Commit Graph

7242 Commits

Author SHA1 Message Date
KISS
54dd273f66 Landmine stepoff (#22962)
* make landmine work on stepping off

* update methods naming

* made both step modes possible

* updated stepoff event raise to not interfere with game physics internals

* added comments

* figuring out how audiosystem works

* added beep sound effect, updated how stepoff trigger works to make it more consistent

* updated source in attributions.yml

* made stepoff working every time

* introduced suggested changes

* updated janitor's WetSignMine to have audio

* made cleaner events and bashing my head at OnEndCollide event raise

* inverted conditional where applicable

* review

---------

Co-authored-by: Yurii Kis <yurii.kis@smartteksas.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2024-03-24 16:33:45 +11:00
Baptr0b0t
ea818ea1b6 Give cap door remote his access (#26378)
Give cap doorremote his access
2024-03-24 16:19:14 +11:00
Wrexbe (Josh)
cb97abb2de Maybe fix rsi truncheon error (#26374)
Co-authored-by: wrexbe <wrexbe@protonmail.com>
2024-03-24 14:37:40 +11:00
Emisse
952b7f4c4e Haunted dungeon template (#23768)
* haunted dungeon

* Initial work

Still needs prefab gen work to make it interesting.

* ime a worm

* weh

* Work

* Slight tweaks

---------

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2024-03-24 14:37:18 +11:00
Killerqu00
8928761c0d 1x2 cable coils (#26361)
* 1x2 cable coils

* sprite edits

* Revert "sprite edits"

This reverts commit 3c76c55d06e97c8ffa864a2eb025b9726112e2e5.

* coil rotate
2024-03-23 13:30:14 -04:00
Ubaser
393bcbfc13 Throwing Knives: Syndicate Kit (#26026)
* add

* rename

* change damage type and lower price

* 6 tc

* fix?

* missed listing

* Update Resources/Textures/Objects/Storage/boxes.rsi/meta.json

* Update Resources/Textures/Objects/Storage/boxes.rsi/meta.json

* Update Resources/Textures/Objects/Storage/boxes.rsi/meta.json

---------

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2024-03-23 15:13:06 +11:00
RenQ
6bffa31eba The return of the 'long bedhead' haircut as an alternative (#26336) 2024-03-22 13:35:40 -04:00
BlitzTheSquishy
e93af9bee6 Irish Coffee Recipe Tweak (#26327)
Update drinks.yml

Why would this need to be 2+2=4 when 1+1=2 is the more logical reaction?
2024-03-22 09:23:21 +01:00
liltenhead
bec3a2fecd Nerf budget insulated gloves (#26318)
Insul Chance
2024-03-22 19:20:46 +11:00
lzk
3b3b874dd9 Snore is a trait now (#26322) 2024-03-22 18:00:57 +11:00
Doctor-Cpu
4f816b4b2f Sanitize "ig" (#26328)
replace ig
2024-03-22 17:59:23 +11:00
deltanedas
5ac88d9b27 remove rped (#26316)
* remove rped

* trol

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-03-21 20:20:26 -04:00
James Simonson
12f94b33c3 Rats eyes glow in dark + reorganize rat textures (#26300)
* Split mice from rats and made rats eye glow

+ added red eyes to regal rats (Both king and buff) + normal rats
- removed mouse-3 sprites from mice and moved it into a dedicated rat rsi
+fixed admin smite wording (you turn players into mice, not rats)

* minor formatting fix

* removed version numbers float.

* Typo fix + removed unneeded layer name
2024-03-21 14:16:18 +01:00
Tayrtahn
b34777177c Fix some invalid damage types (#26295)
Fixed some invalid damage types
2024-03-21 12:58:21 +11:00
Pieter-Jan Briers
b06d40e853 fix legally distinct visor man plush name. (#26299)
am in vr. approved by real spaniard.
2024-03-20 21:48:05 -04:00
Tayrtahn
1200d406ca Pizza is not a fruit (#26293)
* Pizza is not a fruit

* Also the slice

* Let the lizards still eat pizza
2024-03-20 20:03:53 +01:00
Killerqu00
670a9826fe Per-department wire layouts (#26247)
* add per-department wire layouts

* fix science/research inconsistency

* fix wireLayout inheritance

* science is no longer security

* Security doors back to normal wire count

* implement proper wire inheritance

* revert WiresSystem.cs fix
2024-03-20 17:07:38 +01:00
Mr. 27
205edfe6d7 Fix blunt melee weapon hitsound (#26286)
* ok

