using Content.Shared._CP14.ModularCraft.Prototypes; using Robust.Shared.Prototypes; namespace Content.Shared._CP14.ModularCraft.Components; /// /// Adds all details to the item when initializing. This is useful for spawning modular items directly when mapping or as loot in dungeons /// [RegisterComponent, Access(typeof(CP14SharedModularCraftSystem))] public sealed partial class CP14ModularCraftAutoAssembleComponent : Component { [DataField] public List Details = new(); }