Galactic Chimp
10baebae79
changed some prototypes' sound paths
2021-07-31 20:00:03 +02:00
Galactic Chimp
b2e40d540f
Inserted SoundSpecifier where appropiate
2021-07-31 15:17:16 +02:00
PJBot
eee3c940fb
Automatic changelog update
2021-07-31 08:54:21 -04:00
Vera Aguilera Puerto
c0c18b555b
Fix incorrect changelog.
2021-07-31 14:09:51 +02:00
PJBot
58b86addee
Automatic changelog update
2021-07-31 08:07:27 -04:00
mirrorcult
8aa4f998de
Metabolism refactor ( #4395 )
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* metabolism -> respirator, add reageanteffect and reagenteffectcondition, start on metabolizercomp/system
* move LiverBehavior metabolism logic to Metabolizer
* minor tweaks and update all YAML
* how about actually taking conditions into account
* off by one
* removals
* reviews
2021-07-31 13:50:32 +02:00
Galactic Chimp
41c30aa28b
Merge branch 'master' into replace-sounds-with-sound-specifier
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# Conflicts:
# Content.Server/Hands/Components/HandsComponent.cs
# Content.Server/Light/Components/ExpendableLightComponent.cs
# Content.Shared/Light/Component/SharedExpendableLightComponent.cs
2021-07-31 13:16:03 +02:00
Vera Aguilera Puerto
dc18997bf8
Removes LoopingSoundComponent. ( #4396 )
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I'm sorry.
2021-07-31 12:41:59 +02:00
PJBot
881c9c9856
Automatic changelog update
2021-07-30 21:15:03 -04:00
Pieter-Jan Briers
632e72b817
Improve hands & pulling ( #4389 )
2021-07-31 03:14:00 +02:00
Galactic Chimp
5363f59a90
Merge branch 'master' into replace-sounds-with-sound-specifier
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# Conflicts:
# Content.Server/Kitchen/Components/ReagentGrinderComponent.cs
# Content.Server/Storage/Components/SecureEntityStorageComponent.cs
2021-07-30 20:26:22 +02:00
Galactic Chimp
898bdc9491
#4420 Replaced SecureEntityStorageComp with LockComponent (new ECS) ( #4228 )
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* #4420 moved sound components to a better spot in the project
* MWF-4420 - ported SecureEntityStorageComponent to new ECS system, as a LockComponent
* MWF-4420 - removed unused usings
* #4420 removed dumb ToggleLockVerb override workaround
* #4420 added SoundSpecifier to LockComponent
2021-07-30 10:22:06 -07:00
PJBot
25558421c4
Automatic changelog update
2021-07-28 13:37:08 -04:00
SethLafuente
b75c072fac
adds bio suits into bio lockers ( #4377 )
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Co-authored-by: SETh lafuente <cetaciocascarudo@gmail.com >
2021-07-28 17:36:06 +00:00
Kara Dinyes
3e7b0fe7a2
Fix patron OOC message wrap
2021-07-26 17:38:27 -07:00
PJBot
af4dec27ab
Automatic changelog update
2021-07-26 18:15:13 -04:00
SethLafuente
283dcb0802
Gives RD locker a hardsuit ( #4376 )
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Co-authored-by: SETh lafuente <cetaciocascarudo@gmail.com >
2021-07-26 22:14:10 +00:00
Swept
86aa1caddb
Updated bucket's size to 100
2021-07-26 09:49:43 -07:00
Swept
aa4727d185
Gas tanks have proper item sizes
2021-07-26 09:39:12 -07:00
Vera Aguilera Puerto
995f1dbf1a
Remove archived moles from saltern.
2021-07-26 11:33:06 +02:00
Swept
e826615f81
Updates broken description in sprays.yml
2021-07-26 07:10:00 +00:00
PJBot
4dcc384ded
Automatic changelog update
2021-07-26 01:37:30 -04:00
SethLafuente
cad7a9ad54
Gave lab Coats Storage Room ( #4370 )
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Co-authored-by: SETh lafuente <cetaciocascarudo@gmail.com >
2021-07-26 05:36:27 +00:00
Kara Dinyes
28f3424680
sound + locked prototypes
2021-07-25 20:36:55 -07:00
Kara Dinyes
c8f79fdcaf
windoors work #Dab
2021-07-25 20:21:02 -07:00
Kara Dinyes
ecad9fc32d
Merge branch 'master' into 2021-07-16/windoors
2021-07-25 18:25:59 -07:00
PJBot
e17fe6f008
Automatic changelog update
2021-07-25 11:49:25 -04:00
mirrorcult
a91f919018
Remove FoodContainer, add whitelists, replace with SpawnItemsOnUse ( #4358 )
2021-07-25 17:41:50 +02:00
Swept
ae84ba07e6
Add botanical belt to botanist's locker
2021-07-25 15:40:21 +00:00
PJBot
843f3757b0
Automatic changelog update
2021-07-25 11:31:44 -04:00
SethLafuente
e7eb3068a0
Added Makeshift Handcuffs as a craftable item ( #4294 )
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Co-authored-by: SETh lafuente <cetaciocascarudo@gmail.com >
2021-07-25 17:30:41 +02:00
Galactic Chimp
f531c65a0b
Merge branch 'master' into replace-sounds-with-sound-specifier
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# Conflicts:
