using Content.Server._CP14.StationDungeonMap.EntitySystems;
using Robust.Shared.Map;
using Robust.Shared.Utility;
namespace Content.Server._CP14.StationDungeonMap.Components;
///
/// Initializes the z-level system by creating a series of linked maps
///
[RegisterComponent, Access(typeof(CP14StationZLevelsSystem))]
public sealed partial class CP14StationZLevelsComponent : Component
{
[DataField(required: true)]
public int DefaultMapLevel = 0;
[DataField(required: true)]
public Dictionary Levels = new();
public bool Initialized = false;
public Dictionary LevelEntities = new();
}
[DataRecord, Serializable]
public sealed class CP14ZLevelEntry
{
public ResPath? Path { get; set; } = null;
}