using Content.Shared.Damage; using Content.Shared.FixedPoint; namespace Content.Shared._CP14.MagicWeakness; /// /// imposes damage on excessive use of magic /// [RegisterComponent, Access(typeof(CP14MagicWeaknessSystem))] public sealed partial class CP14MagicUnsafeDamageComponent : Component { [DataField] public DamageSpecifier DamagePerEnergy = new() { DamageDict = new Dictionary { {"Blunt", 0.5}, {"Heat", 0.5}, }, }; }