Commit Graph

15825 Commits

Author SHA1 Message Date
Nairod
395024a652 Fix Fland's Cargo Shuttle Atmos (#26273) 2024-03-20 11:16:53 +11:00
Verm
06b3f273ea Changed current value to unextracted value in artifact report guidebook (#26253)
* Fix name

Forgot the name was also different

* Fix Name, wording

happened so fast I messed up
2024-03-19 05:04:38 +01:00
PJBot
fb804d806d Automatic changelog update 2024-03-19 03:49:58 +00:00
PJBot
f8b54a06b7 Automatic changelog update 2024-03-19 03:23:26 +00:00
Verm
e70928fad8 Fix artifact report info (#26252)
* Update ArtifactReports.xml

Fix conflicting info

* Small tweak to wording
2024-03-19 14:22:21 +11:00
PJBot
545b61855c Automatic changelog update 2024-03-19 02:37:27 +00:00
PJBot
6b966f6360 Automatic changelog update 2024-03-18 22:36:52 +00:00
nikthechampiongr
22e9d6562f Fix SCRAM implant not working while cuffed. Incidentally fix freedom implant working while dead/crit (#25978)
* Fix SCRAM implant not being usable while in cuffs. Also fix freedom implant from working while dead/crit as a side effect

* Move check up to apply to all actions and do thing I forgor to do before

* Change check into an ActionBlocker check that also checks whether the user is sleeping.

* Make checking for Consciousness the default for actions

Went through and chose what I believe to be sensible defaults for actions that had CheckCanInteract.

* Fix typos my beloved

I had an unbelievable skill issue

* Fix major skill issue
2024-03-18 23:35:46 +01:00
PJBot
5185a4a6b3 Automatic changelog update 2024-03-18 21:58:42 +00:00
Killerqu00
45d6c03407 Initial Infected can see each other (#25934)
initial infected icon
2024-03-18 15:57:36 -06:00
PJBot
d5e7951d5a Automatic changelog update 2024-03-18 21:48:45 +00:00
PJBot
2c6d8aaffe Automatic changelog update 2024-03-18 21:37:30 +00:00
Boaz1111
61e31f4062 Bumps LoneOps minimum required players to 20 (#26244)
done
2024-03-18 15:36:24 -06:00
PJBot
d4b60faff8 Automatic changelog update 2024-03-18 21:35:41 +00:00
deltanedas
5e1198568f saltern paramedic slot (#26038)
add paramedic to prototype

Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-03-18 15:35:03 -06:00
Plykiya
6694f92171 Adds craftable ducky slippers (#26138)
* Craftable ducky slippers

* fix node

---------

Co-authored-by: Plykiya <plykiya@protonmail.com>
2024-03-18 15:34:34 -06:00
PJBot
6247ef4700 Automatic changelog update 2024-03-18 21:34:13 +00:00
Terraspark4941
353784bfae Updated the TEG page (#26170)
* Ported from guidebook-cleanup branch on my fork

* Missed a skill issue, thanks Tayrtahn

* Fixed misinformation
2024-03-18 15:33:07 -06:00
PJBot
2ade132c6b Automatic changelog update 2024-03-18 21:32:40 +00:00
PJBot
7dc7750dd0 Automatic changelog update 2024-03-18 21:30:54 +00:00
brainfood1183
e4d5e7f1ae Spray Paint (Review Ready) (#23003)
* Spray Paint (Draft)

* paint colors, paints in maints loot, cargo crate of paints.

* fix

* remove paint (sort of)

* moved paintcleaner into own system

* Moved paint to server (had to unfortunately)

* doafter now breaks when moving away.

* cant paint mobstatecomp

* loads of fixes

* fixes

* fixes

* nopaintshadercomp

* fixes

* fix

* use locale for paint remove string

* remove nopaintshadercomponent and use blacklist

* remove enabled.true from visualizer

* paint doafter event.

* add verbs for paint and remove paint and icon for paint verb.