# Content.Server/Actions/Actions/DisarmAction.cs
# Content.Server/Actions/Actions/ScreamAction.cs
# Content.Server/Arcade/Components/SpaceVillainArcadeComponent.cs
# Content.Server/Damage/Components/DamageOnHighSpeedImpactComponent.cs
# Content.Server/Explosion/Components/FlashExplosiveComponent.cs
# Content.Server/Physics/Controllers/MoverController.cs
# Content.Server/Portal/Components/PortalComponent.cs
# Content.Server/Portal/Components/TeleporterComponent.cs
# Content.Server/Projectiles/Components/ProjectileComponent.cs
# Content.Server/Singularity/Components/EmitterComponent.cs
# Content.Server/Sound/EmitSoundSystem.cs
# Content.Server/Stunnable/Components/StunbatonComponent.cs
# Content.Server/Tools/Components/MultitoolComponent.cs
# Content.Server/Weapon/Ranged/Barrels/Components/ServerBatteryBarrelComponent.cs
# Content.Shared/Gravity/GravityComponent.cs
# Content.Shared/Light/Component/SharedExpendableLightComponent.cs
# Content.Shared/Maps/ContentTileDefinition.cs
# Content.Shared/Slippery/SlipperyComponent.cs
# Content.Shared/Standing/StandingStateComponent.cs
# Resources/Prototypes/Entities/Objects/Fun/bike_horn.yml
2021-07-25 14:12:00 +02:00
Galactic Chimp
10af8efc0e
#4219 emit sound system add single sound support ( #4237 )
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* Revert "#3935 implemented suggestions from PR"
This reverts commit a9b1c7b96333ca570067d6a9df1954481005892a.
* #4219 revert of single sound removal in EmitSoundSystem
* #4219 single sounds in EmitSoundSystem should work now
* #4219 some small project tweaks
* #4219 upgraded EmitSoundSystem to use SoundSpecifier
* #4219 pr tweaks
* #4219 pr tweak
* #4219 missing bike horn .yaml change
2021-07-25 04:37:01 -07:00
Kara Dinyes
ef5e6a754c
Hotfix tests
2021-07-25 04:00:02 -07:00
metalgearsloth
ced39d4b2e
Slight trigger refactor ( #4320 )
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* Trigger tweaks
* Finish trigger refactor
* Clusterflash too
2021-07-25 12:09:08 +02:00
PJBot
8cb5df2a56
Automatic changelog update
2021-07-25 06:03:50 -04:00
mirrorcult
ffee1482d9
Fix crayon decal spawning exception ( #4355 )
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* Fix crayon spawning
* Popup message
2021-07-25 18:44:26 +10:00
PJBot
9c39570715
Automatic changelog update
2021-07-25 03:54:55 -04:00
mirrorcult
d27164528e
Add UI for setting solution transfer amount ( #4074 )
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* basic eui and window
* finish EUI, update defaults
* unnecessary usings
* convert to bounduserinterface
* merge me up
merge me up inside
* Fix repeated define for component in prototype
* impl swept UI suggestion
* apply discord reviews
* small changes
2021-07-25 00:53:53 -07:00
PJBot
8b6fa75e0e
Automatic changelog update
2021-07-25 03:22:20 -04:00
Swept
c55f3fd478
Adds mapped storage for lots of entities + a botanical belt ( #4342 )
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* Cleans up belt stuff and some sprites
* Tag cleanup and sheathed sword
* Adds plant belt for botany chads and maps it's items
* CE belt, will most likely child it to utility instead
* Merges belt_icon and belt_mob into the same RSI
* Cut out alpha layers for wirecutters
* Added lots of equipped-BELT sprites for various items
* Medical, Janitor, Security, Assault, Chief Engineer, Utility and Botany have mapped storage layers
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2021-07-25 17:21:18 +10:00
Vera Aguilera Puerto
93acc565f0
Makes Airtight ECS. ( #4351 )
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* Makes Airtight ECS.
* Remove atmos holdovers while at it!
2021-07-25 17:04:58 +10:00
PJBot
0aaa2727c8
Automatic changelog update
2021-07-25 02:59:13 -04:00
Kara Dinyes
d1f8d3869c
Fix mirrorcult moment
2021-07-24 17:17:27 -07:00
Kara Dinyes
e1c72bf711
Fix seth moment
2021-07-24 17:15:09 -07:00
PJBot
bea885598b
Automatic changelog update
2021-07-24 19:52:19 -04:00
SethLafuente
43241267d3
Made the baseball bat craft able ( #4336 )
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* Added the baseball bat into craftable items
* Added a space
* Update baseball_bat.yml
* Update bat.yml
* Update bat.yml
* Update baseball_bat.yml
Co-authored-by: SETh lafuente <cetaciocascarudo@gmail.com >
Co-authored-by: Swept <sweptwastaken@protonmail.com >
2021-07-24 23:51:17 +00:00
PJBot
354ef6daf3
Automatic changelog update
2021-07-23 02:13:10 -04:00
metalgearsloth
30c28dafb9
Don't spin thrown pies ( #4328 )
2021-07-22 23:12:07 -07:00
PJBot
975ec19981
Automatic changelog update
2021-07-22 17:22:05 -04:00