* Update welders.yml
2024-03-20 15:25:38 +01:00
Mr. 27
3836da964c Monkey and gorilla melee weapon fix (#26288)
Update animals.yml
2024-03-20 15:22:30 +01:00
Mr. 27
a7d95c3b13 make traitor syndicate reinforcements get the traitor role (#25400)
inital
2024-03-20 09:41:50 +01:00
Boaz1111
0a6921d5ef new book - Tales of a Tired Janitor (#24441)
* book

* Update book-authorbooks.ftl
2024-03-20 09:27:37 +01:00
IProduceWidgets
c28cbe40c3 spawn panel rock crab suffix (#26264)
crab crab crab crab crab its all crabs.
2024-03-19 23:22:16 -04:00
nikthechampiongr
22e9d6562f Fix SCRAM implant not working while cuffed. Incidentally fix freedom implant working while dead/crit (#25978)
* Fix SCRAM implant not being usable while in cuffs. Also fix freedom implant from working while dead/crit as a side effect

* Move check up to apply to all actions and do thing I forgor to do before

* Change check into an ActionBlocker check that also checks whether the user is sleeping.

* Make checking for Consciousness the default for actions

Went through and chose what I believe to be sensible defaults for actions that had CheckCanInteract.

* Fix typos my beloved

I had an unbelievable skill issue

* Fix major skill issue
2024-03-18 23:35:46 +01:00
Killerqu00
45d6c03407 Initial Infected can see each other (#25934)
initial infected icon
2024-03-18 15:57:36 -06:00
Boaz1111
61e31f4062 Bumps LoneOps minimum required players to 20 (#26244)
done
2024-03-18 15:36:24 -06:00
deltanedas
5e1198568f saltern paramedic slot (#26038)
add paramedic to prototype

Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-03-18 15:35:03 -06:00
Plykiya
6694f92171 Adds craftable ducky slippers (#26138)
* Craftable ducky slippers

* fix node

---------

Co-authored-by: Plykiya <plykiya@protonmail.com>
2024-03-18 15:34:34 -06:00
brainfood1183
e4d5e7f1ae Spray Paint (Review Ready) (#23003)
* Spray Paint (Draft)

* paint colors, paints in maints loot, cargo crate of paints.

* fix

* remove paint (sort of)

* moved paintcleaner into own system

* Moved paint to server (had to unfortunately)

* doafter now breaks when moving away.

* cant paint mobstatecomp

* loads of fixes

* fixes

* fixes

* nopaintshadercomp

* fixes

* fix

* use locale for paint remove string

* remove nopaintshadercomponent and use blacklist

* remove enabled.true from visualizer

* paint doafter event.

* add verbs for paint and remove paint and icon for paint verb.

* fixes

* no longer replaces shader when shader exists.

* replace forloop with foreach, check shader before adding and removing.

* paint doafter now separate so no copy paste code

* Entities in sprayed targets item slots are also now correctly sprayed.

* fix

* fix

* fix airlock psray painter now removes painted before painting door.

* spray paints now use openablecomponent.

* fix

* fix damn accesstypes.

* fix

* fix
2024-03-18 15:29:48 -06:00
potato1234_x
e94fba5f70 makes closets/lockers better (#24942)
* hmngm

* fix
2024-03-18 21:53:13 +01:00
Plykiya
75287db555 Increase lone ops TC from 40 to 60 (#26130)
* Create lone ops outfit and 60 TC radio

* Changed lone op entity to use the new loneop outfit prototype

* Fix shop

---------

Co-authored-by: Plykiya <plykiya@protonmail.com>
2024-03-19 01:15:53 +11:00
Ilya246
21c527d6d0 fix decoy bomb uplink category (#26205)
move
2024-03-19 00:57:59 +11:00
DoutorWhite
8d40bc36a9 Improves Medical Hud interface and functionality (#26027)
* Improvements to the medical hud interface

* Adds an icon for SSD players

* Indentation fix

* Update sprites, changes direction and adds new status icon.

