namespace Content.Shared._CP14.MagicAttuning;
///
/// Reflects the fact that this subject can be focused on (Magical attune as a mechanic from DnD.)
///
[RegisterComponent, Access(typeof(CP14SharedMagicAttuningSystem))]
public sealed partial class CP14MagicAttuningItemComponent : Component
{
///
/// how long it takes to focus on that object
///
[DataField]
public TimeSpan FocusTime = TimeSpan.FromSeconds(5f);
public Entity? Link = null;
}