Commit Graph

2169 Commits

Author SHA1 Message Date
rosieposie
8dd1748cec Lockable Buttons & Button Frames (#25631)
initial commit
2024-02-27 00:57:17 -07:00
Julian Giebel
0752acdc2c News UI overhaul and PDA notifications (#19610) 2024-02-26 21:38:00 -04:00
Zadeon
133bd0353a Adds minable salt "ore" (#25324)
* Added salt to ore.yml
Added salt to ores.yml
Added salt walls to asteroid.yml
Added salt to BaseAsteroidDebris' list of ores to generate in asteroids.yml
Added OreSalt to biome_ore_templates.yml
Added salt to guaranteed salvageLoot in salvage_loot.yml
Added salt entry under salvage-magnet-resources in salvage-magnet.ftl
Added WIP sprites for salt.

* Renamed salt's id to SaltOre inside Entities/Objects/Materials/ore.yml
Fixed salt not being grindable due to using an incorrect reagent name
Added salt to ore.rsi/meta.json and rock.rsi/meta.json

* Added chlorine to the list of solutions salt gives when used in the grinder.

* Gave salt ore and salt rock overlay unique sprites.

* Added raw salt to materials/materials.ftl
Updated SaltOre definition in ore.yml to have RawSalt under materialComposition

* Updated saltore definition to give 10 units of tablesalt and 5 units of iodine when ground.
2024-02-26 16:34:15 -07:00
Sphiral
88ae71715b More windoors (starring directional window) (#25501)
* Added Plasma and Uranium Windoors, plus uranium directional windows

* I forgor the locked proto's too ;-;

* Skill issue, forgot to remove something that was a test

* Please dear git tests, let me sleep (ShardGlassRUranium indeed does not exist)

* No more static prices for windows/windoors

* I wish I knew how to run the tests locally ;-;
2024-02-26 16:25:44 -07:00
Ed
7a5f81ddb4 Handheld Mass Scanner (#25526)
* handheld

* Update meta.json

* Update meta.json

* Update cargo.yml

* research

* add to borg

* bruh

* borg to T2

* fix
2024-02-26 16:19:51 -07:00
MACMAN2003
0536ce6f95 add NanoTrasen balloon (#25543)
nt balloon

surprised one didn't exist already
2024-02-26 16:15:53 -07:00
SlamBamActionman
3af2928a25 Add nose customization to humans & dwarves (#25557)
Initial commit
2024-02-26 16:15:04 -07:00
Ed
84cbcb93ca Fancy table (#25562)
* blue

* others

* add white table

* add crafting carpets

* finish carpets

* tags

* crafting

* pip

* finish
2024-02-26 16:11:20 -07:00
PoorMansDreams
25deede839 Behonker Lobby Art (#25455)
* Behonker Lobby

* Change to WebP

* More PostProcessing!
2024-02-26 16:06:08 -07:00
Velcroboy
918eb1fe87 fixes arcade tile position (#25620)
Co-authored-by: Jeff <velcroboy333@hotmail.com>
2024-02-26 15:57:29 -07:00
Ed
656679cb54 Flora anomaly nerf (#25499)
* Update kudzu.yml

* Update living_light.yml

* files

* Update flora.yml

* Update kudzu.yml

* bul

* Update kudzu.yml

* Update living_light.yml

* bullet immune
2024-02-25 15:41:24 -08:00
hiucko
97d41cf945 add "missing spacepen" poster (#25502)
* add missing spacepen poster

adds missing spacepen poster

* Update meta.json

---------

Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com>
2024-02-26 02:33:12 +03:00
Ubaser
f463cdf3a5 Satchel empty space is now fully transparent (#25147)
* add

* thin spaces

* update
2024-02-25 18:24:59 -05:00
potato1234_x
7ba6765a6a fix solar computer sprite (#25548)
fix
2024-02-25 12:23:22 -08:00
Ubaser
9a4c10cc89 pAI map button sprite change (#25384)
* add

* ya

* add
2024-02-25 15:41:13 +11:00
Ubaser
531d722c13 Increase contrast with hand select for Ashen UI theme (#25517)
add
2024-02-24 22:29:20 -06:00
Ed
af7e8025ad Fix attribution (#25495)
Update attributions.yml
2024-02-23 14:49:47 +03:00
MACMAN2003
2458c87b62 Add Ratvar (#24958)
* Create ratvar.yml

* restore balance to the universe

* scale issues

mfw nar-sie is smaller

* spawner + spawn anim

a shitty spawn anim is better than no spawn anim

* undenseify

no longer as dense as a dying neutron star
2024-02-23 04:42:00 +03:00
Ps3Moira
83cd1089fe Add Large Wood Floors (#25462)
Large Wood Floors
2024-02-22 14:59:41 +03:00
metalgearsloth
d0df5ed5fa Revert "Remove handheld crew monitor (#24761)" (#25439)
* Revert "Remove handheld crew monitor (#24761)"

This reverts commit bbc6d29d21.

