Commit Graph

  • fcd52fa90c Add ActionBlockerExtensions DrSmugleaf 2020-12-20 04:26:21 +01:00
  • 026d96fd2d Replace MaybeNullWhen(false) with NotNullWhen(true) DrSmugleaf 2020-12-20 04:14:41 +01:00
  • f7edb9ce7e Ignore GlassBeaker and TraitorDeathMatchRedemption components on the client DrSmugleaf 2020-12-20 04:01:04 +01:00
  • 49f6a6304c Add total damage test DrSmugleaf 2020-12-20 02:41:02 +01:00
  • dc5f77f6c8 Remove unlimited synth prototype. Maybe it isn't the greatest of ideas, given how anybody could spawn it in sandbox mode. Vera Aguilera Puerto 2020-12-20 02:16:15 +01:00
  • c9e9d9f4dd Instruments have a property for enabling/disabling MIDI limits. - Added unlimited super synth that doesn't respect MIDI limits! Adminbuse it to your heart's content and blast your epic MIDIs, fellow badmins. Vera Aguilera Puerto 2020-12-20 01:43:29 +01:00
  • c0a0547b39 Cleanup markers - Removes PhysicsComponent from all of them. - Makes most spawners/markers actually inherit MarkerBase Vera Aguilera Puerto 2020-12-20 01:00:48 +01:00
  • b44cb0095a Traitor Uplink Content (#2778) Swept 2020-12-19 23:16:50 +00:00
  • 3e9a36ac4c Add test for enum parity between JobPriority and DbJobPriority DrSmugleaf 2020-12-19 17:34:18 +01:00
  • 8ac3779d1d Fix cargo telepad destructible component DrSmugleaf 2020-12-19 17:18:29 +01:00
  • d7e489f2b8 Fix EntityTest SpawnTest DrSmugleaf 2020-12-19 17:11:08 +01:00
  • 1389212345 Update RobustToolbox DrSmugleaf 2020-12-19 14:39:59 +01:00
  • df81912e45 stuff Paul 2020-12-19 12:59:53 +01:00
  • 89f8d0f34c Cargo Telepad (#2579) GraniteSidewalk 2020-12-18 20:14:26 -06:00
  • 185923a7da Fix errors. about mommi config variables Pieter-Jan Briers 2020-12-19 02:34:41 +01:00
  • 9bb42d5251 Don't fail to start server if invalid jobs exist in preferences. Pieter-Jan Briers 2020-12-18 23:55:29 +01:00
  • 19bd739b0d PreventCollision with strap component while buckled to it (#2694) Morshu32 2020-12-18 20:12:53 +01:00
  • 9c381dc174 Shuttle can be called even when comms console is off (#2763) Swept 2020-12-18 11:42:02 +00:00
  • efbdeada23 Prunes weapon descriptions (#2765) Swept 2020-12-18 11:18:29 +00:00
  • 740fe65a39 Fixes ID card sprites (#2764) Swept 2020-12-18 10:09:53 +00:00
  • a679e691c2 Conveyor Belt appearance when power is off (#2762) daniel-cr 2020-12-18 01:31:58 -06:00
  • dc07718a7c Fix click detection of sprite-rotated entities. Pieter-Jan Briers 2020-12-18 01:35:59 +01:00
  • 76fba70db1 things Paul 2020-12-18 01:00:04 +01:00
  • c6021c4b05 constructionmenu but not shit Paul 2020-12-18 00:50:49 +01:00
  • 2befb88872 adds targets for xamlui codebehind Paul 2020-12-18 00:50:34 +01:00
  • 12088ee111 Fix MobStateChangedMessage not reaching AISystem (#2760) DrSmugleaf 2020-12-18 00:38:43 +01:00
  • 0738f62ed0 things Paul 2020-12-17 23:30:48 +01:00
  • 05a8f43ebb Did somebody order engine versioning? Pieter-Jan Briers 2020-12-17 15:28:39 +01:00
  • 4e0f52bbaf Add do after to surgery (#2756) DrSmugleaf 2020-12-17 14:21:43 +01:00
  • a1d9248613 Replaces Xeno sprite. (#2718) Swept 2020-12-17 12:13:23 +00:00
  • 3d60965fd9 Fix casing in Show BB button DrSmugleaf 2020-12-17 13:08:20 +01:00
  • fe71789dd7 Saltern: Add antimatter and singularity engine rooms (#2757) 20kdc 2020-12-17 08:25:48 +00:00
  • 6299578f35 Saltern: Fix double-airlock at disposals and missing firelock in column of 3 (#2751) 20kdc 2020-12-17 08:01:36 +00:00
