using Content.Shared._CP14.ModularCraft.Prototypes;
using Robust.Shared.Prototypes;
namespace Content.Shared._CP14.ModularCraft.Components;
///
/// Adds all details to the item when initializing. This is useful for spawning modular items directly when mapping or as loot in dungeons
///
[RegisterComponent, Access(typeof(CP14SharedModularCraftSystem))]
public sealed partial class CP14ModularCraftAutoAssembleComponent : Component
{
[DataField]
public List Details = new();
}