Commit Graph

  • d5cd82de60 explicit interface go brrrr Paul 2021-02-04 17:44:49 +01:00
  • 3be3b7da64 Fix suspicion timer going negative and counting up. Pieter-Jan Briers 2021-02-04 15:29:47 +01:00
  • 6b8cc9fc40 Deprecates stationstation.yml (#2668) Swept 2021-02-04 12:44:27 +00:00
  • 655316a67c Add playback slider to instruments. (#3071) Vera Aguilera Puerto 2021-02-04 13:37:26 +01:00
  • b2c1ab2795 Update submodule Metal Gear Sloth 2021-02-04 23:35:18 +11:00
  • 735c6159d8 Removes SmallImpassable from melee swing collision mask (#3036) tmtmtl30 2021-02-04 03:13:13 -08:00
  • 82a97857ac Move TagComponent from server to shared (#3076) DrSmugleaf 2021-02-04 11:04:19 +01:00
  • b9aa789bc4 Pressure & volume pumps can be toggled on/off now. (#3046) 20kdc 2021-02-04 09:47:04 +00:00
  • 29918b2810 Fix suspicion round end timer, actually show it. Pieter-Jan Briers 2021-02-04 04:16:36 +01:00
  • a4563d2e75 Fix uplink item spawning. Pieter-Jan Briers 2021-02-04 01:24:37 +01:00
  • d45835e863 Janitor trashbag upgrade + FANCY ANIMATIONS (#3058) Remie Richards 2021-02-03 22:07:13 +00:00
  • 861271ea44 Fixes MIDI input button not being toggleable. Vera Aguilera Puerto 2021-02-03 21:43:31 +01:00
  • 937e261867 Add Smoke and Foam chemical reaction effects. (#2913) Radrark 2021-02-03 11:26:46 -03:00
  • 684ec60be6 Pausing content (#3061) metalgearsloth 2021-02-04 00:20:48 +11:00
  • c40ac26ced A big hecking chemistry-related refactor. (#3055) Pieter-Jan Briers 2021-02-03 14:05:31 +01:00
  • b284c82668 >Expecting shell scripting to ever work sanely. Pieter-Jan Briers 2021-02-02 22:28:23 +01:00
  • 46790c5fea Updates "setmind" command to use the new console API Vera Aguilera Puerto 2021-02-02 13:41:21 +01:00
  • b746116825 Command "setmind", so admins can forcibly relocate other players. (#3067) 20kdc 2021-02-02 11:21:16 +00:00
  • a5492bc943 More power nullability (#3070) collinlunn 2021-02-02 05:20:24 -06:00
  • d0d2434fba Make Jenkinsfile more resilient against engine tag shenanigans Pieter-Jan Briers 2021-02-02 03:39:31 +01:00
  • b0482dcb63 Add tag component and test (#2761) DrSmugleaf 2021-02-02 02:11:04 +01:00
  • 8dea532800 removes collision from beds (#3038) tmtmtl30 2021-02-01 17:02:42 -08:00
  • 8b5d66050a Console Unify API Changes (#3059) Acruid 2021-02-01 16:49:43 -08:00
  • 80ad2ef5b7 Botany composting & shovel/spade (or, make botany sustainable) (#3064) 20kdc 2021-02-01 22:46:20 +00:00
  • 633a6b3ab9 Walls, catwalks, table frames can no longer be constructed rotated. (#3057) 20kdc 2021-02-01 20:58:47 +00:00
  • 6b6ddd0a73 update UpdateVisuals to use Destructible thresholds (#3051) bhespiritu 2021-02-01 11:22:50 -05:00
  • b51b8cb182 Some Power nullable & ComponentDependency (#3050) collinlunn 2021-02-01 10:19:43 -06:00
  • 044040effe Port instrument menu UI to use XAML (#3066) Vera Aguilera Puerto 2021-02-01 16:49:32 +01:00
  • afb8e5a782 Stops the exception spam in console about PlayWeaponArc when the client is outside the PVS of a weapon swing. This does not fix the bug, just catches it. Acruid 2021-01-31 15:54:05 -08:00
  • e0bf335030 Fix parallax constantly regenerating on Windows. Pieter-Jan Briers 2021-01-31 00:08:34 +01:00
  • 86841385c6 Remove invalid CyberSylph bar sign. Fixed #3039 Vera Aguilera Puerto 2021-01-30 15:57:31 +01:00
