namespace Content.Server._CP14.Farming.Components; /// /// Is trying to use up the plant's energy and resources to grow. /// [RegisterComponent, Access(typeof(CP14FarmingSystem))] public sealed partial class CP14PlantGrowingComponent : Component { [DataField] public float EnergyCost = 0f; [DataField] public float ResourceCost = 0f; /// /// for each plant renewal. It is not every frame, it depends on the refresh rate in PlantComponent /// [DataField] public float GrowthPerUpdate = 0f; }