Commit Graph

  • dd72c1e3f0 Fix being able to buckle through a locker and reality collapsing DrSmugleaf 2020-07-03 14:54:45 +02:00
  • 3ee480a3b1 Deconstruction Features (#1242) Acruid 2020-07-02 14:50:57 -07:00
  • 6c205c4a79 Can only remove item from storage if active hand is free (#1255) Bright0 2020-07-02 15:37:10 -06:00
  • 0a8a383019 Fix lasso buckle (#1246) DrSmugleaf 2020-07-02 23:36:06 +02:00
  • bc24a852f9 Fix throwing. Pieter-Jan Briers 2020-07-02 23:24:27 +02:00
  • 610ab8bf50 BodySystem stuff 2: overused boogaloo (#1174) GlassEclipse 2020-07-02 13:51:14 -05:00
  • 7d346ede28 Grenade Launcher Adjustments (#1230) Swept 2020-07-02 18:37:24 +00:00
  • dbd9ee1671 Fix reagent spill errors (#1180) DrSmugleaf 2020-07-02 20:31:40 +02:00
  • ebebb3603a Added a buncha bloat from teegee (#1203) Swept 2020-07-02 14:05:03 +00:00
  • c3c78258e7 Fix vending machines throwing (#1225) metalgearsloth 2020-07-03 00:03:57 +10:00
  • 9f1bdb4b0a Make Server/Client Ignored Components lists easier to find (#1202) Tyler Young 2020-07-02 09:50:45 -04:00
  • bb51fe2cc0 Fix EntityStorage entities going through walls when opened (#1181) ShadowCommander 2020-07-02 06:31:55 -07:00
  • 8171e40a37 Added bolts to airlocks (#1138) Exp 2020-07-02 15:31:06 +02:00
  • 5fa1f23784 Update submodule Pieter-Jan Briers 2020-07-02 14:47:09 +02:00
  • 6775ae8153 Cargo Console Limit (#1095) windarkata 2020-07-02 07:45:40 -05:00
  • 7e061b5968 Fix compile. Pieter-Jan Briers 2020-07-02 14:00:45 +02:00
  • fbe5dbedaa Airlocks can now be opened only by moving towards them (#1028) Dean 2020-07-02 13:06:14 +03:00
  • 7b17698336 Power works with Anchorable (#1240) py01 2020-07-02 04:02:29 -06:00
  • 7291c318e4 Fix Job<T> debug timer (#1248) metalgearsloth 2020-07-02 19:46:45 +10:00
  • faf0ed8af1 Update submodule Pieter-Jan Briers 2020-07-02 10:16:15 +02:00
  • 1c76fd5a96 Merge branch 'physics-merge' into 20-07-02-physics-component Pieter-Jan Briers 2020-07-02 10:16:04 +02:00
  • f0561d8d95 Changes resulting from merging Client and Server PhysicsComponent. Acruid 2020-07-01 12:03:19 -07:00
  • b807b9e7ee Time delay on change of Apc Ui charge % (#1241) py01 2020-07-01 09:39:09 -06:00
  • 8808d5e0f8 Submodule update Pieter-Jan Briers 2020-07-01 02:38:26 +02:00
  • 4b5aed52f4 Disable net.interp in SimplePredictReconcileTest.cs Pieter-Jan Briers 2020-07-01 02:23:52 +02:00
  • a66386149d Adds movement stress test component. Pieter-Jan Briers 2020-06-30 18:34:42 +02:00
  • ba09ea2254 Entity fetch benchmark for experimenting with generational Entity UIDs. Pieter-Jan Briers 2020-06-30 16:32:32 +02:00
  • 69a5458e56 Collidable is a word, damnit! Pieter-Jan Briers 2020-06-30 16:28:21 +02:00
  • 49aa1da3a3 Enum.HasFlag was causing tons of boxing allocations, this adds a custom function that does not allocate. Acruid 2020-06-29 22:51:47 -07:00
  • 49586e5dcb Slight nutrition clean (#1224) metalgearsloth 2020-06-29 01:52:34 +10:00
  • 6f296320a1 InventoryComponent now returns null if comp is deleted (#1227) metalgearsloth 2020-06-29 01:44:33 +10:00
  • 29f1730d71 Remove pathfinding graph node directions (#1223) metalgearsloth 2020-06-29 01:43:06 +10:00
  • 24831bf8a0 Refactor AI movement (#1222) metalgearsloth 2020-06-29 01:42:44 +10:00
