Ed
0b5712ce97
Vampire antag ( #988 )
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* new blood types
* vampire systems setup
* death under sun
* vampire blood nutrition
* alerts
* autolearn skills
* base bite actions
* suck blood spell
* polish
* Update blood.yml
* unshitcode
* vampire hunger visual
* nerf speed
* hypnosis + map update
* darkness demiplane warning
2025-03-07 14:52:43 +03:00
Ed
3fd47443ae
Essence collector ( #952 )
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* collector attract essence
* collector
* Update magic-essence.yml
* Update essence_collelctor.yml
2025-02-28 15:55:47 +03:00
Ed
78e690f38a
Unstable demiplanes ( #858 )
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* events
* heartbeat ambient
* Update unstable_rift.yml
2025-02-08 01:09:48 +03:00
Ed
94ab0fc94b
Bugfixes ( #783 )
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* fix force evaporation
* knowledge book in bank
* music in loadouts
* Update general.yml
* localization sync
* fix round leave and manifest
* ship sound replacement
* fix traveling ship gravity
* forgot this role knowledge
2025-01-19 14:23:53 +03:00
Ed
4979b0a5d0
Simple round end redesign ( #723 )
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* round end monolith system
* disable default evac
* auto close demiplanes, and block its opening when no monolith mana
* Update CP14RoundEndSystem.cs
* enable default evac code (its disabled viaa cvar)
* apply brainstorm monolith changes
* comoss update
2025-01-18 17:55:41 +03:00
Nim
005a6012be
sound ( #714 )
2025-01-09 16:40:18 +03:00
Ed
58269bb65e
Snowballs ( #677 )
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* snowballs
* biome update
* fixes
2024-12-14 14:57:15 +03:00
Ed
d2c5aa74b4
Ritualizm ( #474 )
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* ritual cucumber setup
* entities requirements
* try graph???
* Revert "try graph???"
This reverts commit c90c6353cb .
* pipyau
* fixes
* yay, it works
* spawn effect
* regex lower message restrictions
* unique speakers support
* apply entity effect ritual
* ritual chalk
* Update SpawnEntity.cs
* ritual stability
* stability event
* add guidebook description to all ritual actions
* Readability added
* Update RequiredResource.cs
* finish describer
* clean up describer
* Update triggers.ftl
* cave ambient loop
* parry sound update
* rituals end start
* magic ambience add
* global sharedization
* Update phases.yml
* daytime requirement
* Update phases.yml
* start ritual
* fixes
* more ambient work
* rritual visualizer
* end ritual
* magic orbs!
* required orbs
* orbs design
* consume orbs
* setup neutral cluster triggers and edges
* listener proxy
* restucture graph
* fix time triggers
* healing cluster
* fixes
* Create CP14RitualTest.cs
* test errors for check test
* YEEEE
* Fuck triggers, its broken now, YAY
* triggers redo
* fix
* fix test
* Update CP14RitualTest.cs
* Update neutral_cluster.yml
* Update CP14RitualSystem.Triggers.cs
* clean up, documentation
* redo triggers again
* and another one
* species sacrifice trigger
* whitelist trigger
* fix
* describer refactor
* fix memory leaking + hyperlinks
* dd
2024-10-06 18:04:18 +03:00
Ed
d8263f0298
Shield Parry ( #456 )
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* simple parry disarm
* idk, need testing
* parry fix
2024-09-26 16:59:22 +03:00
Ed
22bb0ae283
Energy pilons WIP ( #326 )
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* split partial magic system
* add debug sprited pilons
* some energy pilons interactions
* Update CP14MagicEnergySystem.Relay.cs
* spupers (#322 )
* spupers
* meta
* aura nodes + aura scanners
* scanner sprites
* maid dress
* reverse pilon logic
* relay delete, code clean up
* delete content
* Update basic.yml
* Update shirt.yml
* Update crystal.yml
---------
Co-authored-by: Jaraten <116667537+Jaraten@users.noreply.github.com >
2024-07-29 21:01:36 +03:00
Ed
e4678dc66e
Nails, Hammer tool and construction recipe update ( #249 )
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* foundation resprite
* stone material, stack
* nails!
* mini hammer resprite
* hammer tool
* wall building update
* table crafting update
* bonfire craft update
* add wooden wall craft
* chest craft update
* Update attributions.yml
* Update tables.yml
* Update simple.yml
2024-06-16 18:31:47 +03:00
Agoichi
b74d1b62b5
Adding attributes ( #146 )
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* Delete Resources/Audio/_CP14/Effects/crystal_shatter.ogg
* Create attributions.yml
* Update attributions.yml
---------
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
2024-05-08 17:27:28 +03:00
Ed
7b2328ba22
Alchemy tools: pestle and mortar ( #144 )
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* add mortar & pestle mechanic
* setup prototypes
* Update mixing_types.yml
* add bubble sound collection, fix errors
2024-05-08 17:15:31 +03:00
Agoichi
ba009f34fa
Crystal/ punk-update ( #129 )
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* Crystalpunk-update
* Crystalpunk-update
* Update Resources/Prototypes/_CP14/SoundCollections/hit_impacts.yml
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
* Update Resources/Prototypes/_CP14/Entities/Structures/crystal.yml
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
* Update Resources/Prototypes/_CP14/Entities/Structures/crystal.yml
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
* clean up
* Update crystal.yml
---------
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
Co-authored-by: Ed <edwardxperia2000@gmail.com >
2024-05-04 13:39:32 +03:00