  • 9c26e0c5ba Async Interface IAfterInteract() (#2735) DmitriyRubetskoy 2020-12-17 10:45:04 +03:00
  • d870a13445 Singularity testing map & "startsingularityengine" admin command (#2752) 20kdc 2020-12-17 07:20:57 +00:00
  • c707fad909 Update submodule Pieter-Jan Briers 2020-12-16 18:19:04 +01:00
  • 022e6d4401 Fix girder not having correct physics layers, add TileNotBlocked construction condition Vera Aguilera Puerto 2020-12-16 18:18:27 +01:00
  • d614e282b4 Add reinforced walls back to Saltern's gravity generator room. (#2750) 20kdc 2020-12-16 13:35:13 +00:00
  • 09ab14a3e6 Prevents a bunch of constructions from being built inside impassables Fixes #2747 Vera Aguilera Puerto 2020-12-16 14:31:07 +01:00
  • 91f2f4f599 Fix Antimatter engine maths and overplacing (#2736) 20kdc 2020-12-16 13:31:47 +00:00
  • 27d5019df0 Fix server NRE on clicking alerts with no OnClick (#2748) chairbender 2020-12-16 03:13:57 -08:00
  • 49e6db2b87 Fix nullability for ReadyProfiles in GamePreset DrSmugleaf 2020-12-16 10:00:10 +01:00
  • c770c6b37e ChemicalAmmoComponent (#2739) py01 2020-12-15 07:38:41 -06:00
  • 0a50f608c6 Fixes uplink account creation failing if you have any non-antag role. Fixes #2740 Vera Aguilera Puerto 2020-12-15 11:29:11 +01:00
  • a9481bc05f Fix GamePreset newline characters so Rider can sleep easy today DrSmugleaf 2020-12-14 16:46:56 +01:00
  • bb4bbbb8a8 Make ReconnectTest async behavior consistent (#2728) DrSmugleaf 2020-12-14 08:49:33 +01:00
  • d5eb68ac61 Add test for puddle evaporation when paused and unpaused (#2741) DrSmugleaf 2020-12-14 06:18:37 +01:00
  • 1520acdf5a Fix the mapping command not pausing the created map (#2742) DrSmugleaf 2020-12-14 06:16:40 +01:00
  • 196c0a121a Update submodule Pieter-Jan Briers 2020-12-13 23:30:32 +01:00
  • 7a3c281f60 Actions System + UI (#2710) chairbender 2020-12-13 14:28:20 -08:00
  • fd0df9a00a Traitor Deathmatch (#2719) 20kdc 2020-12-13 15:00:49 +00:00
  • 4ea18f2449 UI Scaling Fixes for do_after and PopupMessage (#2737) R. Neuser 2020-12-12 22:24:16 -06:00
  • 450e30fbda Update submodule, NuGet natives Pieter-Jan Briers 2020-12-13 01:14:29 +01:00
  • 31b39823ad Player post-spawn hook and player ghosting controlled by preset (#2734) 20kdc 2020-12-11 01:10:55 +00:00
  • adc972f9d3 Fix healing damage classes and damageable serialization and add test (#2727) DrSmugleaf 2020-12-11 02:09:43 +01:00
  • bb905c9628 Fixes Paper throwing when you insert invalid tags (#2732) Exp 2020-12-10 23:19:55 +01:00
  • dd4183cbe0 Update submodule Vera Aguilera Puerto 2020-12-10 23:19:15 +01:00
  • f2253b1bba Fix nullable errors in TileAtmosphere.cs Pieter-Jan Briers 2020-12-10 15:30:28 +01:00
  • 85550827b2 Initial (#2729) Swept 2020-12-09 18:32:27 +00:00
  • abed6fc15d More nullas as errors (#2611) metalgearsloth 2020-12-09 23:28:24 +11:00
  • 58af9003e7 Canisters [ Continuation of clement-or #2544 ] (#2628) 20kdc 2020-12-08 19:45:24 +00:00
  • 2b6964746c Adds Invalidate method to TileAtmosphere, clean up a bunch of tile invalidations Vera Aguilera Puerto 2020-12-08 17:36:59 +01:00
  • 656eb7dc2e ChemicalInjectionProjectileComponent (#2657) py01 2020-12-08 06:19:01 -06:00
  • cc26218060 MeleeChemicalInjectorComponent (#2645) py01 2020-12-08 05:57:47 -06:00
  • 89e853d8e2 Make disposal units also flush air (#2686) DrSmugleaf 2020-12-08 12:54:34 +01:00
  • fe93f2ac30 Fix thrown throwing (#2723) metalgearsloth 2020-12-08 22:21:12 +11:00