  • 59d508c5df Fixes exception when solution reaction completely removes reagent. Fixed #3053 Vera Aguilera Puerto 2021-01-30 15:55:10 +01:00
  • c80efdaf44 Node and NodeGroup nullability (#3047) py01 2021-01-28 20:21:08 -06:00
  • 4bf61770e1 Piping nullability (#3048) py01 2021-01-28 20:20:13 -06:00
  • 67e1da4cc2 Syringes now automatically switch between draw/inject when emptied/filled up fully. Pieter-Jan Briers 2021-01-25 02:10:23 +01:00
  • c465253a2a Delete unused human alerts folder. Pieter-Jan Briers 2021-01-24 23:03:52 +01:00
  • 080846d396 Make AlertControl use AnimatedTextureRect for animated alert icons. Pieter-Jan Briers 2021-01-24 23:02:29 +01:00
  • 9f7f55d264 Update submodule. Pieter-Jan Briers 2021-01-24 23:02:16 +01:00
  • 690a862e57 Move various alerts to animated RSIs. Pieter-Jan Briers 2021-01-24 22:58:22 +01:00
  • 961f80254d You now stop breathing while in crit. Pieter-Jan Briers 2021-01-24 16:38:01 +01:00
  • 526c3d1ebf You can now rig power cells to explode. Pieter-Jan Briers 2021-01-24 16:21:18 +01:00
  • 436694e376 Explosions can be spawned at any coordinate, play sound again. Pieter-Jan Briers 2021-01-24 16:06:03 +01:00
  • 935cfe4be5 A little bit of work on bar drinks until I gave up. Pieter-Jan Briers 2021-01-24 15:03:23 +01:00
  • e34a78a8af Fix chloral hydrate recipe to be more expensive. Pieter-Jan Briers 2021-01-24 14:33:16 +01:00
  • dbdbdeee8f Fix incorrect reagents. Pieter-Jan Briers 2021-01-24 14:32:14 +01:00
  • c947bb75e6 You feel a tiny prick (Hypospray) (#3034) Pieter-Jan Briers 2021-01-24 14:18:12 +01:00
  • 72b5ae9468 GasGeneratorComponent (#3029) py01 2021-01-24 02:42:33 -06:00
  • e53ae365a3 Get rid of the OverlayEffectsComponent stuff (#3010) 20kdc 2021-01-24 08:17:45 +00:00
  • 329d599107 Fix drag-drop stripping (#3001) metalgearsloth 2021-01-24 19:00:58 +11:00
  • c3004b737f Update submodule Pieter-Jan Briers 2021-01-24 04:22:22 +01:00
  • 3874f1f77a HighDPI actions UI icons. Pieter-Jan Briers 2021-01-24 02:31:38 +01:00
  • 5f6d2d50ba fix cause of renaming of proj Paul 2021-01-23 22:45:23 +01:00
  • 12b442d2ee EntityButton no longer inherits PanelContainer. Pieter-Jan Briers 2021-01-23 21:51:18 +01:00
  • 148c8daeb6 Adds 15/20/30 buttons to chem dispenser. Pieter-Jan Briers 2021-01-23 20:27:45 +01:00
  • ea33397c89 Mark ReagentUnit instance methods are readonly. Pieter-Jan Briers 2021-01-23 20:09:02 +01:00
  • d4f4a1a44b Make pills not FoodBase items to fix some exceptions. Pieter-Jan Briers 2021-01-23 20:03:35 +01:00
  • 358ddbf8dd renamed analyzer proj Paul 2021-01-23 20:00:38 +01:00
  • eca029a278 adds attr Paul 2021-01-23 20:00:29 +01:00
  • 2af616284e Log all broken reactions. Pieter-Jan Briers 2021-01-23 19:37:28 +01:00
  • 8b2f28f155 ReactionPrototype now uses arrays instead of lists internally. Pieter-Jan Briers 2021-01-23 19:36:48 +01:00
  • cd5b6ecc90 Merge branch 'master-upstream' into expl_int_analyzer Paul 2021-01-23 19:09:18 +01:00
  • 1eb5af6449 Adds ClumsyComponent.TryRollClumsy helper method. Pieter-Jan Briers 2021-01-23 17:54:58 +01:00
  • 6635054cac Attacks now re-orients players like interactions so. Pieter-Jan Briers 2021-01-23 17:50:48 +01:00
  • 85fcf7290c Clean up terrible solution entity reaction copy pasta. Pieter-Jan Briers 2021-01-23 16:49:22 +01:00