* fixes

* no longer replaces shader when shader exists.

* replace forloop with foreach, check shader before adding and removing.

* paint doafter now separate so no copy paste code

* Entities in sprayed targets item slots are also now correctly sprayed.

* fix

* fix

* fix airlock psray painter now removes painted before painting door.

* spray paints now use openablecomponent.

* fix

* fix damn accesstypes.

* fix

* fix
2024-03-18 15:29:48 -06:00
PJBot
3b8320dbbe Manual changelog update 2024-03-18 21:02:43 +00:00
potato1234_x
e94fba5f70 makes closets/lockers better (#24942)
* hmngm

* fix
2024-03-18 21:53:13 +01:00
Plykiya
75287db555 Increase lone ops TC from 40 to 60 (#26130)
* Create lone ops outfit and 60 TC radio

* Changed lone op entity to use the new loneop outfit prototype

* Fix shop

---------

Co-authored-by: Plykiya <plykiya@protonmail.com>
2024-03-19 01:15:53 +11:00
Ilya246
21c527d6d0 fix decoy bomb uplink category (#26205)
move
2024-03-19 00:57:59 +11:00
DoutorWhite
8d40bc36a9 Improves Medical Hud interface and functionality (#26027)
* Improvements to the medical hud interface

* Adds an icon for SSD players

* Indentation fix

* Update sprites, changes direction and adds new status icon.

* Adds decomposing icon

* Code cleaning

* Changes Crit Icon sprite

* Simplifies the decision structure

* Changes copyright line

* Changes Critical Icon sprite

* Makes the Critical Icon border darker

* Changes sprites to /tg/ station

* Updates copyright

* Makes Dead Icon animation slight faster

* Code cleaning

* Remove some unused imports

* Code cleaning and rename icon

* Minor code cleaning
2024-03-19 00:56:12 +11:00
Leon Friedrich
646f7e07a8 Add reckless replay load button (#26212)
* Add reckless replay load button

* A

* More descriptive button
2024-03-18 18:31:36 +11:00
Emisse
0493130591 reach update (#26224)
* reach update

* fixgridatmos

* invalid link error

* move arrivals to the side

* who are we if we just get squashmerged anyway

* chocolate machine
2024-03-18 00:52:28 -06:00
Mr. 27
87386ca0ba make romerol work on the dead (#26222)
* a

* review

* g
2024-03-18 17:25:36 +11:00
vanx
6c239890c5 Suit slot weapon consistency + visuals (#26152)
suit slot my beloved

Co-authored-by: vanx <#vanxxxx>
2024-03-18 00:16:09 -06:00
HappyRoach
597107c431 Fixed safe filling with WT550 (#26208) 2024-03-18 00:10:28 -06:00
Kevin Zheng
153d2815fc Fix pressure damage calculations (#26217) 2024-03-17 21:16:31 -08:00
Golinth
21de5e9a08 Criminal Record Icons below Job Icons (#26203)
SS13 Criminal Record Icon Location REAL

Adds a new Offset DataField to the StatusIcon Prototype. It effects status icon location on a per-pixel level. Not sure what else it could be used for, but hey, nothing wrong with generalizing. Also moves the mindshield icon priority to one, to fix an unreported bug with them covering non-job icons.
2024-03-17 21:37:00 -04:00
FungiFellow
6095383ce4 Change Syndie Monkey Price 8-6 TC (#26214)
Price 8-6 TC
2024-03-18 12:25:57 +11:00
potato1234_x
2eec906c18 Make puddle smoothing better (#26171)
puddles
2024-03-18 10:15:45 +11:00
Pieter-Jan Briers
865f530d1f Increase air alarm low pressure thresholds.
If a room's pressure drops it can become unbreathable long before people start taking pressure damage, and so also long before the air alarm starts reporting a danger state. I've increased the values so that the air alarm should show danger if the pressure becomes so low as to be unbreathable.
2024-03-17 22:38:48 +01:00
Ko4ergaPunk
909b2aaa2d New wooden furniture (#26182)
* ю

* Fences

* bench, stairs and fence shadow

* small gate desc

* empty

* empty

* destructible

* price fix
2024-03-18 00:18:58 +03:00
wafehling
4357b9ef08 Added 18 new bounties to cargo (#26160)
* Added 18 new bounties + tags, couple of balance tweaks

* Oops, 2 corn tags.