  • 5b561ae3e7 Rotatable Firelocks (#2429) Paul Ritter 2020-12-08 12:19:16 +01:00
  • 54c70fbb95 Update submodule Vera Aguilera Puerto 2020-12-08 12:18:52 +01:00
  • 074db878bb Remove redundant null checks for atmos (#2703) DrSmugleaf 2020-12-08 12:17:13 +01:00
  • a78452c845 Fix disposals do_after (#2722) metalgearsloth 2020-12-08 22:17:00 +11:00
  • 9788cf8ead Fix some string crimes (#2638) metalgearsloth 2020-12-08 21:58:55 +11:00
  • ae57355ce5 Antimatter Engine Crates (#2708) 20kdc 2020-12-08 10:58:46 +00:00
  • 2dc05b2275 Add UsedImplicitly to visualizers and entity systems (#2592) DrSmugleaf 2020-12-08 11:56:10 +01:00
  • d75c22d5e1 Add "Begin Deconstruction" verb, unfinished particle accelerator bits will tell you how to finish them (#2706) 20kdc 2020-12-08 10:53:37 +00:00
  • f6d62ada65 Adds popups and sounds to the vending machine deny (#2715) Exp 2020-12-08 07:42:43 +01:00
  • ee474e6421 Removes Chaplain (#2699) Swept 2020-12-07 23:23:24 +00:00
  • 02bca4c0d8 Damage rework (#2525) DrSmugleaf 2020-12-07 14:52:55 +01:00
  • 9a187629ba Fix integration tests One crate still had the smug plushie. Vera Aguilera Puerto 2020-12-06 21:13:23 +01:00
  • 684b942445 FlammableComponent: Fix bug where if an AI ends up on fire an exception occurs because it tries to update status (#2714) 20kdc 2020-12-06 20:10:56 +00:00
  • 69924ab600 Fix a criminal if in breathing code DrSmugleaf 2020-12-06 13:27:11 +01:00
  • 58bdc7790b Removes funny smug plushie (#2711) Swept 2020-12-06 11:22:21 +00:00
  • 639cc86d91 Nanotransen > Nanotrasen DrSmugleaf 2020-12-05 21:48:11 +01:00
  • 7265c53391 Added master volume slider in audio options (#2642) Manel Navola 2020-12-05 21:14:16 +01:00
  • 2b59159363 Actually fix NRE in atmos. Vera Aguilera Puerto 2020-12-05 20:09:22 +01:00
  • 74e1deba2f Better nullability for GridAtmosphereComponent Vera Aguilera Puerto 2020-12-05 19:10:02 +01:00
  • f07bac2cc8 Remove unused machine board field Vera Aguilera Puerto 2020-12-05 19:09:20 +01:00
  • da39d18637 Fix rare NRE in atmos Vera Aguilera Puerto 2020-12-05 18:57:04 +01:00
  • e1ba52c05b Crates - 3rd times a charm (#2669) Swept 2020-12-05 14:59:46 +00:00
  • e4fe98f433 Spawn aprons for botanist and chef (#2707) Swept 2020-12-05 14:15:52 +00:00
  • 0e72bcb4b8 Getmore Chocolate corp. Vendor working (#2704) DmitriyRubetskoy 2020-12-05 17:14:45 +03:00
  • 983aa9ed0f Fix tile equalization terrible mistake Vera Aguilera Puerto 2020-12-05 14:19:36 +01:00
  • 8dd59fe3d7 Trays now capable of being pulled (#2705) Vera Aguilera Puerto 2020-12-04 19:15:55 +01:00
  • 14e9823354 Update Resources/Prototypes/Entities/Constructible/Specific/hydroponics.yml Vera Aguilera Puerto 2020-12-04 19:15:30 +01:00
  • 594beb4acd Trays now capable of being pulled DmitriyRubetskoy 2020-12-04 21:09:52 +03:00
  • c4c4a1ca8c Use MousePositionScaled instead of absolute MousePosition to fix UI-scaling issues (#2568) R. Neuser 2020-12-04 08:24:22 -06:00
  • 0ed1191623 I am not sorry Pieter-Jan Briers 2020-12-04 13:34:05 +01:00
  • 1b1d050ee7 Update components to use EnsureWarn (#2676) DrSmugleaf 2020-12-04 13:26:54 +01:00
  • 1eaad7e5d7 Fix removehand command when you have no hands (#2685) DrSmugleaf 2020-12-04 13:17:40 +01:00
  • af28de36ee Updates all vests meta.jsons (#2700) Swept 2020-12-04 12:15:33 +00:00
  • 7e56c240de Update da submodule Pieter-Jan Briers 2020-12-04 13:05:48 +01:00