  • 23cc6b1d4e Power Rework (#863) py01 2020-06-28 09:23:26 -06:00
  • ffe25de723 Lerping is now a word. Pieter-Jan Briers 2020-06-28 00:41:58 +02:00
  • 0e1536f84d Update submodule Pieter-Jan Briers 2020-06-26 14:47:26 +02:00
  • 579ff6bb26 Use async DB queries. Pieter-Jan Briers 2020-06-26 03:46:08 +02:00
  • 357c110535 Update credits Pieter-Jan Briers 2020-06-25 23:23:33 +02:00
  • 00b4ad994b Fixes lathe bug (#1228) GlassEclipse 2020-06-25 11:57:40 -05:00
  • 339dced7a4 Adds Lean (#1221) Swept 2020-06-25 16:02:48 +00:00
  • 602dac393e Add Buckling (#1155) DrSmugleaf 2020-06-25 15:52:24 +02:00
  • f07cb9042b Instruments can no longer be played 'remotely'. Fixes #1168 Víctor Aguilera Puerto 2020-06-25 15:27:22 +02:00
  • b8eb9289a6 Instruments no longer stop playback when someone disconnects. Fix #1209 Víctor Aguilera Puerto 2020-06-25 15:01:46 +02:00
  • e294ad0921 Don't use verbose mode to avoid printing secrets. Pieter-Jan Briers 2020-06-25 13:54:07 +02:00
  • a8e99877a6 Create fire-jenkins.yml Pieter-Jan Briers 2020-06-25 13:52:37 +02:00
  • bad7f9dc6b Lots of new inhands, adds phoron (#1220) Swept 2020-06-25 11:51:58 +00:00
  • 70a803e24e Cleanup ToolComponent Víctor Aguilera Puerto 2020-06-25 13:50:23 +02:00
  • eac107dc80 Delete publish.yml Pieter-Jan Briers 2020-06-25 13:41:43 +02:00
  • d8cb2bad68 Create publish.yml Pieter-Jan Briers 2020-06-25 13:22:34 +02:00
  • 6f47669b38 Fix all tools having anchorable quality by default Víctor Aguilera Puerto 2020-06-25 01:33:54 +02:00
  • 504bd1e155 Remove Redundant ImageSharp Package Reference (#1216) Tyler Young 2020-06-24 17:27:39 -04:00
  • 9def130c16 Update submodule Pieter-Jan Briers 2020-06-24 22:56:31 +02:00
  • 9aa62a42ac Update submodule Pieter-Jan Briers 2020-06-24 21:41:29 +02:00
  • 017e5a8d71 UPDATE SUBMODULE Pieter-Jan Briers 2020-06-24 21:01:07 +02:00
  • dab73913a6 Merge branch '20-06-24-movement-prediction' into 20-06-24-foobar Pieter-Jan Briers 2020-06-24 21:00:55 +02:00
  • acb9a6f008 Sudo Pieter-Jan Briers 2020-06-24 20:58:15 +02:00
  • 81bafbe5c3 Switches rpg fire sound from stereo to mono (#1212) Swept 2020-06-24 18:46:06 +00:00
  • d70621bc97 Update submodule Pieter-Jan Briers 2020-06-24 20:01:22 +02:00
  • 74a63c9555 GUNS PELASE WORK. Pieter-Jan Briers 2020-06-24 20:00:31 +02:00
  • 9b6455519b Implement DeleteEntitiesWithComponent console command (#1210) ShadowCommander 2020-06-24 10:52:52 -07:00
  • b33508d10f Add hostlogin to groups (#1211) ShadowCommander 2020-06-24 10:41:55 -07:00
  • 99be18f8da Magazine barrel chamber container can be VV'd Víctor Aguilera Puerto 2020-06-24 19:31:24 +02:00
  • b92a2ba4e6 Fixes movement and throwing incorrect tick-rate scaling (#1162) Tyler Young 2020-06-24 12:41:31 -04:00
  • 623e47f19d use lidgren's new spans (#1164) Tyler Young 2020-06-24 11:57:59 -04:00
  • eda3cf4bde Merge remote-tracking branch 'origin/20-06-24-movement-prediction' into 20-06-24-movement-prediction Pieter-Jan Briers 2020-06-24 17:56:54 +02:00
  • 391092e3ea Reset predict flag on mover updat.e Pieter-Jan Briers 2020-06-24 17:56:21 +02:00
  • ca1fb126e7 Add timed spawner for Xeno AI and markers Víctor Aguilera Puerto 2020-06-24 17:50:46 +02:00
  • d12a6bd9cf Add xenos (#1204) metalgearsloth 2020-06-25 01:43:58 +10:00
