using Content.Shared._CP14.MagicRitual.Prototypes;
using Content.Shared._CP14.MagicSpell.Spells;
using Content.Shared._CP14.MagicSpellStorage;
using Content.Shared._CP14.MagicSpellStorage.Components;
using Content.Shared.DoAfter;
using Robust.Shared.Prototypes;
namespace Content.Shared._CP14.MagicSpell.Components;
///
/// Stores the results and appearance of the magic effect
///
[RegisterComponent, Access(typeof(CP14SharedMagicSystem), typeof(CP14SpellStorageSystem))]
public sealed partial class CP14MagicEffectComponent : Component
{
///
/// if this effect was provided by an spellstorage, it will be recorded here automatically.
///
[DataField]
public Entity? SpellStorage;
[DataField]
public ProtoId? MagicType = null;
///
/// Effects that will trigger at the beginning of the cast, before mana is spent. Should have no gameplay importance, just special effects, popups and sounds.
///
[DataField]
public List TelegraphyEffects = new();
[DataField]
public List Effects = new();
[DataField]
public DoAfterId? ActiveDoAfter;
}