Commit Graph

  • 172b964de4 zumo too quick (#2463) Paul Ritter 2020-10-30 19:58:17 +01:00
  • f36cba8e21 Refactors machine linking to use generics (#2462) Paul Ritter 2020-10-30 19:46:19 +01:00
  • 95590833ce ignores some components (#2461) Paul Ritter 2020-10-30 18:08:39 +01:00
  • f52ec5a8f7 Fix icon smoothing component not working with rotated entities (#2455) DrSmugleaf 2020-10-30 16:28:54 +01:00
  • 711166f43a Merge remote-tracking branch 'upstream/master' into 20-10-30-admins Pieter-Jan Briers 2020-10-30 16:23:21 +01:00
  • ad58a056d7 ConGroups are gone. Long live admin flags in content. Pieter-Jan Briers 2020-10-30 16:06:48 +01:00
  • d8f5bffaa0 Arcade polish (#2333) Paul Ritter 2020-10-30 11:25:26 +01:00
  • e9df8794da Instrument State now syncs more instrument values. For adminbus purposes, mostly. Víctor Aguilera Puerto 2020-10-30 10:34:22 +01:00
  • ed1cca2c59 Super synth (#2447) Peter Wedder 2020-10-30 11:14:58 +02:00
  • 837792ee17 Update submodule Metal Gear Sloth 2020-10-30 17:14:39 +11:00
  • 37e97ca89f Change components to use timer component (#2426) DrSmugleaf 2020-10-30 05:02:49 +01:00
  • c86c378198 Make the context and verb menus visible through walls for ghosts (#2415) DrSmugleaf 2020-10-30 04:52:37 +01:00
  • 097bde6ded Add test for being able to buckle again after being forced to unbuckle (#2432) DrSmugleaf 2020-10-30 02:43:55 +01:00
  • 57729063b7 Add a test for the weightless status (#2437) DrSmugleaf 2020-10-30 02:38:21 +01:00
  • 86829b5191 Liiiiight (#2451) moonheart08 2020-10-29 20:22:51 -05:00
  • 45b610f933 Disposal mailing (#2194) Julian Giebel 2020-10-30 01:16:26 +01:00
  • 1b3cbd4d3a Resolves that make you flinch (#2423) Paul Ritter 2020-10-30 01:13:35 +01:00
  • 12d8737e09 Change WaitUntil tickstep default to 1, fix going over the max, better async and fix rejuvenate test not being async (#2439) DrSmugleaf 2020-10-30 01:08:33 +01:00
  • ac3e9bc566 Fix weightlessness status effect appearing only after something checks if an entity is weightless (#2434) DrSmugleaf 2020-10-30 01:07:51 +01:00
  • bc4eab53df Adds snapgrid to a bunch of constructible entities. (#2445) Swept 2020-10-30 00:07:34 +00:00
  • 23ae73d429 Fix throwing knockback when weightless (#2369) ShadowCommander 2020-10-29 17:06:51 -07:00
  • e4261f4e57 Make dead bodies disposable (#2375) Git-Nivrak 2020-10-30 02:06:20 +02:00
  • ca2c52e7b8 Nulls as errors (#2394) metalgearsloth 2020-10-30 11:06:05 +11:00
  • 14b0a6eae4 Add admin teleport button (#2435) zionnBE 2020-10-30 01:05:49 +01:00
  • cb0937c8b6 Add pulling rotating the pulled entity (#2449) DrSmugleaf 2020-10-30 01:05:28 +01:00
  • a2de32d4c4 Make CloningSystem properly reset and not use static (#2448) DrSmugleaf 2020-10-30 01:05:18 +01:00
  • 75c6ba7e01 Maps morgue, botany and cloning for Saltern (#2444) Swept 2020-10-30 00:05:01 +00:00
  • a5b138058a Update submodule. Víctor Aguilera Puerto 2020-10-30 00:53:39 +01:00
  • bd4f2b41df Prettier window breaking (#2368) Peter Wedder 2020-10-29 21:42:11 +02:00
  • 68078e626a Reorganize hat and helmet sprites with lights on them (#2362) Peter Wedder 2020-10-29 20:31:11 +02:00
  • fca556a1c1 Adds sized (S, M, L) power cells and a generic component for battery powered items (#2352) Peter Wedder 2020-10-29 20:17:03 +02:00
  • 0321a74bb6 Allow multiple module testing callbacks DrSmugleaf 2020-10-29 17:50:25 +01:00
