namespace Content.Server._CP14.Farming.Components;
///
/// Is trying to use up the plant's energy and resources to grow.
///
[RegisterComponent, Access(typeof(CP14FarmingSystem))]
public sealed partial class CP14PlantGrowingComponent : Component
{
[DataField]
public float EnergyCost = 0f;
[DataField]
public float ResourceCost = 0f;
///
/// for each plant renewal. It is not every frame, it depends on the refresh rate in PlantComponent
///
[DataField]
public float GrowthPerUpdate = 0f;
}