using Content.Shared.Damage;
using Content.Shared.FixedPoint;
namespace Content.Shared._CP14.MagicWeakness;
///
/// imposes damage on excessive use of magic
///
[RegisterComponent, Access(typeof(CP14MagicWeaknessSystem))]
public sealed partial class CP14MagicUnsafeDamageComponent : Component
{
[DataField]
public DamageSpecifier DamagePerEnergy = new()
{
DamageDict = new Dictionary
{
{"Blunt", 0.5},
{"Heat", 0.5},
},
};
}