using Robust.Shared.GameStates; using Robust.Shared.Prototypes; using Robust.Shared.Serialization; namespace Content.Shared._CP14.DayCycle.Components; /// /// Stores all the necessary data for the day and night cycle system to work. /// [RegisterComponent, NetworkedComponent, AutoGenerateComponentState, Access(typeof(CP14SharedDayCycleSystem))] public sealed partial class CP14DayCycleComponent : Component { [ViewVariables] public int NextTimeEntryIndex => CurrentTimeEntryIndex + 1 >= TimeEntries.Count ? 0 : CurrentTimeEntryIndex + 1; [ViewVariables] public DayCycleEntry CurrentTimeEntry => TimeEntries[CurrentTimeEntryIndex]; [ViewVariables] public DayCycleEntry NextCurrentTimeEntry => TimeEntries[NextTimeEntryIndex]; [ViewVariables] public Color StartColor => CurrentTimeEntry.Color; [ViewVariables] public Color EndColor => NextCurrentTimeEntry.Color; [ViewVariables] public ProtoId CurrentPeriod => CurrentTimeEntry.Period; [DataField(required: true), ViewVariables, AutoNetworkedField] public List TimeEntries = new(); [DataField, ViewVariables, AutoNetworkedField] public int CurrentTimeEntryIndex; [DataField, ViewVariables, AutoNetworkedField] public TimeSpan EntryStartTime; [DataField, ViewVariables, AutoNetworkedField] public TimeSpan EntryEndTime; [DataField] public bool StartWithRandomEntry = true; } [DataDefinition, NetSerializable, Serializable] public readonly partial record struct DayCycleEntry() { public DayCycleEntry(Color _color, TimeSpan _duration, string _period) : this() { Color = _color; Duration = _duration; Period = _period; } /// /// The color of the world's lights at the beginning of this time of day /// [DataField] public Color Color { get; init; } = Color.White; /// /// Duration of color shift to the next time of day /// [DataField] public TimeSpan Duration { get; init; } = TimeSpan.FromSeconds(60); [DataField] public ProtoId Period { get; init; } = "Day"; } /// /// Event raised on map entity, wen day cycle changed. /// [ByRefEvent] public readonly record struct DayCycleChangedEvent(DayCycleEntry Entry);