using Robust.Shared.GameStates;
using Robust.Shared.Prototypes;
using Robust.Shared.Serialization;
namespace Content.Shared._CP14.DayCycle.Components;
///
/// Stores all the necessary data for the day and night cycle system to work.
///
[RegisterComponent, NetworkedComponent, AutoGenerateComponentState, Access(typeof(CP14SharedDayCycleSystem))]
public sealed partial class CP14DayCycleComponent : Component
{
[ViewVariables]
public int NextTimeEntryIndex => CurrentTimeEntryIndex + 1 >= TimeEntries.Count ? 0 : CurrentTimeEntryIndex + 1;
[ViewVariables]
public DayCycleEntry CurrentTimeEntry => TimeEntries[CurrentTimeEntryIndex];
[ViewVariables]
public DayCycleEntry NextCurrentTimeEntry => TimeEntries[NextTimeEntryIndex];
[ViewVariables]
public Color StartColor => CurrentTimeEntry.Color;
[ViewVariables]
public Color EndColor => NextCurrentTimeEntry.Color;
[ViewVariables]
public ProtoId CurrentPeriod => CurrentTimeEntry.Period;
[DataField(required: true), ViewVariables, AutoNetworkedField]
public List TimeEntries = new();
[DataField, ViewVariables, AutoNetworkedField]
public int CurrentTimeEntryIndex;
[DataField, ViewVariables, AutoNetworkedField]
public TimeSpan EntryStartTime;
[DataField, ViewVariables, AutoNetworkedField]
public TimeSpan EntryEndTime;
[DataField]
public bool StartWithRandomEntry = true;
}
[DataDefinition, NetSerializable, Serializable]
public readonly partial record struct DayCycleEntry()
{
public DayCycleEntry(Color _color, TimeSpan _duration, string _period) : this()
{
Color = _color;
Duration = _duration;
Period = _period;
}
///
/// The color of the world's lights at the beginning of this time of day
///
[DataField]
public Color Color { get; init; } = Color.White;
///
/// Duration of color shift to the next time of day
///
[DataField]
public TimeSpan Duration { get; init; } = TimeSpan.FromSeconds(60);
[DataField]
public ProtoId Period { get; init; } = "Day";
}
///
/// Event raised on map entity, wen day cycle changed.
///
[ByRefEvent]
public readonly record struct DayCycleChangedEvent(DayCycleEntry Entry);