* Adds decomposing icon

* Code cleaning

* Changes Crit Icon sprite

* Simplifies the decision structure

* Changes copyright line

* Changes Critical Icon sprite

* Makes the Critical Icon border darker

* Changes sprites to /tg/ station

* Updates copyright

* Makes Dead Icon animation slight faster

* Code cleaning

* Remove some unused imports

* Code cleaning and rename icon

* Minor code cleaning
2024-03-19 00:56:12 +11:00
Mr. 27
87386ca0ba make romerol work on the dead (#26222)
* a

* review

* g
2024-03-18 17:25:36 +11:00
vanx
6c239890c5 Suit slot weapon consistency + visuals (#26152)
suit slot my beloved

Co-authored-by: vanx <#vanxxxx>
2024-03-18 00:16:09 -06:00
HappyRoach
597107c431 Fixed safe filling with WT550 (#26208) 2024-03-18 00:10:28 -06:00
Kevin Zheng
153d2815fc Fix pressure damage calculations (#26217) 2024-03-17 21:16:31 -08:00
Golinth
21de5e9a08 Criminal Record Icons below Job Icons (#26203)
SS13 Criminal Record Icon Location REAL

Adds a new Offset DataField to the StatusIcon Prototype. It effects status icon location on a per-pixel level. Not sure what else it could be used for, but hey, nothing wrong with generalizing. Also moves the mindshield icon priority to one, to fix an unreported bug with them covering non-job icons.
2024-03-17 21:37:00 -04:00
FungiFellow
6095383ce4 Change Syndie Monkey Price 8-6 TC (#26214)
Price 8-6 TC
2024-03-18 12:25:57 +11:00
Pieter-Jan Briers
865f530d1f Increase air alarm low pressure thresholds.
If a room's pressure drops it can become unbreathable long before people start taking pressure damage, and so also long before the air alarm starts reporting a danger state. I've increased the values so that the air alarm should show danger if the pressure becomes so low as to be unbreathable.
2024-03-17 22:38:48 +01:00
Ko4ergaPunk
909b2aaa2d New wooden furniture (#26182)
* ю

* Fences

* bench, stairs and fence shadow

* small gate desc

* empty

* empty

* destructible

* price fix
2024-03-18 00:18:58 +03:00
wafehling
4357b9ef08 Added 18 new bounties to cargo (#26160)
* Added 18 new bounties + tags, couple of balance tweaks

* Oops, 2 corn tags.

* Fixed another duplicate from merge conflict

* Fixed all arbitrage issues

* Removed metamorphic glass/manly dorf bounty

* Removed manly dorf bounty

* Removed manly dorf bounty

* Removed manly dorf bounty

* Changed hiviz tag, removed commented out bounty

* Removed extra line

* Change HiViz tag

* Removed unused tag

* Removed LaceupShoes, changed HiViz

* Changed flavor text for fruit bounty

* Removed live mouse bounty
2024-03-17 13:06:16 -04:00
Whisper
f259f2f3a2 Update blood related tips! (#25809) 2024-03-17 22:39:11 +11:00
Ilya246
90be67e679 Add decoy syndicate bomb to uplink (#26034)
bombening
2024-03-17 13:31:41 +11:00
Ed
c35ff87e14 SlowContactsSystem to SpeedModifierContactsSystem mini rework (#26110)
* rework

* update logic
2024-03-17 13:27:22 +11:00
Adrian16199
209846b18a Gives glue tag to crazy glue (#26154) 2024-03-17 13:22:11 +11:00
21Melkuu
1d72d0777b Add explosion-proof backpack to uplink (#26187)
* Backpacks

* move to wearables

* Update Resources/Prototypes/Catalog/uplink_catalog.yml

* Update Resources/Prototypes/Entities/Clothing/Back/backpacks.yml

---------

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2024-03-17 13:21:13 +11:00
Velcroboy
03b5c21b6e Change collision mask of canisters to allow passing through cargo flaps (#26193)
Co-authored-by: Jeff <velcroboy333@hotmail.com>
2024-03-16 20:55:32 -04:00
Mr. 27
0a8def1ea2 Small species melee weapon change (#26183)
* inital

* Update animals.yml
2024-03-16 22:23:53 +03:00
deltanedas
6aa77700c1 less fish in maints (#26156)
pro

Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-03-16 16:49:07 +03:00
Plykiya
23e6d537a4 Round start Ion storms (#26165)
* Round start Ion storms

* five

* Update Resources/Prototypes/GameRules/events.yml

---------

Co-authored-by: Plykiya <plykiya@protonmail.com>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2024-03-16 14:47:13 +11:00