# Conflicts:
#	Resources/Prototypes/Catalog/Fills/Boxes/syndicate.yml
#	Resources/Prototypes/Entities/Structures/Machines/lathe.yml
#	Resources/Prototypes/Research/biochemical.yml
#	Resources/migration.yml

* changes

* zeweh

* dergs
2024-02-22 22:00:35 +11:00
lzk
326b890318 Little rework of existing yaml flatpacks (#24814)
* Little rework of existing yaml flatpacks

* comit 2

* 55

* 66

* 77

* WRAAAA

* done mr sloth

* Update flatpack.yml

* fix??
2024-02-21 21:44:22 -05:00
potato1234_x
33153aaa2e Spaceman's Trumpet and Lily (#25090)
* trumpet + lily +polypy

* trumbet
2024-02-20 23:49:39 -07:00
Ko4ergaPunk
688c9ab817 Add new stairs (#25212)
* Add new stairs

* Resprite

* Resprite again

* empty
2024-02-20 23:28:26 -07:00
Hanz
37a4f2db3a Hud Standardization (#25208)
* Standardization of the Eyepatches

what it says on the tin

* added the pun...

yea
2024-02-20 23:22:30 -07:00
Tayrtahn
29cdb9cf4e Add fill level sprites for all the drinks (#25319)
* Fill levels for cuba libre

* Absinthe glass

* Acid Spit

* Ale glass

* Devil's kiss

* Doctor's delight (ugghh)

* Blue Curacao and Emerald Liquor glasses

* Allies cocktail, Martini, Vodka martini, Driest martini, Gildlager glass, Manhattan, Manhattan Project, Patron glass

* Aloe, Amasec, Andalusia, Antifreeze, Atomic Bomb

* Barefoot, B-52, Bahama Mama, Banana Honk, Beepsky Smash, Beer glass, Berry juice, Blood glass, Bloody Mary, Booger, Brave Bull, White Russian

* Whiskey Soda, Whiskey glass, Whiskey Cola, Vermouth glass, Tequila glass

* Cognac glass, Demon's Blood, Erika Surprise, Gargle Blaster, Gin Fizz, Gin & Tonic

* Grog glass, Hippies' Delight, Iced Beer, Irish Car Bomb, Irish Cream glass, Irish coffee

* Long Island Iced Tea, Manly Dorf, Margarita, Mead

* Merge beer steins

* More merging

* Tintable Demon's Blood, Absinthe, Barefoot, Bahama Mama, Beer, Bloody Mary, Booger, Devil's Kiss, Patron

* Sbiten, Coffee Liqueur, Cogchamp, Screwdriver, Rewriter

* Vodka glass, Gin Vodka glass, Wine glass, NT Cahors glass, Poison Wine glass, Rum glass, Dead Rum, Champagne

* Black Russian, Mojito, Neurotoxin, Silencer, Sui Dream, Snow White, Syndicate Bomb, Tequila Sunrise, The Martinez, Three Mile Island

* Green tea, Iced green tea, Iced tea, Grenadine, Iced coffee, Lemonade, Kira Special

* Cafe latte, Soy latte, Nuclear Cola, Singulo, Toxins Special, Vodka Tonic, Ice cream, Rootbeer, Rootbeer float

* Removed rogue pixel in Manhattan fill sprite.
2024-02-20 23:17:56 -07:00
Ubaser
573f9a3b46 New HUD theme: Ashen (#25408)
* add

* add

* add
2024-02-20 23:26:55 -06:00
MjrLandWhale
114f2aa543 Resprite & hand position correction of Nettle & Death Nettle (#25421)
Resprite of Nettle & Death Nettle. Corrected R & L hand locations for all orientations of both plants.
2024-02-20 18:58:08 -05:00
Golinth
79dc4e4d6f Mindshield outline flashes, (#25409)
* Add animation support to status icons

Animated like any other entity. Change the png to have all frames, add delays in meta.json, and you're good to go.

* Dirty "fix" for the crashing.

Still have no idea why files cannot be read without changing their path in the yaml.

* Sloth review ig

I still have no idea why it wont work with /Textures/ missing as a prefix.
2024-02-20 17:26:48 -05:00
Ed
f64a32990a Train station (#24927)
* some content

* some next content

* fixes

* remove stained window

* return bot message?

* woah! Full map added!