* Fixed another duplicate from merge conflict

* Fixed all arbitrage issues

* Removed metamorphic glass/manly dorf bounty

* Removed manly dorf bounty

* Removed manly dorf bounty

* Removed manly dorf bounty

* Changed hiviz tag, removed commented out bounty

* Removed extra line

* Change HiViz tag

* Removed unused tag

* Removed LaceupShoes, changed HiViz

* Changed flavor text for fruit bounty

* Removed live mouse bounty
2024-03-17 13:06:16 -04:00
Whisper
f259f2f3a2 Update blood related tips! (#25809) 2024-03-17 22:39:11 +11:00
Ilya246
90be67e679 Add decoy syndicate bomb to uplink (#26034)
bombening
2024-03-17 13:31:41 +11:00
Ed
c35ff87e14 SlowContactsSystem to SpeedModifierContactsSystem mini rework (#26110)
* rework

* update logic
2024-03-17 13:27:22 +11:00
Adrian16199
209846b18a Gives glue tag to crazy glue (#26154) 2024-03-17 13:22:11 +11:00
21Melkuu
1d72d0777b Add explosion-proof backpack to uplink (#26187)
* Backpacks

* move to wearables

* Update Resources/Prototypes/Catalog/uplink_catalog.yml

* Update Resources/Prototypes/Entities/Clothing/Back/backpacks.yml

---------

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2024-03-17 13:21:13 +11:00
github-actions[bot]
22477a1f24 Update Credits (#26196)
Co-authored-by: PJBot <pieterjan.briers+bot@gmail.com>
2024-03-16 18:19:24 -07:00
Velcroboy
03b5c21b6e Change collision mask of canisters to allow passing through cargo flaps (#26193)
Co-authored-by: Jeff <velcroboy333@hotmail.com>
2024-03-16 20:55:32 -04:00
Awlod
0ea4c5ca7c Recolor paper-stamp detective (#26194)
the old seal of the detective on paper has been changed to a new one
2024-03-17 03:06:51 +03:00
Mr. 27
0a8def1ea2 Small species melee weapon change (#26183)
* inital

* Update animals.yml
2024-03-16 22:23:53 +03:00
deltanedas
6aa77700c1 less fish in maints (#26156)
pro

Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-03-16 16:49:07 +03:00
Plykiya
23e6d537a4 Round start Ion storms (#26165)
* Round start Ion storms

* five

* Update Resources/Prototypes/GameRules/events.yml

---------

Co-authored-by: Plykiya <plykiya@protonmail.com>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2024-03-16 14:47:13 +11:00
Hannah Giovanna Dawson
41093ab03c SS14-12462 Nerf food and drink vending machines (#25999)
* SS14-17183 Nerf vending machines

Vending machines provide too much food
(and drink) at the moment to the crew,
robbing the chef/bartender of a reason
to exist, and robbing the janitor of a reason
to want to refil vending machines early in
the round.

This PR adds a new "initialStockQuality" field
to vending machines and sets it at 0.33 for almost all
food and drink vendors. The intent at the moment
is to drop food and drink vending machine stocks
by somewhere around a half - two thirds of the time,
about two-thirds of the stock of a given item will be
missing.

This number can be tuned to discourage people relying
on vending machines and make round start
a bit more variable when hunting noms.

* Add comment to InitialStockQuality.

* Update Content.Shared/VendingMachines/VendingMachineComponent.cs

---------

Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>
2024-03-15 19:28:00 -04:00