Cheackraze
ef5b693b25
presents ( #12382 )
2022-11-04 14:24:29 -05:00
Alex Evgrashin
2ad9a5dfac
Better pinpointer accuracy + small cleanup ( #12378 )
2022-11-04 15:15:23 +11:00
rolfero
aadafb4bb3
Linking doors and buttons ( #11826 )
2022-11-04 15:00:34 +11:00
keronshb
84413f2a4c
Box fixes and Stealth Box in uplink ( #12194 )
2022-11-04 14:16:23 +11:00
Vordenburg
8f2d93c66a
Add spawnable spent cigarettes and folded chairs. ( #12294 )
2022-11-04 12:38:56 +11:00
keronshb
9fe53959ec
Fixes crates phasing through firelocks. ( #12329 )
2022-11-04 12:18:59 +11:00
Leon Friedrich
af1b255524
Aghost tweaks ( #12373 )
2022-11-04 10:40:01 +11:00
Nemanja
6eca66a637
make this one virtual ent noSpawn ( #12361 )
2022-11-02 23:33:08 +01:00
Vordenburg
784e0ab51f
Make welder flames like proper unshaded lights. ( #12320 )
...
* Make welders use ToggleableLightVisualsComponent.
* Remove old code from ToolSystem.Welder.
* Update welder sprites.
2022-11-01 20:16:33 -05:00
Nemanja
6fd083af0b
fix infinite lathe printing bug ( #12343 )
2022-11-01 18:05:00 -05:00
Rane
8f4bd8b83b
fix MeleeChemicalInjector exploits ( #12305 )
2022-10-31 13:04:51 +11:00
Rane
16e1b9e349
Fix female clothing mask ( #12217 )
...
Co-authored-by: ElectroJr <leonsfriedrich@gmail.com >
2022-10-31 11:06:16 +11:00
Justin Trotter
82f0048dbe
add delay to curtain open/close to mitigate against spam ( #12179 )
2022-10-30 18:34:00 +11:00
Nemanja
4a20a3e839
adds machine upgrades for microwave ( #12010 )
2022-10-30 18:14:20 +11:00
Nemanja
3ab98e320a
lathe machine upgrading ( #12032 )
2022-10-30 18:12:11 +11:00
Nemanja
b6135d3be5
Construction warning cleanup ( #12256 )
2022-10-30 17:48:53 +11:00
metalgearsloth
e6f313835d
Revert "Make all animals and pets disease carriers" ( #12226 )
2022-10-30 17:21:10 +11:00
Nairod
03bbd0eb65
Mass scanner and power monitor boards in the circuit imprinter ( #12139 )
2022-10-30 17:00:00 +11:00
Scribbles0
14194cf2e0
mini jetpack changes ( #11682 )
2022-10-30 16:54:03 +11:00
Leon Friedrich
d2e2ed5e25
Remove physics from constructionghost ( #12259 )
2022-10-28 17:08:46 +11:00
Nairod
5e7f3b6e8a
Power cell added ( #12251 )
2022-10-28 00:22:09 -05:00
Justin Trotter
5a7ae1a77e
fixed mouse scream sound ( #12198 )
2022-10-27 17:42:35 -07:00
brainfood1183
7d6fcfa959
New station map Origin ( #11659 )
...
* new map origin
* new map origin
* Revert "new map origin"
This reverts commit 3d36679b921d058c7bc7ff7202086aea966c43a6.
* merge
* merge
* merge
* merge
* merge
* merge
* merge
* new update
* update map reduce lights
* slight update
* update
* push
* update
2022-10-27 09:12:56 -05:00
ZeroDayDaemon
aea37d0135
animals and pets cleanup ( #11956 )
2022-10-26 23:16:24 +11:00
ChilbroBaggins
224ce7ce28
Adds rndm vending spawner for mapping. ( #11998 )
...
Co-authored-by: Jeff <velcroboy333@hotmail.com >
2022-10-26 23:15:28 +11:00
0x6273
dfdad0ffe5
Refactor ReagentGrinder ( #11751 )
...
* Refactor ReagentGrinder
- It can now process partial stacks. (Before it would do nothing if the entire stack's solution didn't fit in the output container)
- Get rid of `SharedReagentGrinderComponent`, move shared stuff to `SharedReagentGrinder.cs`.
- Subscribe to events instead of massive switch/case.
- Get rid of update queue thing.
- Change `DoWork` so it's less duplicate code for grinding/juicing.
- Get rid of `ExtractableScalingEvent` and just scale directly based on item stack count.
- Add message for when you try to put something into the reagent grinder that doesn't fit.
- Fix obsolescence warnings.
* Use a timer on component instead of SpawnTimer
* s/StorageCap/StorageMaxEntities
2022-10-25 23:34:56 -07:00
brainfood1183
062d3c656e
New Tiles (2 maintenance specific and 1 new wood). ( #12193 )
...
