023-12-20 11:57:29 +11:00
SapphicOverload
176f833ea9 Hardsuit and EVA helmets allow using internals without a mask (#22716) 2023-12-18 18:50:06 -08:00
Leon Friedrich
10142c3a2e Rebalance fireaxe (#22731)
* Rebalance Fireaxe

* Nerf it a bit
2023-12-18 21:41:33 -05:00
Leon Friedrich
ca90a2819f Add more centcomm spawning logs (#22726) 2023-12-19 12:35:31 +11:00
Leon Friedrich
51115d3d38 Add atmos error log (#22696) 2023-12-18 18:37:13 +11:00
Kara
c97abe92d7 Change gas canisters to use ItemSlots (#22561) 2023-12-16 01:28:27 -07:00
Leon Friedrich
68765a4753 Improve atmos debug overlay (#22520) 2023-12-15 14:18:00 -08:00
Leon Friedrich
477327f952 Atmos scaling cvar changes (#22501) 2023-12-15 14:02:21 -08:00
tgrkzus
bc925cb41c tanks only produce noise with sufficient valve pressure (#22401) 2023-12-15 02:56:17 -07:00
Nemanja
0917a9d380 Gas Condensers (#22436)
Co-authored-by: Kevin Zheng <kevinz5000@gmail.com>
2023-12-13 19:35:44 -08:00