namespace Content.Shared._CP14.MagicAttuning; /// /// A mind that can focus on objects /// [RegisterComponent, Access(typeof(CP14SharedMagicAttuningSystem))] public sealed partial class CP14MagicAttuningMindComponent : Component { [DataField] public int MaxAttuning = 3; /// /// The entities that this being is focused on /// [DataField] public List AttunedTo = new(); /// /// cheat: if added to an entity with MindContainer, automatically copied to the mind, removing it from the body. This is to make it easy to add the component to prototype creatures. /// [DataField] public bool AutoCopyToMind = false; }