using Robust.Shared.Utility; namespace Content.Server._CP14.StationDungeonMap; /// /// Loads additional maps from the list at the start of the round. /// [RegisterComponent, Access(typeof(CP14StationAdditionalMapSystem))] public sealed partial class CP14StationAdditionalMapComponent : Component { /// /// A map paths to load on a new map. /// [DataField] public List MapPaths = new(); }