* reworks the drug overlay effect to be less motion-sickness inducing and a bit less shonky
* UNAUTHORIZED fucking THING. DESTROY it immediately
* further tweaks - adds another gradient to control the color effect too
* Added a glossary to the guidebook to help new players understand slang.
🆑 2013HORSEMEATSCANDAL
- add: What's a Greytide ? The new edition of your employee guidebook now has a glossary !
* added one more definition
* d10s now roll values from 0 to 9
* Changelog for PR #22406 (#22824)
* Remove meta entry for 10 value state
* Gotta delete the 10 face state or the RSI validator complains
* Attempting to fix invalid state causing tests to fail
* Another, better attempt to fix the test
* Once again
* I am an overcomplicating dingbat
---------
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
* working on depleted uranium shotgun ammo
* added depleted uranium to more ammo
* Last changes and additions
* Forgot something, theoretically resolved the merge conflict too
* Nerfed the DU munitions, renamed em to uranium because it's not really DU
* made the ammo more expensive, also fixing the crash at the same time
* Fixed the last error, theoretically at least
* Revert "Fixed the last error, theoretically at least"
This reverts commit a875d2ac320478e4cb407564d704d915d0ef158b.
* copyright changes, small sprite changes, last references of depleted uranium removed
* Revert "copyright changes, small sprite changes, last references of depleted uranium removed"
This reverts commit 93a12bf20bc72581a0bdc32a3cdc7d887f50de3f.
* Update meta.json
* Update meta.json
* Update lathe.yml
* Update arsenal.yml
* renamed leg wrap to thigh wrap
* gauze species rework pt. 1
attempt 73
I hate it here please god get me out
* fixing lizard foot wraps part 80
* Attempt 80 to get lizard markings to work
i fucking hate it here
someone help me D:
* attempt 82
im crying please work now
* made gauze eye pads actually tape on
* Handwraps added
* fixed lizard foot wraps (again)
84.
* attempt 83.5
* attempt 84
please work
* added blindfold gauze
* fixed boxerwrap_r
:greenfrog:
* fixed @ubaserB's eye scars
* Revert "fixed @ubaserB's eye scars"
This reverts commit eb364e1e61c03c2b8567fec8c1a5c6c78c9a333c.
* Revert "Revert "fixed @ubaserB's eye scars""
This reverts commit ac1ee343ae2a8adb2569f88b81cc4afc6915f220.
* Removes old inhand visuals from e_sword.rsi and its meta.json
* Adds new visuals with a longer blade for the e sword
* Makes e sword use its new sprites and modifies other energy weapons prototypes to keep using their own inhands
* Makes the toy sword use the old less scary e sword sprites (and gives it BaseItem parent because I thought I broke something when i couldnt pick it up)
* Removes old desword sprites and modifies meta.json
* Temporarily removes esword blade sprites
* Adds back esword sprites after modifying them to flash instead of shimmer
* Adds new desword inhand sprites and modifies meta.json and entity prototype to use them
* Moves desword sprites back to its own folder from inhands_64x after a supposed prefix conflict
* Removes blade inhands
* Adds back blade inhands
* Moves all inhand sprites to their own inhand folders related to the items. Removes inhands_64x folder