  • ae91059c0b Adds "Add Reagent" admin verb. Pieter-Jan Briers 2021-01-23 16:45:20 +01:00
  • fd7fcbadda Transfter Pieter-Jan Briers 2021-01-22 23:04:20 +01:00
  • b2ae658c81 Update submodule. Pieter-Jan Briers 2021-01-20 21:25:14 +01:00
  • f9670d36c4 Improved Inventory / Hand Slots UI (#2965) chairbender 2021-01-20 00:32:44 -08:00
  • 02ea6ce57c Toilet (#3012) Alex Evgrashin 2021-01-20 10:02:34 +03:00
  • f9f724b4af Piping sprites cleanup (#3022) py01 2021-01-19 07:26:16 -06:00
  • 6a41194bc9 Fix buckle drops. (#3023) metalgearsloth 2021-01-20 00:16:41 +11:00
  • 23c1b5e05d Adds Science, Chemistry, Mime Duffelbags. (#3026) Swept 2021-01-19 08:54:43 +00:00
  • 5bc7343a9b Initial (#3024) Swept 2021-01-19 08:53:39 +00:00
  • 6f360b48bf Stop singularity from pulling ghosts, stop singularity from leaving the pull controller attached (#3021) 20kdc 2021-01-19 06:35:44 +00:00
  • a7354f8e0d DummyWireComponent (#3011) py01 2021-01-18 04:51:16 -06:00
  • 2172d00409 Clusterbang (#2712) komunre 2021-01-18 17:16:34 +07:00
  • c30dc030c5 Adds false alarm and updates events code (#2577) Letter N 2021-01-18 18:14:53 +08:00
  • 51ad4f6c96 Issue template now functions. (#3019) Swept 2021-01-18 07:21:35 +00:00
  • 719d5b7e2b removes unused usingstatements Paul 2021-01-17 21:43:17 +01:00
  • 883131e315 i feel great pain inside Paul 2021-01-17 18:58:22 +01:00
  • e759a8aec9 Filter sprites & visualizer (#3008) py01 2021-01-17 09:10:22 -06:00
  • 9d5e85ba1e Add support for map UID persistence to mapping commands. Pieter-Jan Briers 2021-01-17 15:52:47 +01:00
  • 84eeba8e42 Fix mapping command throwing. Pieter-Jan Briers 2021-01-17 15:51:44 +01:00
  • f85fc6b370 Buckle/Unbuckle icons (#3014) 20kdc 2021-01-17 14:41:52 +00:00
  • 5a248bdd86 Hotfixes thrown item damage (#3013) Swept 2021-01-17 08:32:31 +00:00
  • 28b129276a Lockers and flavortext (#2934) DmitriyRubetskoy 2021-01-17 03:43:27 +03:00
  • c6cb859702 Update submodule to fix movement oh god Pieter-Jan Briers 2021-01-16 21:48:44 +01:00
  • 45281ddbd7 updates submodule Paul 2021-01-16 20:22:44 +01:00
  • 855ba90ce5 Gas canister port sprites (#3009) py01 2021-01-16 13:20:31 -06:00
  • bca0f7b1b0 Singularity Engine: Containment field emitters emit soft light (#3004) 20kdc 2021-01-16 19:13:11 +00:00
  • e51f74a1f1 Fixed some map saving bugs with ID cards/PDAs. Pieter-Jan Briers 2021-01-15 17:20:02 +01:00
  • a668e545ed Fixed SaveLoadSave swapping order of expected/actual in assert. Pieter-Jan Briers 2021-01-15 17:19:52 +01:00
  • 2526e98d47 Crisp double scale icons for top button bar. Pieter-Jan Briers 2021-01-15 11:49:57 +01:00
  • 6a74deab37 Disable discord connections in integration tests again. Pieter-Jan Briers 2021-01-15 10:58:09 +01:00
  • 295de8f114 Fix autoborg properly. Pieter-Jan Briers 2021-01-15 10:51:29 +01:00
  • 138cdaba5b Enable nullable in ReactionPrototype & ReagentPrototype (#3005) py01 2021-01-14 23:40:10 -06:00
  • 3079ddd962 Fixes autoborg names dataset. (#3006) Swept 2021-01-15 05:36:48 +00:00
  • ba49ee60d8 Fix SaveLoadSaveTest blowing up harder when a test failure happened. Pieter-Jan Briers 2021-01-14 20:41:13 +01:00
  • b6d97b6068 Add helper to send entity to ghost (#3003) metalgearsloth 2021-01-14 20:43:31 +11:00
  • 0fa1208ec2 Alert polish and brushup (#2863) DmitriyRubetskoy 2021-01-14 12:41:56 +03:00