* map update

* big update

* camera server

* Corvax playtest feedback

* add mail system and 30$ meteor shield

* update

* updatik

* hardwork

* pipip

* update

* remove from mappool

* fixes

* sentipode

* e
2024-02-20 15:21:31 -07:00
Pieter-Jan Briers
bd40c0ce26 Set nav map icon textures to use bilinear filtering (#25411)
This just makes them look slightly better when zoomed.
2024-02-20 22:31:32 +11:00
Sybil
64cecdde84 add icons for drinks in Solar's (#25301)
* add icons for drinks in Solar's

fixed colors of tea

* consistently use capitals for color codes

* don't add extra whitespace
2024-02-19 10:40:43 -05:00
Pieter-Jan Briers
0c8e617572 Shadow anomaly respects "reduced motion" (#25355)
Enabling "reduced motion" now makes the smoke effects not animate. This helps some people with vision issues.
2024-02-17 22:26:19 -05:00
Pieter-Jan Briers
1ce2155315 Add new "OptionsVisualizer" (#25128)
This is a visualizer somewhat similar to the Generic. It allows configuring appearance info based on specific CVars the user has set. This allows YAML to easily configure alternatives for accessibility CVars like reduced motion.
2024-02-17 15:52:11 -05:00
Ubaser
f72a1a0edb Clean up scars.yml and add a new chest scar (#25215)
add
2024-02-17 15:50:39 -05:00
Ubaser
22244b3055 Add "tailed" hair (#25216)
* add

* yes
2024-02-17 15:49:48 -05:00
Moomoobeef
07b796d6d2 Added Evidence Markers for the Detective! (#25255)
* added evidence markers

* box tweak

* fixed a spelling mistake

* new sprites, tweaked yml too
2024-02-17 15:49:16 -05:00
Pieter-Jan Briers
71713fdebf Fix missing line in nuke exploding sprite (#25351)
I could've sworn I corrected this before committing but guess not ???
2024-02-17 15:46:38 -05:00
LankLTE
407d4aed58 Diona Nymphs & Splitting (#24630)
* Porting & implementation

* Fix two stupid errors

* Human not humans

* fix audio path

* Fix test fails & update cooldown

* Work on reviews & test fail

* Rework nymph organ system.

* Make the nymph organs nospawn.

* IsDeadIC
2024-02-16 18:54:44 -08:00
Ubaser
90d02a5901 New lobby art : Blueprint (#25179)
* add

* replace image with webp version

waiting on #25184
2024-02-16 18:52:16 -08:00
Pieter-Jan Briers
773d02f694 WebP lobby images (#25184)
* Allow webp in lobby background files

* Make lobby art webp images

Reduces folder from 10 MB to 2.5 MB without only slight quality loss.

* Update PutLobbyScreensHere.txt
2024-02-16 16:55:57 -07:00
MilenVolf
c7870882f6 LockVisualizer (#25224)
* LockVisualizer

* Fix state

* Clean some code

* Make it component, fix tests fail

* Fix for StateUnlocked

Now it is possible to manually set the unlocked state and it will work!

* Optimize LockVisualizer, add check for unlocked state

* No todo I guess
2024-02-16 16:52:31 -07:00
PotentiallyTom
561e808842 New sprites for guidebooks (#25232)
* added books to roles

* First pass

* removed yaml to split pull requests into resprite first, then giving the books to assistants

* new science
2024-02-16 16:50:49 -07:00
Golinth
bced73f676 Kill Seperated Mindshield Icons (#25303)
* Unghettoify mindshield icons

Adds support for layers in status icons, through the StatusIconLayer enum and the new "layer" datafield. Defaults to the Base layer where functionally remains unchanged.

* TG icon for shield

probably better than the shitty one I made in paint

* forgor meta.json

I forgor

* Emo review

Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>

---------

Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>
2024-02-16 10:58:28 -05:00
Pieter-Jan Briers
3a45d519dc Nuke fancification (#25297)
Actually use more icon states for deployed/armed/about to explode

Also unlit layer.

Also examine text
2024-02-15 16:26:45 -08:00
Flareguy
1ecc3a0b47 Sec & greysec jumpskirt fix (#25269)
* "resprites" sec & greysec jumpskirts

* adjustments
2024-02-15 15:53:32 -05:00
brainfood1183
e1805e04d4 Add French accent beret (#21430) 2024-02-14 16:52:24 -08:00
Errant
5a9ab3b315 Vox names, species prototype cleanup, some cosmetic changes (#24994)
* voxnames

* New generator parameters, names are more readable

* bunch of missing vox stuff

* more names

* sad
2024-02-14 14:08:45 +11:00
Ed
4d7fd1cace Anomaly Synchronizer + Signallers tweaks (#24461)
* content

* nerf

* fix rsi
2024-02-13 17:19:22 -05:00
Ubaser
56c8084de5 Additional damage visualisers (#24618)
* brute

* add
2024-02-13 17:18:45 -05:00
Ed
ae321151ca Shadow anomaly returns (#24629)
* content

* add cat

* ambient

* I FORGOT HEARTS!

* fix ambient

* some fixes

* canCollide: false

* connect to damageable

* pi

* remove fx

* some fixes

* *sad bruh*

* hazed

* Update base_shadow.yml
2024-02-13 17:12:32 -05:00