using Content.Shared.Weather; using Robust.Shared.Prototypes; namespace Content.Server.CrystallPunk.MapEvents; /// /// /// [RegisterComponent, Access(typeof(CPWeatherRule))] public sealed partial class CPWeatherRuleComponent : Component { [DataField(required: true)] public ProtoId Weather = "Storm"; [DataField] public float MinimumLength = 60f; [DataField] public float MaximumLength = 300f; }