using Content.Shared.Damage; namespace Content.Shared.Wieldable.Components; [RegisterComponent/*, Access(typeof(SharedWieldableSystem))*/] //CP14 public access public sealed partial class IncreaseDamageOnWieldComponent : Component { [DataField("damage", required: true)] [Access(Other = AccessPermissions.ReadExecute)] public DamageSpecifier BonusDamage = default!; }