  • 60bee860cb Add a test for rejuvenating dead entities (#2433) DrSmugleaf 2020-10-29 14:11:11 +01:00
  • 20d60ed5d0 Add meat spike accepting humans, names meat after the source (#2390) 20kdc 2020-10-29 12:42:25 +00:00
  • 90742247e1 Fix structure instruments' failing InRangeUnobstructed check Víctor Aguilera Puerto 2020-10-29 12:22:56 +01:00
  • 1ec3e53f8c Fill lockers with stuff (#2427) 20kdc 2020-10-29 10:21:38 +00:00
  • ec25dbe4a7 Fix mobs playing a falling sound when dying from crit (#2425) DrSmugleaf 2020-10-29 10:26:23 +01:00
  • 650e7385b9 Make InRangeUnoccluded methods consistent (#2420) DrSmugleaf 2020-10-29 09:55:27 +01:00
  • f6fbe41e7c Fix conveyors changing speed depending on the tick rate (#2424) DrSmugleaf 2020-10-29 09:53:31 +01:00
  • cc6acae145 Mortician's Menagerie (#2391) Remie Richards 2020-10-28 22:51:43 +00:00
  • 6a0aa9b72f Singularity, Particle Accelerator & Radiation Collectors (#2169) Paul Ritter 2020-10-28 19:19:47 +01:00
  • 74fe2609f5 Add InRangeUnoccluded verb (#2421) DrSmugleaf 2020-10-28 15:03:21 +01:00
  • 9b751fc079 Add weightlessness status effect. (#2384) F77F 2020-10-28 08:52:39 -05:00
  • cec3eca896 Make power generators anchored by default. Víctor Aguilera Puerto 2020-10-28 13:50:42 +01:00
  • 1f031ae842 Add extensions to EntityPrototype Víctor Aguilera Puerto 2020-10-28 11:12:37 +01:00
  • 04cf4d4a20 Fix ignoreInsideBlocker not working correctly for inRangeUnobstructed and inRangeUnoccluded (#2417) DrSmugleaf 2020-10-28 13:04:29 +01:00
  • 03d85cea1d Resolve bug that made players unable to buckle after forced to unbuckle (#2418) RemberBL 2020-10-28 13:04:20 +01:00
  • f785ec4efb Add pulling taking up a hand (#2405) DrSmugleaf 2020-10-28 10:16:40 +01:00
  • 10dc201704 Make pulled mobs not collide with other mobs (#2406) DrSmugleaf 2020-10-28 10:12:46 +01:00
  • 18572ed3f3 Fix pulling distance being too short (#2407) DrSmugleaf 2020-10-28 10:11:48 +01:00
  • c2301b08e0 Make popup messages track the source entity (#2414) DrSmugleaf 2020-10-28 10:10:45 +01:00
  • cda34e9d6f Rejuvenate now sets your damage state to Alive. Víctor Aguilera Puerto 2020-10-28 10:08:09 +01:00
  • a1c6d08b87 Add round reset cleanup for PlantSystem It now repopulates the entire seed database. Víctor Aguilera Puerto 2020-10-27 22:17:56 +01:00
  • d8d0889807 Fix power integration test Víctor Aguilera Puerto 2020-10-27 21:35:28 +01:00
  • b81b8612b6 Add Botanist, Warden, Quartermaster and Chaplain (#2402) Peter Wedder 2020-10-27 22:28:39 +02:00
  • 9b5950e380 Updates a bunch of entities physics yaml. (#2404) Swept 2020-10-27 20:15:54 +00:00
  • 870d052354 Gas tanks and masks (#2409) Víctor Aguilera Puerto 2020-10-27 20:53:44 +01:00
  • 329926b175 Update submodule. Víctor Aguilera Puerto 2020-10-27 20:23:32 +01:00
  • f04818437d Fix scientist's locker sprite (#2401) Peter Wedder 2020-10-27 01:35:19 +02:00
  • 5364d4ec1f Ignore seed prototype on the client. Víctor Aguilera Puerto 2020-10-27 00:10:38 +01:00
  • 077b5d1a4e Adds botany stuff to IgnoredComponents.cs and fixes Science locker ID. (#2400) Swept 2020-10-26 23:08:29 +00:00
  • 2c18a6788a Fix reinforced table HP (#2399) Peter Wedder 2020-10-27 00:37:44 +02:00
  • e62f66e692 Access lock lockers and add some more access types (#2389) Peter Wedder 2020-10-27 00:32:55 +02:00
  • 484eb0bba4 Botany (#2357) Víctor Aguilera Puerto 2020-10-26 23:19:46 +01:00
  • 7c57d10531 Implement PDA ID lights (#2397) Peter Wedder 2020-10-26 20:35:20 +02:00