* new maint specific tiles
* merge
* merge
* merge
* merge
* Update Resources/Textures/Tiles/attributions.yml
Co-authored-by: Moony <moony@hellomouse.net >
2022-10-25 13:27:06 -05:00
Nemanja
f76aa394aa
add some circuits from proto to imprinter ( #12058 )
...
* move some circuits from proto to imprinter
* Update lathe.yml
2022-10-24 17:22:11 -07:00
Morb
a08bee4470
Add jester suits ( #11451 )
...
* Add jester suits
* Add jester shoes sprites
* make SQUEAK
* inheritance is good, inheritance is good, inheritance is good
2022-10-24 13:04:55 -05:00
Cheackraze
a512a77046
Zookeeper ( #12020 )
...
* jumpsuit sprite
* hat and meta to match
* pda
* id card
* update spawner jobs.yml
* update identification_cards.yml
* Update pda.yml
* update jumpsuits.yml
* zookeeper job yml
* zookeeper icon
* update hats.yml
* woops fixed hats.yml
* fix id cards yml
* job spawner icon and json
* update map yml
* update departments yml
* job icon meta.json
* comes with the hat
* real
* real
* localization
* fix spawner jobs yml
* playtime tracker
* kettle spawn
* Revert "kettle spawn"
This reverts commit 37c241cb31a6f186f31a73f168a93649423e839a.
* kettle spawn
* service locked windoor
* updated sprites and updated meta.json thanks to EmoGarbage
* meta.json
* Update Resources/Textures/Objects/Devices/pda.rsi/meta.json
Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com >
* Update Resources/Textures/Objects/Misc/id_cards.rsi/meta.json
Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com >
* credit to EmoGarbage404 and alphabetized
* license
Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com >
2022-10-23 14:42:25 -05:00
Nairod
9af0575ea5
Lathe recipe and prototype listings ( #12148 )
2022-10-23 12:56:59 -05:00
Nemanja
24a3c8aef6
portable scrubber machine upgrading ( #12037 )
2022-10-22 15:49:30 -07:00
Mervill
4e8a4156ba
Cap gun uses proper revolver behavior, and starts with ammo ( #12063 )
2022-10-22 15:47:20 -07:00
DrSmugleaf
f323fb7644
ECS and cleanup body system, merge body templates and presets into body prototypes ( #11991 )
...
Co-authored-by: Jezithyr <Jezithyr@gmail.com >
2022-10-22 15:46:28 -07:00
corentt
e5a0e9a758
Remove some unneeded MaterialStorage ( #12024 )
2022-10-22 15:41:08 -07:00
Willhelm53
1a1e72063a
Skeleton Accents ( #11805 )
2022-10-22 15:40:28 -07:00
Nemanja
cfab87b3d7
generator machine upgrading ( #12145 )
2022-10-22 15:38:57 -07:00
Morb
cc3f9d631f
Remove yml boilerplate for crates ( #11982 )
2022-10-22 15:37:27 -07:00
Leon Friedrich
7d276d1101
Remove server/client clothing components. ( #11981 )
2022-10-22 15:30:37 -07:00
0x6273
8718df5622
Seed extractor construction + upgrading ( #11972 )
2022-10-22 15:26:02 -07:00
lapatison
db44aa99ab
Apron pockets ( #12018 )
2022-10-22 15:07:50 -07:00
Mervill
d1fe243b3e
Slime corpses no longer rot or produce miasma ( #12016 )
2022-10-22 15:07:36 -07:00
Rane
a2a895de4e
seperate Stealth and StealthOnMove ( #12035 )
2022-10-22 15:06:55 -07:00
Mervill
7ceb971d8d
Fix matchbox sprite not showing its fill states. ( #12080 )
2022-10-22 14:59:52 -07:00
Willhelm53
a6be9e75dc
Blue Shark Soft Toy! ( #12047 )
2022-10-22 14:58:18 -07:00
Nairod
8da57fb16a
Handgun belt sprites ( #12081 )
2022-10-22 14:53:43 -07:00
eclips_e
016900b18a
make wall lockers less shitty ( #12142 )
...
Co-authored-by: Just-a-Unity-Dev <just-a-unity-dev@users.noreply.github.com >
2022-10-22 14:48:13 -07:00
Moony
5eede78ab7
Fix LED lights. ( #12141 )
...
Changes their energy level and range so that while they're higher power lights, they don't burn out your eyeballs.
Co-authored-by: moonheart08 <moonheart08@users.noreply.github.com >
2022-10-22 13:16:31 -05:00
Leon Friedrich
ac24d8ee25
Fix two bugs ( #12144 )
2022-10-23 03:13:25 +11:00
Flipp Syder
0fe9f38968
Actual randomized humanoids ( #11574 )
2022-10-21 00:46:05 +11:00