namespace Content.Shared._CP14.MagicAttuning; /// /// Reflects the fact that this subject can be focused on (Magical attune as a mechanic from DnD.) /// [RegisterComponent, Access(typeof(CP14SharedMagicAttuningSystem))] public sealed partial class CP14MagicAttuningItemComponent : Component { /// /// how long it takes to focus on that object /// [DataField] public TimeSpan FocusTime = TimeSpan.FromSeconds(5f); public Entity? Link = null; }