namespace Content.Shared._CP14.MagicAttuning;
///
/// A mind that can focus on objects
///
[RegisterComponent, Access(typeof(CP14SharedMagicAttuningSystem))]
public sealed partial class CP14MagicAttuningMindComponent : Component
{
[DataField]
public int MaxAttuning = 3;
///
/// The entities that this being is focused on
///
[DataField]
public List AttunedTo = new();
///
/// cheat: if added to an entity with MindContainer, automatically copied to the mind, removing it from the body. This is to make it easy to add the component to prototype creatures.
///
[DataField]
public bool AutoCopyToMind = false;
}