using Content.Shared.Weather;
using Robust.Shared.Prototypes;
namespace Content.Server.CrystallPunk.MapEvents;
///
///
///
[RegisterComponent, Access(typeof(CPWeatherRule))]
public sealed partial class CPWeatherRuleComponent : Component
{
[DataField(required: true)]
public ProtoId Weather = "Storm";
[DataField]
public float MinimumLength = 60f;
[DataField]
public float MaximumLength = 300f;
}