I'm not entirely sure what happens, I know it's markings being loaded from DB with the same ID as a prototype that was modified don't jive, but I'm not entirely sure if it's the best fix.
* Even more consumption
* Revert "Even more consumption"
This reverts commit 94ae0eca0ba1b4a55913f92519e1354b77e70734.
Oops forgot a file
* Believe it or not, more nutrient consumption
* Buff ez nutrient and l4z
* Add left 4 zed to emagged nutrimax just because
* Change some thresholds
* qm alt clothes your mom
* textures
* retrieve textures from the void
* Update heads.yml
* resprite to fit
* fixe sides quick
* fixe a hole
* why is this hole here
* why does this happen to me
* fixed the weird hole thing
The access configurator programs the access levels of any access reader. To use the access configurator, players must:
- Insert an ID card
- Click a nearby entity with an access reader with the access configurator in hand
- Change the access list
Note that players only need one of the access levels listed on the device to lock/unlock it, but will only be able to alter access settings when they all of the access levels listed on the device
For example, an airlock which has 'Science' and 'Engineering' access listed can be opened by any player with either 'Science' or 'Engineering' access. However, to change the access settings on this airlock, a player must have both 'Science' and 'Engineering' access. This is to prevent people from easily breaking into secure areas with this tool, by adding one of their own access levels to the target device
Obviously, the most useful ID card to use with this tool is one with all access, since it can change the settings of any device. Removing all access requirements from a device will make it useable by anyone.
---------
Co-authored-by: Kevin Zheng <kevinz5000@gmail.com>