  • 7dcaa1ff88 Fix being able to pull multiple entities at once (#2398) DrSmugleaf 2020-10-26 18:15:19 +01:00
  • 847ff6dd34 Update submodule. Víctor Aguilera Puerto 2020-10-26 16:30:38 +01:00
  • 790c7666c7 Rebind throw to shift-q (#2388) Peter Wedder 2020-10-26 15:08:04 +02:00
  • 70867d88cc Today I join Zumorica in leaving behind our crimes against humanity (#2396) DrSmugleaf 2020-10-26 12:11:46 +01:00
  • ebe8a82033 Add commands to show and hide organs inside bodies (#2292) DrSmugleaf 2020-10-26 12:11:32 +01:00
  • 8a2e0ed142 Refactor pauses (#2215) metalgearsloth 2020-10-26 22:07:11 +11:00
  • 47c88c294b Disable Pulling When Buckling an entity (#2374) Git-Nivrak 2020-10-26 13:00:28 +02:00
  • 30bfed8978 Add attach to self, grid and grandparent debug verbs (#2395) DrSmugleaf 2020-10-26 11:31:27 +01:00
  • 9838a994b9 Fix various description and description related fields (#2386) Ygg01 2020-10-26 10:45:23 +01:00
  • 71eea91f1b Bonk power allocations (#2392) metalgearsloth 2020-10-26 20:31:41 +11:00
  • d460d2b64d Add a command and verb to attach a body part to yourself (#2372) DrSmugleaf 2020-10-25 23:16:57 +01:00
  • 4c46c7afce Make ExplosionHelper methods extensions (#2373) DrSmugleaf 2020-10-25 12:11:23 +01:00
  • ab537a0f56 Content-side grid-parenting (#2371) metalgearsloth 2020-10-25 22:09:56 +11:00
  • c21920df6c Add examine tooltip to ghosts. (#2382) F77F 2020-10-25 06:08:22 -05:00
  • 45ace1d345 Fix prototype filename typo Víctor Aguilera Puerto 2020-10-25 00:10:05 +02:00
  • 3fe73c8778 Update submodule Pieter-Jan Briers 2020-10-24 15:57:26 +02:00
  • 32ff4b8521 Ignore Brain (#2367) Exp 2020-10-23 15:56:13 +02:00
  • c3df5c3882 Fix exiting med scanner (#2365) ShadowCommander 2020-10-23 01:33:27 -07:00
  • bae8816c44 Slightly offsets LV cable sprites. (#2363) Swept 2020-10-23 08:25:42 +00:00
  • f61aeb19e5 Fix the last of the compiler warnings. Pieter-Jan Briers 2020-10-22 10:26:24 +02:00
  • e98abd923c Fix crash related to reagent reactions Víctor Aguilera Puerto 2020-10-21 23:08:31 +02:00
  • 1f56b5db0b Saltern Tweaks (#2347) Swept 2020-10-21 20:01:51 +00:00
  • 3103e60c3f Fixes icons on consoles (#2351) Swept 2020-10-21 20:01:28 +00:00
  • 227b4ae689 Fixes broken double-barrel shotgun sprites. (#2350) Swept 2020-10-21 19:40:33 +00:00
  • 48841a274d Remove default grids (content) (#2241) Víctor Aguilera Puerto 2020-10-21 17:13:41 +02:00
  • 78507ac9a2 Remove leftover Travis files (#2334) RedlineTriad 2020-10-21 15:11:04 +02:00
  • 5501b2c5c5 Fixes missing CE equipment headset (#2344) Swept 2020-10-21 08:26:31 +00:00
  • ea4a8c7e78 Fix throwing (#2345) metalgearsloth 2020-10-21 19:25:18 +11:00
  • 58f5c8e2b5 Remove this thing (#2346) metalgearsloth 2020-10-21 19:25:08 +11:00
  • c70066aede Fix airlock crush (#2348) metalgearsloth 2020-10-21 19:22:38 +11:00
  • c7e7ff4065 Scrubber and vent rotation fix (#2298) py01 2020-10-20 06:35:00 -06:00
  • cf2b23ad9e Fix server crash on startup Víctor Aguilera Puerto 2020-10-20 12:24:33 +02:00
  • b409901806 AtmosphereSystem subscribes to RotateEvent instead of AirtightComponent. Fixes a crime against humanity Víctor Aguilera Puerto 2020-10-20 12:21:13 +02:00
  • 90b7239dcb ConstructionPlacementHijack nullability fix Víctor Aguilera Puerto 2020-10-19 15:43:12 +02:00
  • 7ad46ddabf Add arguments to part and mechanism event methods (#2293) DrSmugleaf 2020-10-19 15:23:59 +02:00