Ed
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44149a6db8
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global whitelist fix
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2025-05-30 14:04:04 +03:00 |
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Ed
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f509f0e152
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entityloottable conflicts fix
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2025-05-27 12:42:46 +03:00 |
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Ed
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b437be5cf8
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Random bullfix go! (#1197)
* some fixes for AI pathfinding
* cobblestone tile
* stonebrick update
* fix #1194
* fix #1193
* Update stonebricks_square_carved.png
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2025-04-18 22:47:17 +03:00 |
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Ed
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da5190ae60
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Farming rebalance (#1171)
* farming rebalance
* Update base.yml
* Update CP14FarmingSystem.Resourse.cs
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2025-04-11 23:45:03 +03:00 |
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Ed
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b4ab1a714c
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Update CP14SharedFarmingSystem.Interactions.cs
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2025-04-06 14:05:04 +03:00 |
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Ed
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e308eec703
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Hoe dirt preparing (#1135)
* seedbed returns
* modular hoe!
* hoe gameplay
* remove onion seeds
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2025-04-05 01:00:39 +03:00 |
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Ed
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b66ee390a6
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Dynamic demiplane weather + farming hotfix (#1131)
* dynamic demiplane weather
* add skeleton sprite
* hotfix farming
* Update wheat.yml
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2025-04-04 10:35:48 +03:00 |
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Ed
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48831380b4
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Give some love to farming (#1124)
* give some love to farming
* Queryptimization
* Fuck soil!!!
* fuck soil in prototypes!
* seeds improve
* partial merge wild and farm
* some strange fix
* plant kills refactor, add compost
* fix compost
* Update migration.yml
* rain can watering plants
* sage update
* Update seeds.yml
* sage smoking update
* Update seeds.yml
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2025-04-03 15:29:08 +03:00 |
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Ed
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8cbd26ae2f
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Farming WIP (#269)
* setup planting doafter
* spawn plants after use seed
* some work
* move comps to separate folder
* public check daylight
* daylight plant energy regeneration
* some fixes
* bruh, im thinking
* added ingame soil
* added hoe
* attaching plants
* hoe system
* block plant dublicating
* some planting refactor
* shovel as pant + soil remover
* plant growing visualizer
* soil resprite
* split farming system to second partial class
* update throught event refactor
* tring sync update plant with update visuals
* finish visual sync
* plants growing
* more partial splitting, naming work, clean up
* Update FARMINGTEST.yml
* Update FARMINGTEST.yml
* fix typo
* prototype value validating
* Оно бухает воду!
* solution visualizer in soil
* forgot some fix
* part of Tornado review fix
* destroy RemovePlantComponent
* more fixes
* simple harvesting
* refactor plant component values changing
* harvest redo
* gather on destroyByTool
* sickle resprite
* plant fading
* fading per minute!
* wheat sprites
* YML restruct
* fixes
* auto root plants
* add comments
* move sprites
* split structures from object textures
* wheat farming!
* Update CP14FarmingSystem.Interactions.cs
* seedbed (#297)
seedbed :^)
* a
* Update soil.yml
---------
Co-authored-by: Jaraten <116667537+Jaraten@users.noreply.github.com>
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2024-07-15 23:58:03 +03:00 |
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