  • 02b8487d6c Fix EntityTest for guns (#1206) metalgearsloth 2020-06-25 01:31:04 +10:00
  • cfc9974682 Fix gravity issues. Pieter-Jan Briers 2020-06-24 17:31:00 +02:00
  • ee209cd720 Fix grenades throwing (#1205) metalgearsloth 2020-06-25 01:30:39 +10:00
  • 63f2724341 Add default ammo for guns (#1207) metalgearsloth 2020-06-25 01:29:40 +10:00
  • 48dc23d246 Re-add friction since apparently it's not a problem anymore. Pieter-Jan Briers 2020-06-24 17:28:39 +02:00
  • f6da38ccb9 Fix wrong RSI path in LMGs Víctor Aguilera Puerto 2020-06-24 16:43:55 +02:00
  • 9b6768f352 Fix wrong RSI paths in LGMs Víctor Aguilera Puerto 2020-06-24 16:39:59 +02:00
  • 4dac0d9bbe Fix human component warnings Víctor Aguilera Puerto 2020-06-24 13:48:12 +02:00
  • 3010890006 Merge pull request #1190 from metalgearsloth/weapon_anims ShadowCommander 2020-06-24 03:51:18 -07:00
  • a1aec5a579 Merge remote-tracking branch 'upstream/master' into weapon_anims Metal Gear Sloth 2020-06-24 20:42:16 +10:00
  • 30139f4992 Merge branch 'master' into 20-06-24-movement-prediction Pieter-Jan Briers 2020-06-24 12:12:03 +02:00
  • 3a862643ac Fix exception when re-entering body. Pieter-Jan Briers 2020-06-24 12:11:33 +02:00
  • 8801eea4fb Update Resources/Prototypes/Entities/Effects/weapon_arc.yml metalgearsloth 2020-06-24 20:08:56 +10:00
  • 5523f17735 Fix warnings. Pieter-Jan Briers 2020-06-24 12:06:21 +02:00
  • 6d4618e8be Merge branch 'master' into 20-06-24-movement-prediction Pieter-Jan Briers 2020-06-24 12:04:06 +02:00
  • c7ef7e06d8 Merge branch '20-06-24-submodule' Pieter-Jan Briers 2020-06-24 12:01:32 +02:00
  • 73d4f3165a Update submodule Pieter-Jan Briers 2020-06-24 12:01:20 +02:00
  • d73f9d3721 Merge branch 'component-tweaks' into 20-06-24-submodule Pieter-Jan Briers 2020-06-24 12:00:58 +02:00
  • 5a5a3b8548 Move "players don't collide with mobs" to shared to fix mispredicts on it. Pieter-Jan Briers 2020-06-24 11:58:13 +02:00
  • 8ccf98333e Remove bad component state hack from client mover component. Pieter-Jan Briers 2020-06-24 11:57:56 +02:00
  • c097bd9bef Add first back in Metal Gear Sloth 2020-06-24 19:49:10 +10:00
  • 8e56f6d985 Address comments Metal Gear Sloth 2020-06-24 19:42:16 +10:00
  • f3a816321c Merge branch 'master' into 20-06-24-movement-prediction Pieter-Jan Briers 2020-06-24 04:04:43 +02:00
  • da45a52325 WiP movement prediction. Pieter-Jan Briers 2020-06-24 02:21:20 +02:00
  • 78085855db Fix a late joining client not knowing if the lobby has been paused (#1199) DrSmugleaf 2020-06-23 21:30:37 +02:00
  • 7089b60738 Rejuvenate now resets stuns. Fixes #1198 Víctor Aguilera Puerto 2020-06-23 21:05:25 +02:00
  • 137d32e6aa Timed spawners (#1196) Víctor Aguilera Puerto 2020-06-23 20:24:25 +02:00
  • ae541bbdab Balance stunbaton. Now it has a different stun chance depending on whether the other mob is slowed down or not. Víctor Aguilera Puerto 2020-06-23 18:35:48 +02:00
  • 5a6417cadf Merge pull request #1184 from ShadowCommander/UnarmedAttack ShadowCommander 2020-06-23 08:17:32 -07:00
  • 2fb2cea29f Fix macOS not exporting freetype Pieter-Jan Briers 2020-06-23 17:14:51 +02:00
  • 4d912dd3e2 I'm sorry Víctor Aguilera Puerto 2020-06-23 15:13:49 +02:00
  • 264d3d3942 Add fist graphic and change some punch settings ShadowCommander 2020-06-23 05:53:38 -07:00